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You are viewing week 180 of #screenshotsaturday
The Saturday of 2014-04-12
847 screenshots
Weekly THURSDAY Update????
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#gamedev #screenshotsaturday <a href="http://t.co/DvAuIOSb67" rel="nofollow">http://t.co/DvAuIOSb67</a> Time fluctuation  #screenshotsaturday #gamedev <a href="http://t.co/exKGpevTFl" rel="nofollow">http://t.co/exKGpevTFl</a> Warming up before Easter event! Four heroes just for you! #screenshotsaturday #365screenshots #gamedev #MMORPG <a href="http://t.co/r6nxULRdFw" rel="nofollow">http://t.co/r6nxULRdFw</a> Simple editor for my simple platformer :) #gamedev #screenshotsaturday #indiedev <a href="http://t.co/UhEL93x4Bf" rel="nofollow">http://t.co/UhEL93x4Bf</a> Sphinx Tank ► <a href="https://t.co/MPhQTUX4yd" rel="nofollow">https://t.co/MPhQTUX4yd</a> … #screenshotsaturday #indiedev #gamedev #8bit #videogames #retrogaming <a href="http://t.co/NCpow3EzjJ" rel="nofollow">http://t.co/NCpow3EzjJ</a> #screenshotsaturday Cat Head WIP - doing some low-poly ish modeling, learned some new Cinema 4D techniques <a href="http://t.co/Ye9MBz3e2t" rel="nofollow">http://t.co/Ye9MBz3e2t</a> Making my own social network #OnePic #screenshotsaturday <a href="http://t.co/h3NgxkPNsE" rel="nofollow">http://t.co/h3NgxkPNsE</a> (1/3) As I'm away for #ScreenshotSaturday here's some early WIP shots of #Flix The Flea's "Wooded Cave". 
<a href="https://t.co/nRVCaADbW4" rel="nofollow">https://t.co/nRVCaADbW4</a> 
#GameDev (2/3) As I'm away for #ScreenshotSaturday here's some early WIP shots of #Flix The Flea's "Wooded Cave". 
<a href="https://t.co/g8yUJJu479" rel="nofollow">https://t.co/g8yUJJu479</a> 
#GameDev (3/3) As I'm away for #ScreenshotSaturday here's some early WIP shots of #Flix The Flea's "Wooded Cave". 
<a href="https://t.co/8EOiy5qgvl" rel="nofollow">https://t.co/8EOiy5qgvl</a>  
#GameDev This week's belated #screenshotsaturday provides a brief glimpse at our system for dynamic AI taunts in Crusader 2 <a href="http://t.co/iAWMGvf9bH" rel="nofollow">http://t.co/iAWMGvf9bH</a> We're currently working on several maps to validate our sceneries for #LastHero #screenshotsaturday <a href="http://t.co/zp80PYYHLