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Caves and underground areas seem a lot more scary and perilous now. #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/8jxnU1Vje1" rel="nofollow">http://t.co/8jxnU1Vje1</a>Snow Golem's ground pound attack is pretty deadly, destroys the world around you. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/T0OQ5x7wEw" rel="nofollow">http://t.co/T0OQ5x7wEw</a>Sometimes I feel like a voxel action movie director... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/mAp8mFRftU" rel="nofollow">http://t.co/mAp8mFRftU</a>Being able to randomly block attacks is OP as fuck, but I think it's cool... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/1VatQO1xaM" rel="nofollow">http://t.co/1VatQO1xaM</a>Yay.... shields are now a valid item type! #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/y0u8ixju4N" rel="nofollow">http://t.co/y0u8ixju4N</a>Full X360 gamepad support. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/Y36YINa2H6" rel="nofollow">http://t.co/Y36YINa2H6</a>Item stats and tooltip display is completely dynamic now for all items! #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/vmNmDnm3rj" rel="nofollow">http://t.co/vmNmDnm3rj</a>Interesting discovery today... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/kMyj00rW3x" rel="nofollow">http://t.co/kMyj00rW3x</a>Item and Weapon Shops fully functional and GUI skinned properly. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/DlsU7Y3yru" rel="nofollow">http://t.co/DlsU7Y3yru</a>Errrrm.... <a href="http://t.co/ErQ1jTnXPo" rel="nofollow">http://t.co/ErQ1jTnXPo</a> #ScreenshotSaturdayIn case you are wondering, we do have some other critters and animal pets planned. #Vox #ScreenshotSaturday #gamedev <a href="http://t.co/pm07lVZKCx" rel="nofollow">http://t.co/pm07lVZKCx</a>Well it looks like @SpooderW has found some new friends... #Vox #gamedev #ScreenshotSaturday <a href="http://t.co/L4Cdk3PcfE" rel="nofollow">http://t.co/L4Cdk3PcfE</a>A different old #ScreenshotSaturday image shows this functionality better. #gamedev #Vox <a href="http://t.co/Z2tyg5eyKE" rel="nofollow">http://t.co/Z2tyg5eyKE</a>Will be readding the landscape dynamic colour back in, so the world looks more like this #ScreenshotSaturday #gamedev <a href="http://t.co/excXk2PG6j" rel="nofollow">http://t.co/excXk2PG6j</a>Potions and other such concoctions can be made at the Alchemy Table. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/zp1Z5ltOwU" rel="nofollow">http://t.co/zp1Z5ltOwU</a>Item editor now allows you much finer control over the values you want to set. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/7ju6TMwVlF" rel="nofollow">http://t.co/7ju6TMwVlF</a>Invisibility potion... #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/yvvlct2XWS" rel="nofollow">http://t.co/yvvlct2XWS</a>A selection of crazy Vox characters. Can you spot anyone famous? <a href="http://t.co/Rq8QHuX6x6" rel="nofollow">http://t.co/Rq8QHuX6x6</a> #gamedev #ScreenshotSaturday <a href="http://t.co/cyEkDGvsXZ" rel="nofollow">http://t.co/cyEkDGvsXZ</a>.@ZeroDoxy comes equipped with her own personal Pirate Sword, because... why not? #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/MOoIWbRT2W" rel="nofollow">http://t.co/MOoIWbRT2W</a>It's happening!! @SpooderW and @ZeroDoxy are in Vox... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/Yuoha1EuOA" rel="nofollow">http://t.co/Yuoha1EuOA</a>Super late #ScreenshotSaturday. New houses have furniture! #gamedev #Vox <a href="http://t.co/7DOt9bKYbQ" rel="nofollow">http://t.co/7DOt9bKYbQ</a>Found pretty much 2 of the best items currently in the game. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/mt0Z6DsTev" rel="nofollow">http://t.co/mt0Z6DsTev</a>Big montage of players' custom characters created for Vox. #ScreenshotSaturday #gamedev hires: <a href="http://t.co/kNRERNp9Cr" rel="nofollow">http://t.co/kNRERNp9Cr</a> <a href="http://t.co/bslPkUbhC9" rel="nofollow">http://t.co/bslPkUbhC9</a>WOW! Massive compilation of player created content for Vox... amazingly creative! #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/WquJb5QyOp" rel="nofollow">http://t.co/WquJb5QyOp</a>But before I depart for slumber, I will share a final debug screen with you #gamedev #Vox late #ScreenshotSaturday <a href="http://t.co/WUbIs2QrlE" rel="nofollow">http://t.co/WUbIs2QrlE</a>Biome generator is fixed. Almost finally ready to release the update patch... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/ynn7WwueKu" rel="nofollow">http://t.co/ynn7WwueKu</a>Sometimes the snow biome generator produces strange results... #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/tS6i9AkIA6" rel="nofollow">http://t.co/tS6i9AkIA6</a>Some kind of underground cave system... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/aP75lwzEaf" rel="nofollow">http://t.co/aP75lwzEaf</a>Cute monkey pet for Vox, via @ZSinked #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/VytmYBN5NE" rel="nofollow">http://t.co/VytmYBN5NE</a>The random character creator is pretty awesome now. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/KTK6igiM6i" rel="nofollow">http://t.co/KTK6igiM6i</a>#ScreenshotSaturday New player head models are working well... #gamedev #Vox <a href="http://t.co/Q8aboSxOdD" rel="nofollow">http://t.co/Q8aboSxOdD</a>Pretty awesome guy @ZSinked made Dodger @dexbonus for Vox! #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/JQgmiOzM41" rel="nofollow">http://t.co/JQgmiOzM41</a>I cant even begin to describe how awesome some Vox players are... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/JQ7YEivQ1D" rel="nofollow">http://t.co/JQ7YEivQ1D</a>... and a cute dog character. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/s6PFztj8Dy" rel="nofollow">http://t.co/s6PFztj8Dy</a>Someone else of the Steam forums created an orc... :D #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/AgPXHAVhOo" rel="nofollow">http://t.co/AgPXHAVhOo</a>This shit is seriously unreal, wow! :O #gamdev #Vox #ScreenshotSaturday <a href="http://t.co/h8IQ1QmpZa" rel="nofollow">http://t.co/h8IQ1QmpZa</a>Every morning I wake up to something new and awesome made by @Avaloth. Today the Snake King! #Vox #ScreenshotSaturday <a href="http://t.co/znbtSllKR1" rel="nofollow">http://t.co/znbtSllKR1</a>Do you like Dr. Who? @HFishbackJr does... #ScreenshotSaturday #Vox <a href="http://t.co/Itp3Cd5RaP" rel="nofollow">http://t.co/Itp3Cd5RaP</a>Somebody else made a Megaman! I don't remember Megaman using a hammer though. #Vox #ScreenshotSaturday <a href="http://t.co/h7Fh2FkzHC" rel="nofollow">http://t.co/h7Fh2FkzHC</a>Amazing Cyberman, made by @HFishbackJr #ScreenshotSaturday #Vox <a href="http://t.co/pBUMyGX8DD" rel="nofollow">http://t.co/pBUMyGX8DD</a>This is pretty damn awesome too. Player made Griffin. #ScreenshotSaturday #Vox <a href="http://t.co/w0ZVEHbytL" rel="nofollow">http://t.co/w0ZVEHbytL</a>I really love this! The player simply named it "Mr. Chilly's Day Out" #ScreenshotSaturday #Vox <a href="http://t.co/8ZDw3zeFH3" rel="nofollow">http://t.co/8ZDw3zeFH3</a>Just a small teaser... cc @DraculaFetus #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/7TkGsttGUc" rel="nofollow">http://t.co/7TkGsttGUc</a>Ahhhh, that will be a bug then.... #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/GFK9CCWEuO" rel="nofollow">http://t.co/GFK9CCWEuO</a>Just about to cap the red flag... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/7Blkf9mETf" rel="nofollow">http://t.co/7Blkf9mETf</a>Fixed the particle effect bug. Now all GUI screens have their own particle effects. #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/occ1JTtysa" rel="nofollow">http://t.co/occ1JTtysa</a>Improved nameplates for NPCs and items. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/EORoHKddFg" rel="nofollow">http://t.co/EORoHKddFg</a>Capture the Flag. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/qsSwBnS55c" rel="nofollow">http://t.co/qsSwBnS55c</a>An example of using the voxel editor on the Create Character screen. #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/F6mNqKSLKH" rel="nofollow">http://t.co/F6mNqKSLKH</a>This is the new Create Character screen for Vox v0.40. #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/zahzwyn0MA" rel="nofollow">http://t.co/zahzwyn0MA</a>Quick working prototype of the 'Create Multiplayer Game' panel. Needs GUI tidyup. #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/PogY1HGX7f" rel="nofollow">http://t.co/PogY1HGX7f</a>4 new crafting items added to Vox: Bat Fangs, Slime Jelly, Bones &amp; Bee Wings. #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/G2OiXVPaMQ" rel="nofollow">http://t.co/G2OiXVPaMQ</a>I feel my ability to create voxel trees is growing strong. #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/VBhlBYN6k5" rel="nofollow">http://t.co/VBhlBYN6k5</a>Feels a bit like I am writing OS management and file organisation code atm. #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/lBIfqHReLv" rel="nofollow">http://t.co/lBIfqHReLv</a>Testing out the chibi treatment on more Vox characters. What do you think? #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/wLnU4qBajS" rel="nofollow">http://t.co/wLnU4qBajS</a>Somebody asked to see a full character equipment screen. Not sure why, but meh. #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/oJwNgJ14a5" rel="nofollow">http://t.co/oJwNgJ14a5</a>Getting the Vox engine to generate characters using random parts. This little fella popped out. #ScreenshotSaturday <a href="http://t.co/5ScxUCDQ6j" rel="nofollow">http://t.co/5ScxUCDQ6j</a>A single tree contains quite a lot of leaves... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/ERuZpeXMhu" rel="nofollow">http://t.co/ERuZpeXMhu</a>New leaf block. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/wTqYdehip5" rel="nofollow">http://t.co/wTqYdehip5</a>Hope you like the new primitive block models (grass, dirt, rock, stone, sand, wood) #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/Jz58JC4Uh6" rel="nofollow">http://t.co/Jz58JC4Uh6</a>At what point does too much GUI become *TOO MUCH GUI!* ? #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/8TyA8rEVhy" rel="nofollow">http://t.co/8TyA8rEVhy</a>Colour picker and Value slider looks pretty decent now. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/o8vDDpOOnP" rel="nofollow">http://t.co/o8vDDpOOnP</a>New item tooltip graphics and rollover functionality. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/Oq7w3zdR4m" rel="nofollow">http://t.co/Oq7w3zdR4m</a>New layout/design and graphics for the crafting GUI. #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/DOLzfAkB6d" rel="nofollow">http://t.co/DOLzfAkB6d</a>Late #ScreenshotSaturday Early prototype of the new item editor... much better space usage. #gamedev #Vox <a href="http://t.co/8qMiZFpzUt" rel="nofollow">http://t.co/8qMiZFpzUt</a>I'm not sure this beard suits Steve. Maybe should leave it for @IndieAnimStudio. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/6D2iRS39PB" rel="nofollow">http://t.co/6D2iRS39PB</a>So @EdwardVapid *really* wanted his own mask... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/2ozAsiIdLF" rel="nofollow">http://t.co/2ozAsiIdLF</a>Experimenting with different number of Actionbar slots. You think less would be good? #ScreenshotSaturday #gamedev <a href="http://t.co/YCKHamy5Bz" rel="nofollow">http://t.co/YCKHamy5Bz</a>New quest journal graphics. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/nWPOVPfhzq" rel="nofollow">http://t.co/nWPOVPfhzq</a>New GUI graphics. #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/XeLI30dSJJ" rel="nofollow">http://t.co/XeLI30dSJJ</a>#ScreenshotSaturday Improved chat window pane with new graphics. #gamedev #Vox <a href="http://t.co/kJA29VaVKJ" rel="nofollow">http://t.co/kJA29VaVKJ</a>Be very very quiet, there is a chance they haven't seen us... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/Fjw9zXCTCS" rel="nofollow">http://t.co/Fjw9zXCTCS</a>Yep, the new GUI can get a bit 'screen intensive'... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/mOExoIViB1" rel="nofollow">http://t.co/mOExoIViB1</a>Oh butts! #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/uUv50qmtsO" rel="nofollow">http://t.co/uUv50qmtsO</a>Now with equipped items and weapons. #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/PNZfXwPxUZ" rel="nofollow">http://t.co/PNZfXwPxUZ</a>#ScreenshotSaturday Improvements to the character GUI, added stats pullout. #gamedev #Vox <a href="http://t.co/DELF6VcsLx" rel="nofollow">http://t.co/DELF6VcsLx</a>#ScreenshotSaturday GUI refactor is going well... massive functionality improvements. #gamedev #Vox <a href="http://t.co/SMmcRbpwUB" rel="nofollow">http://t.co/SMmcRbpwUB</a>#ScreenshotSaturday GUI refactor is going well... massive functionality improvements. #gamedev #Vox <a href="http://t.co/P6A66kWeRg" rel="nofollow">http://t.co/P6A66kWeRg</a>Can't sleep, so doing some crazy world/terrain experimentation... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/ysfhlIcIBF" rel="nofollow">http://t.co/ysfhlIcIBF</a>#ScreenshotSaturday Keys are going to become useful soon for all sorts of reasons. #gamedev #Vox <a href="http://t.co/ekFwW1hgjp" rel="nofollow">http://t.co/ekFwW1hgjp</a>#ScreenshotSaturday Sure Toby... you just stand there and watch! #gamedev #Vox <a href="http://t.co/OCRaoKQHAA" rel="nofollow">http://t.co/OCRaoKQHAA</a>#ScreenshotSaturday Bats now fire sonar pulse projectiles at you. #gamedev #Vox <a href="http://t.co/zCmXxx1M4T" rel="nofollow">http://t.co/zCmXxx1M4T</a>#ScreenshotSaturday Mass Destruction. #gamedev #Vox <a href="http://t.co/CTpV33RMNJ" rel="nofollow">http://t.co/CTpV33RMNJ</a>#ScreenshotSaturday Busy. #gamedev #Vox <a href="http://t.co/Q99UbjfbI3" rel="nofollow">http://t.co/Q99UbjfbI3</a>#ScreenshotSaturday #gamedev #Vox <a href="http://t.co/dxzufAdbU8" rel="nofollow">http://t.co/dxzufAdbU8</a>#ScreenshotSaturday #gamedev #Vox <a href="http://t.co/tDrSngVOL1" rel="nofollow">http://t.co/tDrSngVOL1</a>#ScreenshotSaturday #gamedev #Vox <a href="http://t.co/9oKOJXD845" rel="nofollow">http://t.co/9oKOJXD845</a>The simple beginnings of a town settlement. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/Iz4FFrCY8I" rel="nofollow">http://t.co/Iz4FFrCY8I</a>Vampires don't always have to be evil... #Vox #gamedev #ScreenshotSaturday <a href="http://t.co/xKjvq6GiAw" rel="nofollow">http://t.co/xKjvq6GiAw</a>What do you call a house without a roof? #Vox #ScreenshotSaturday <a href="http://t.co/0BK25Zr6Gq" rel="nofollow">http://t.co/0BK25Zr6Gq</a>#ScreenshotSaturday Gandalf weapons #gamedev #Vox <a href="http://t.co/UAs05u0Nuw" rel="nofollow">http://t.co/UAs05u0Nuw</a>#ScreenshotSaturday #gamedev #Vox <a href="http://t.co/AZRjKu6FnD" rel="nofollow">http://t.co/AZRjKu6FnD</a>#ScreenshotSaturday Functionally complete quest journal and quest progress saving. #gamedev #Vox <a href="http://t.co/v4ew3jIpkz" rel="nofollow">http://t.co/v4ew3jIpkz</a>#ScreenshotSaturday Creating a basic castle wall and structure took far longer than it should have. #gamedev #Vox <a href="http://t.co/QuX2SdB5YE" rel="nofollow">http://t.co/QuX2SdB5YE</a>Mere moments before the tragic event. She seemed so content. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/uXMWe7SFpj" rel="nofollow">http://t.co/uXMWe7SFpj</a>Rest In Cubes Melinda.. you were a faithful companion - Thanks @snipercommand #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/s6HuRR83VG" rel="nofollow">http://t.co/s6HuRR83VG</a>#ScreenshotSaturday #gamedev #Vox <a href="http://t.co/8RoyPKKo0G" rel="nofollow">http://t.co/8RoyPKKo0G</a>#ScreenshotSaturday Pretty much this. #gamedev #Vox <a href="http://t.co/u0YwrpmkIs" rel="nofollow">http://t.co/u0YwrpmkIs</a>#ScreenshotSaturday Serious question: Can you combine 70s porn haircut/moustache with anime colouring? #gamedev #Vox <a href="http://t.co/rcbcyjWVMM" rel="nofollow">http://t.co/rcbcyjWVMM</a>#ScreenshotSaturday Vox player created content gallery <a href="http://t.co/065UE7jCgE" rel="nofollow">http://t.co/065UE7jCgE</a> #gamedev #Vox#ScreenshotSaturday NPC interaction outline rendering. #gamedev #Vox <a href="http://t.co/3vcOJLQyZV" rel="nofollow">http://t.co/3vcOJLQyZV</a>#ScreenshotSaturday Finally!! For all you numpties that try to use the bow without any arrows equipped. #gamedev #Vox <a href="http://t.co/3ni02FUFbx" rel="nofollow">http://t.co/3ni02FUFbx</a>#ScreenshotSaturday 'Inside' ... What can I say? I am a minimalist... #gamedev #Vox <a href="http://t.co/cE7cDLln46" rel="nofollow">http://t.co/cE7cDLln46</a>#ScreenShotSaturday Random procedual house/building generation is functional... (somewhat) #gamedev #Vox <a href="http://t.co/xjSuCpxZ7A" rel="nofollow">http://t.co/xjSuCpxZ7A</a>#ScreenshotSaturday Some people were requesting to be able to set their respawn location - introducing beds #gamedev <a href="http://t.co/pminfdMvX6" rel="nofollow">http://t.co/pminfdMvX6</a>Found the sneaky bugger! #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/2rYfw0S19W" rel="nofollow">http://t.co/2rYfw0S19W</a>I'm pretty sure one of these doesn't contain treasure and is waiting to eat me... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/kqQ3PBB30Z" rel="nofollow">http://t.co/kqQ3PBB30Z</a>#ScreenshotSaturday Adding some more graphics options to the menu. If you want you can now play in grayscale #gamedev <a href="http://t.co/htV7xOpRCf" rel="nofollow">http://t.co/htV7xOpRCf</a>#ScreenshotSaturday Grassy patches and knolls. #gamedev #Vox <a href="http://t.co/MU8OPoMu4c" rel="nofollow">http://t.co/MU8OPoMu4c</a>#ScreenshotSaturday Really getting into the landscape/terrain generation improvements now. #gamedev #Vox <a href="http://t.co/539HLr0jUZ" rel="nofollow">http://t.co/539HLr0jUZ</a>#ScreenshotSaturday Don't look down! #gamedev #Vox <a href="http://t.co/Blajp4lp4Y" rel="nofollow">http://t.co/Blajp4lp4Y</a>#ScreenshotSaturday Interesting landscape generation :-$ #gamedev #Vox <a href="http://t.co/O16C4iqIHr" rel="nofollow">http://t.co/O16C4iqIHr</a>#ScreenshotSaturday I've created a new wand that shoots fireballs... but it's kinda deadly in clumsy hands. #gamedev <a href="http://t.co/5uI6OprDf3" rel="nofollow">http://t.co/5uI6OprDf3</a>#ScreenshotSaturday Bizarre action shot... #gamedev #Vox <a href="http://t.co/VxhojMBpMd" rel="nofollow">http://t.co/VxhojMBpMd</a>#ScreenshotSaturday Sneaky peek at some potential new gameplay. ;) #gamedev #Vox <a href="http://t.co/gHjN3FUzJI" rel="nofollow">http://t.co/gHjN3FUzJI</a>#ScreenshotSaturday Soft shadows #gamedev #Vox <a href="http://t.co/TbTeeIEkah" rel="nofollow">http://t.co/TbTeeIEkah</a>#ScreenshotSaturday Ghost fighting. #gamedev #Vox <a href="http://t.co/6g3SxMLgQW" rel="nofollow">http://t.co/6g3SxMLgQW</a>#ScreenshotSaturday Further optimizations help increase performance even in DEBUG mode... #gaedev #Vox <a href="http://t.co/xKpabFYMzN" rel="nofollow">http://t.co/xKpabFYMzN</a>Uber geeky development #ScreenshotSaturday The scrollbar and scissoring working with the crafting GUI. #gamedev #Vox <a href="http://t.co/DAKR1UC0Zc" rel="nofollow">http://t.co/DAKR1UC0Zc</a>#ScreenshotSaturday "You'd better run!" #gamedev #Vox <a href="http://t.co/00qAAcK9bH" rel="nofollow">http://t.co/00qAAcK9bH</a>#ScreenshotSaturday Non-doppelganger ghosts #gamedev #Vox <a href="http://t.co/OC1G1ZtVvn" rel="nofollow">http://t.co/OC1G1ZtVvn</a>#ScreenshotSaturday Please try not to piss these off! <a href="http://t.co/jikGI4d8kx" rel="nofollow">http://t.co/jikGI4d8kx</a> #gamedev #Vox#ScreenshotSaturday You can't event trust an honest treasure chest these days! #gamedev #Vox <a href="http://t.co/IGfydPOCIV" rel="nofollow">http://t.co/IGfydPOCIV</a>#ScreenshotSaturday A few tweaks and improvements to the SSAO. #gamedev #Vox <a href="http://t.co/KU8J3mmq3T" rel="nofollow">http://t.co/KU8J3mmq3T</a>Let's start #ScreenshotSaturday with something a little different... #gamedev #Vox <a href="http://t.co/pDAJgu111W" rel="nofollow">http://t.co/pDAJgu111W</a>#ScreenshotSaturday Quick nameplate test. What do you think? #gamedev #Vox <a href="http://t.co/owGtJ4O5wR" rel="nofollow">http://t.co/owGtJ4O5wR</a>#ScreenshotSaturday Another chat quest screenshot. #gamedev #Vox <a href="http://t.co/wsEheHvdoc" rel="nofollow">http://t.co/wsEheHvdoc</a>#ScreenshotSaturday Talking to certain NPCs are now sometimes objectives in the questing system. #gamedev #Vox <a href="http://t.co/LX47GNf7aD" rel="nofollow">http://t.co/LX47GNf7aD</a>#ScreenshotSaturday Exploding Arrows are deadly. #gamedev #Vox <a href="http://t.co/mrQ0QlqsDJ" rel="nofollow">http://t.co/mrQ0QlqsDJ</a>#ScreenshotSaturday More crafting progress. #gamedev #Vox <a href="http://t.co/WOa97G5fH4" rel="nofollow">http://t.co/WOa97G5fH4</a>#ScreenshotSaturday I also re-enabled the anvil and furnace, fixed the bugs with them. Crafting soon ;) #gamedev #Vox <a href="http://t.co/WeipxzTmDu" rel="nofollow">http://t.co/WeipxzTmDu</a>#ScreenshotSaturday Done! Shoulder items; just what every adventurer needs. Let's go questing! #gamedev #Vox <a href="http://t.co/VNuUoQpAQ7" rel="nofollow">http://t.co/VNuUoQpAQ7</a>#ScreenshotSaturday A hardhat for @poe__ #gamedev #Vox <a href="http://t.co/A6ClePrr48" rel="nofollow">http://t.co/A6ClePrr48</a>#ScreenshotSaturday A Top hat for @Gtoknu #gamedev #Vox <a href="http://t.co/9L5KgkVSt9" rel="nofollow">http://t.co/9L5KgkVSt9</a>#ScreenshotSaturday Oh god... hats are now a thing in Vox. (What am I doing!?!) #gamedev #Vox <a href="http://t.co/zDT7ArpC7a" rel="nofollow">http://t.co/zDT7ArpC7a</a>#ScreenshotSaturday These are the most bizarre mountains I have ever seen... #gamedev #Vox <a href="http://t.co/MTiuQagF6R" rel="nofollow">http://t.co/MTiuQagF6R</a>#ScreenshotSaturday This is what ghosts look like at night time.#gamedev #Vox <a href="http://t.co/RiwNZJ87" rel="nofollow">http://t.co/RiwNZJ87</a>#ScreenshotSaturday Ok this is getting out of hand now... :-| #gamedev #Vox <a href="http://t.co/3XakPtIH" rel="nofollow">http://t.co/3XakPtIH</a>#ScreenshotSaturday I'm not sure I how I feel about battling my own apparition... #gamedev #Vox <a href="http://t.co/lLDBZTUg" rel="nofollow">http://t.co/lLDBZTUg</a>#ScreenshotSaturday Awwww man... ghosts really creep me out! #gamedev #Vox <a href="http://t.co/hjxLNK4A" rel="nofollow">http://t.co/hjxLNK4A</a>#ScreenshotSaturday The plot thickens! #gamedev #Vox <a href="http://t.co/Iaaiedao" rel="nofollow">http://t.co/Iaaiedao</a>#ScreenshotSaturday Death comes for us all... #gamedev #Vox <a href="http://t.co/hQClbjf3" rel="nofollow">http://t.co/hQClbjf3</a>#ScreenshotSaturday Occluded target seen through world/scenery. #gamedev #Vox <a href="http://t.co/yi5LNadt" rel="nofollow">http://t.co/yi5LNadt</a>#ScreenshotSaturday Best part is... silhouetting now occurs when target is occluded. #gamedev #Vox <a href="http://t.co/WGBV3PHd" rel="nofollow">http://t.co/WGBV3PHd</a>Late #ScreenshotSaturday Outline render mode no longer outlines 'inner contours'. #gamedev #Vox <a href="http://t.co/kxaJfUgb" rel="nofollow">http://t.co/kxaJfUgb</a>Late #ScreenshotSaturday Improvements to the outline rendering... #gamedev #Vox <a href="http://t.co/CCKIsNWW" rel="nofollow">http://t.co/CCKIsNWW</a>Late #ScreenshotSaturday Improvements to the ice wand... Freezing enemies. #gamedev #Vox <a href="http://t.co/79jjfXFK" rel="nofollow">http://t.co/79jjfXFK</a>#ScreenshotSaturday Particle effects in the inventory GUI... #gamedev #Vox <a href="http://t.co/6FR8GILJ" rel="nofollow">http://t.co/6FR8GILJ</a>#ScreenshotSaturday Version 0.23 of #Vox has been submitted for approval on Desura.. Phew! #gamedev <a href="http://t.co/qmquZlHz" rel="nofollow">http://t.co/qmquZlHz</a>#ScreenshotSaturday Don't stand too close to the flames... they are hot #gamedev #Vox <a href="http://t.co/gfYHfbl8" rel="nofollow">http://t.co/gfYHfbl8</a>#ScreenshotSaturday More deferred lighting. #gamedev #Vox <a href="http://t.co/hsd6qkSe" rel="nofollow">http://t.co/hsd6qkSe</a>#ScreenshotSaturday Deferred lighting combined with shadows. #gamedev #Vox <a href="http://t.co/018VubhG" rel="nofollow">http://t.co/018VubhG</a>Is it too late for a #ScreenshotSaturday ? Ohhh look I have found a secret cave... #gamedev #Vox <a href="http://t.co/7kl5jCFs" rel="nofollow">http://t.co/7kl5jCFs</a>Very delayed #ScreenshotSaturday ... I managed to do *some* #gamedev work this weekend... #Vox <a href="http://t.co/ynSRAuor" rel="nofollow">http://t.co/ynSRAuor</a>#ScreenshotSaturday Fun with dynamic lighting... #gamedev #Vox <a href="http://t.co/IU4QtXpP" rel="nofollow">http://t.co/IU4QtXpP</a>#ScreenshotSaturday Finally got around to sorting out Deferred Lighting... (2) #gamedev #Vox <a href="http://t.co/Bn9Zq1wt" rel="nofollow">http://t.co/Bn9Zq1wt</a>#ScreenshotSaturday Finally got around to sorting out Deferred Lighting... (1) #gamedev #Vox <a href="http://t.co/et7rj3qb" rel="nofollow">http://t.co/et7rj3qb</a>#ScreenshotSaturday Another action shot. #gamedev #Vox <a href="http://t.co/zJE6uRBT" rel="nofollow">http://t.co/zJE6uRBT</a>#ScreenshotSaturday Can get some really awesome cinematic shots using the new camera and target system. #gamedev #Vox <a href="http://t.co/3tBqkIQT" rel="nofollow">http://t.co/3tBqkIQT</a>Last #ScreenshotSaturday for me today: Items now have outline rendering when interactable... #gamedev #Vox <a href="http://t.co/91DMYWMf" rel="nofollow">http://t.co/91DMYWMf</a>#ScreenshotSaturday Finally sorting out the different GUIs/editors for proper gameplay (Weapon editor) #Vox #gamedev <a href="http://t.co/0AcvwKi5" rel="nofollow">http://t.co/0AcvwKi5</a>#ScreenshotSaturday Rendering experiment, cel shaded landscapes. #gamedev #Vox <a href="http://t.co/znO1bn1E" rel="nofollow">http://t.co/znO1bn1E</a>#ScreenshotSaturday Different item qualities now have different GUI colour schemes... #gamedev #Vox <a href="http://t.co/QcZOxHmG" rel="nofollow">http://t.co/QcZOxHmG</a>#ScreenshotSaturday... inventory slot graphics, to show you what items go in what slots... #gamedev #Vox <a href="http://t.co/tLnjRHyX" rel="nofollow">http://t.co/tLnjRHyX</a>#ScreenshotSaturday Collecting copper ore. #gamedev #Vox <a href="http://t.co/9nJyVzwV" rel="nofollow">http://t.co/9nJyVzwV</a>#ScreenshotSaturday Collection quests... #gamedev #Vox <a href="http://t.co/yHa8ID6M" rel="nofollow">http://t.co/yHa8ID6M</a>#ScreenshotSaturday Outline rendering for enemy targeting. #gamedev #Vox <a href="http://t.co/QsUwYZVH" rel="nofollow">http://t.co/QsUwYZVH</a>#ScreenshotSaturday Depth of Field And SSAO #gamedev #Vox <a href="http://t.co/aAEFgRC1" rel="nofollow">http://t.co/aAEFgRC1</a>#ScreenshotSaturday Depth of Field And SSAO #gamedev #Vox <a href="http://t.co/QfY92DDs" rel="nofollow">http://t.co/QfY92DDs</a>#ScreenshotSaturday More depth of field + a dead Skelebob #gamedev #Vox <a href="http://t.co/RcHW7DJZ" rel="nofollow">http://t.co/RcHW7DJZ</a>#ScreenshotSaturday More depth of field... #gamedev #Vox <a href="http://t.co/y5ZUKzGz" rel="nofollow">http://t.co/y5ZUKzGz</a>#ScreenshotSaturday latest graphical addition to Vox... Depth of Field Shader ^_^ #gamedev #Vox <a href="http://t.co/YRbuaPJN" rel="nofollow">http://t.co/YRbuaPJN</a>#ScreenshotSaturday latest graphical addition to Vox... Depth of Field Shader ^_^ #gamedev #Vox <a href="http://t.co/SJ066sdj" rel="nofollow">http://t.co/SJ066sdj</a>#ScreenshotSaturday #gamedev #Vox <a href="http://t.co/uFpWm18P" rel="nofollow">http://t.co/uFpWm18P</a>#ScreenshotSaturday Occasionally I forget to demonstrate that Vox can scale up... #gamedev #Vox <a href="http://t.co/d986s6gD" rel="nofollow">http://t.co/d986s6gD</a>#ScreenshotSaturday Another big improvement to the random world generation algorithm #gamedev #Vox <a href="http://t.co/MQBhtmxm" rel="nofollow">http://t.co/MQBhtmxm</a>#ScreenshotSaturday Clouds, rain and other weather effects in Vox... #gamedev #Vox <a href="http://t.co/Nax484Ns" rel="nofollow">http://t.co/Nax484Ns</a>#ScreenshotSaturday Work-in-progress charatcer stats screen. #gamedev #Vox <a href="http://t.co/7XCrgF5z" rel="nofollow">http://t.co/7XCrgF5z</a>#ScreenshotSaturday Action bar and quick access to skills and items. #gamedev #Vox <a href="http://t.co/PmleOrTa" rel="nofollow">http://t.co/PmleOrTa</a>#ScreenshotSaturday Action bar and quick access to skills and items. #gamedev #Vox <a href="http://t.co/6P0J7E1H" rel="nofollow">http://t.co/6P0J7E1H</a>#ScreenshotSaturday A fan made screenshot of what Vox would look like with Cel-shading. Thanks @fexlabs #gamdev #Vox <a href="http://t.co/hPaIjlQD" rel="nofollow">http://t.co/hPaIjlQD</a>Do you want to see the patch note? Silly question, of course you do! #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/czfUGsT7" rel="nofollow">http://t.co/czfUGsT7</a>#ScreenshotSaturday Vox compatibility mode... doesn't look as pretty but should run  better for some people. #gamedev <a href="http://t.co/oU1xNRY1" rel="nofollow">http://t.co/oU1xNRY1</a>#ScreenshotSaturday Improve intro #gamedev #Vox <a href="http://t.co/iV8DKWbU" rel="nofollow">http://t.co/iV8DKWbU</a>#ScreenshotSaturday Blacksmith dwarf working on an anvil... #gamedev #Vox <a href="http://t.co/aEuHjhV9" rel="nofollow">http://t.co/aEuHjhV9</a>#ScreenshotSaturday King Slime attacks! #gamedev #Vox <a href="http://t.co/IQHmqChF" rel="nofollow">http://t.co/IQHmqChF</a>#ScreenshotSaturday #gamedev #Vox <a href="http://t.co/S61Biepe" rel="nofollow">http://t.co/S61Biepe</a>#ScreenshotSaturday #gamedev #Vox <a href="http://t.co/KxAPXYkb" rel="nofollow">http://t.co/KxAPXYkb</a>#ScreenshotSaturday It ain't pretty, but it is functional... #gamedev #Vox <a href="http://t.co/wYU7gO3S" rel="nofollow">http://t.co/wYU7gO3S</a>#ScreenshotSaturday Starting to make the world a look bit prettier. #gamedev #Vox <a href="http://t.co/RZiYSDno" rel="nofollow">http://t.co/RZiYSDno</a>#ScreenshotSaturday Skeleton archers are deadly #gamedev #Vox <a href="http://t.co/OrFeDAgV" rel="nofollow">http://t.co/OrFeDAgV</a>#ScreenshotSaturday Skeleton melee fighters - chase you down and murder you at night #gamedev #Vox <a href="http://t.co/5Yyt3OoY" rel="nofollow">http://t.co/5Yyt3OoY</a>#ScreenshotSaturday Skeleton with a tophat - Because why not!? #Vox <a href="http://t.co/JHuqaU0X" rel="nofollow">http://t.co/JHuqaU0X</a>#ScreenshotSaturday Skeleton Model. #gamedev #Vox <a href="http://t.co/Ys90jIx5" rel="nofollow">http://t.co/Ys90jIx5</a>#ScreenshotSaturday Signposts with editable text. #gamedev #Vox <a href="http://t.co/RNKGnIvJ" rel="nofollow">http://t.co/RNKGnIvJ</a>#ScreenshotSaturday Treasure chests. #gamedev #Vox <a href="http://t.co/Svb95eR3" rel="nofollow">http://t.co/Svb95eR3</a>#ScreenshotSaturday New dwarf face model. #gamedev #Vox <a href="http://t.co/7ToBHG62" rel="nofollow">http://t.co/7ToBHG62</a>#ScreenshotSaturday New dwarf face model. #gamedev #Vox <a href="http://t.co/p2KCERbG" rel="nofollow">http://t.co/p2KCERbG</a>#ScreenshotSaturday Mining is a thing in Vox now. #gamedev #Vox <a href="http://t.co/VHKYACCD" rel="nofollow">http://t.co/VHKYACCD</a>Amazing player created content! Mad skeleton with sword. #Vox #gamedev #ScreenshotSaturday <a href="http://t.co/1dEG1JSv" rel="nofollow">http://t.co/1dEG1JSv</a>Amazing player created content! Skeleton with top hat. #Vox #gamedev #ScreenshotSaturday <a href="http://t.co/STB70t1a" rel="nofollow">http://t.co/STB70t1a</a>Better angle inside the editor #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/oqlSmFHZ" rel="nofollow">http://t.co/oqlSmFHZ</a>#ScreenshotSaturday It is now possible to attach particle effects to ALL the character body parts: Halo #gamedev #Vox <a href="http://t.co/GlLKQAcY" rel="nofollow">http://t.co/GlLKQAcY</a>#ScreenshotSaturday Yes! Finally got mirrored block sprites and particle effects working for hands/feet. #gamedev #vox <a href="http://t.co/gnskmZ46" rel="nofollow">http://t.co/gnskmZ46</a>#ScreenshotSaturday Playing around with the particle editor #gamedev #Vox <a href="http://t.co/WmY0W1ha" rel="nofollow">http://t.co/WmY0W1ha</a>#ScreenshotSaturday More options menu widgets, fullscreen, resoltuion. #gamedev #Vox <a href="http://t.co/mkCl0JsB" rel="nofollow">http://t.co/mkCl0JsB</a>#ScreenshotSaturday Bees look much better with little tiny cute wings #gamedev #Vox <a href="http://t.co/zghZ5Hus" rel="nofollow">http://t.co/zghZ5Hus</a>#ScreenshotSaturday Adding cool text effects. i.e damage popups #gamedev #Vox <a href="http://t.co/9wHT6X5A" rel="nofollow">http://t.co/9wHT6X5A</a>#ScreenshotSaturday Stone Golem #Vox #gamedev <a href="http://t.co/BYlx2kqV" rel="nofollow">http://t.co/BYlx2kqV</a>#ScreenshotSaturday Player created Megaman #gamedev #Vox <a href="http://t.co/2qXFdjQX" rel="nofollow">http://t.co/2qXFdjQX</a>#ScreenshotSaturday Player created Deadpool #gamedev #Vox <a href="http://t.co/hA7DA7a0" rel="nofollow">http://t.co/hA7DA7a0</a>#ScreenshotSaturday Improvements to HUD, ingame NPCs and player experience bar #gamedev #Vox <a href="http://t.co/7ZmmoBYI" rel="nofollow">http://t.co/7ZmmoBYI</a>#ScreenshotSaturday Death and respawning #gamedev #Vox <a href="http://t.co/90s62ymB" rel="nofollow">http://t.co/90s62ymB</a>#ScreenshotSaturday Finished particle editor #gamedev #Vox <a href="http://t.co/I6e0VGQf" rel="nofollow">http://t.co/I6e0VGQf</a>Late #ScreenshotSaturday Cool image created by a Vox player. <a href="http://t.co/GnwiXxyq" rel="nofollow">http://t.co/GnwiXxyq</a>Late #ScreenshotSaturday working on HUD and GUI components... <a href="http://t.co/wphoYJwg" rel="nofollow">http://t.co/wphoYJwg</a>#ScreenshotSaturday I think I need to add some labels and text to my particle editor. #gamede #Vox <a href="http://t.co/NytIAFfD" rel="nofollow">http://t.co/NytIAFfD</a>#ScreenshotSaturday Desura mainpage screencap with Vox featured! #gamedev #Vox <a href="http://t.co/y8jnuyxP" rel="nofollow">http://t.co/y8jnuyxP</a>#ScreenshotSaturday Options menu #gamedev #Vox <a href="http://t.co/jOGc2ucm" rel="nofollow">http://t.co/jOGc2ucm</a>#ScreenshotSaturday In-game particle editor (WIP) #gamedev #Vox <a href="http://t.co/v8lzTGWf" rel="nofollow">http://t.co/v8lzTGWf</a>#ScreenshotSaturday More player content - Assassin! #gamedev #Vox <a href="http://t.co/QoQzhnYm" rel="nofollow">http://t.co/QoQzhnYm</a>#ScreenshotSaturday More player content - Zombie #gamedev #Vox <a href="http://t.co/IHNhIBsL" rel="nofollow">http://t.co/IHNhIBsL</a>#ScreenshotSaturday Better background sky rendering #gamedev #Vox <a href="http://t.co/wrlLNezH" rel="nofollow">http://t.co/wrlLNezH</a>#ScreenshotSaturday Better background sky rendering #gamedev #Vox <a href="http://t.co/g0zKwuOZ" rel="nofollow">http://t.co/g0zKwuOZ</a>#ScreenshotSaturday Sunset #gamedev #Vox <a href="http://t.co/PuVpsEDF" rel="nofollow">http://t.co/PuVpsEDF</a>#ScreenshotSaturday Clouds and the moon look pretty at night #gamedev #Vox <a href="http://t.co/7zPpCnEt" rel="nofollow">http://t.co/7zPpCnEt</a>#ScreenshotSaturday Player generated content this week. #Vox #gamedev <a href="http://t.co/0uoxlfZ2" rel="nofollow">http://t.co/0uoxlfZ2</a> <a href="http://t.co/nsl5Zq1o" rel="nofollow">http://t.co/nsl5Zq1o</a>#ScreenshotSaturday Player generated content this week. #Vox #gamedev <a href="http://t.co/0uoxlfZ2" rel="nofollow">http://t.co/0uoxlfZ2</a> <a href="http://t.co/nsl5Zq1o" rel="nofollow">http://t.co/nsl5Zq1o</a>#ScreenshotSaturday Player generated content this week. #Vox #gamedev <a href="http://t.co/0uoxlfZ2" rel="nofollow">http://t.co/0uoxlfZ2</a>#ScreenshotSaturday Player generated content this week. #Vox #gamedev <a href="http://t.co/xJz0pV0t" rel="nofollow">http://t.co/xJz0pV0t</a>#ScreenshotSaturday Player generated content this week. #Vox #gamedev <a href="http://t.co/tI5ndUe2" rel="nofollow">http://t.co/tI5ndUe2</a>#ScreenshotSaturday Player generated content this week. #Vox #gamedev <a href="http://t.co/zOz1y3UD" rel="nofollow">http://t.co/zOz1y3UD</a>Last #ScreenshotSaturday for me... some tidying up to the Create Character screen. #gamedev #Vox <a href="http://t.co/LB3Uc5kC" rel="nofollow">http://t.co/LB3Uc5kC</a>#ScreenshotSaturday This is probably going to make a lot of people upset with the Vox test build. #gamedev #Vox <a href="http://t.co/5QngHOnH" rel="nofollow">http://t.co/5QngHOnH</a>#ScreenshotSaturday Some improvements to HUD  #gamedev #Vox <a href="http://t.co/h5v1Ebou" rel="nofollow">http://t.co/h5v1Ebou</a>#ScreenshotSaturday Torch with fire particle effect  #gamedev #Vox <a href="http://t.co/3nGq4Lwg" rel="nofollow">http://t.co/3nGq4Lwg</a>#ScreenshotSaturday Clouds 2 #gamedev #Vox <a href="http://t.co/bKxC6JsT" rel="nofollow">http://t.co/bKxC6JsT</a>#ScreenshotSaturday Clouds 1 #gamedev #Vox <a href="http://t.co/6QdBHKoL" rel="nofollow">http://t.co/6QdBHKoL</a>#ScreenshotSaturday Weapon editor with editable particle effects. #Vox #gamedev <a href="http://t.co/2S412Fug" rel="nofollow">http://t.co/2S412Fug</a>#ScreenshotSaturday Lake with water reeds. #Vox #gamedev <a href="http://t.co/UgArTM6g" rel="nofollow">http://t.co/UgArTM6g</a>#ScreenshotSaturday torch with fire effect. <a href="http://t.co/GlxhjwXu" rel="nofollow">http://t.co/GlxhjwXu</a>Final #ScreenshotSaturday... enhancements to the speech, complete with Final Fantasy style selector. #Vox #gamedev <a href="http://t.co/AXBd5XM4" rel="nofollow">http://t.co/AXBd5XM4</a>Working on the speech management system... #screenshotsaturday #gamedev #Vox <a href="http://t.co/BVNhBuiV" rel="nofollow">http://t.co/BVNhBuiV</a>Time for some magic... #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/xCkPD7ML" rel="nofollow">http://t.co/xCkPD7ML</a>More NPC questing goodness #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/EpCUoG3x" rel="nofollow">http://t.co/EpCUoG3x</a>#ScreenshotSaturday Weapon creation/modifying. <a href="http://t.co/09GOHxNm" rel="nofollow">http://t.co/09GOHxNm</a>#ScreenshotSaturday Empty chasm... <a href="http://t.co/eN3AxzW5" rel="nofollow">http://t.co/eN3AxzW5</a>#ScreenshotSaturday Just messing around <a href="http://t.co/ZhhFXMNs" rel="nofollow">http://t.co/ZhhFXMNs</a>Action shot... #gamedev #vox #screenshotsaturday <a href="http://t.co/QBcW340N" rel="nofollow">http://t.co/QBcW340N</a>Invisibility/Stealth Potion... #gamedev #ScreenshotSaturday #Vox <a href="http://t.co/wHcyDhmv" rel="nofollow">http://t.co/wHcyDhmv</a>Another screenshot... :P #LD48 #screenshotsaturday <a href="http://t.co/PVyXNf66" rel="nofollow">http://t.co/PVyXNf66</a>Screenshot... #LD48 #screenshotsaturday <a href="http://t.co/Bn6go5AW" rel="nofollow">http://t.co/Bn6go5AW</a>
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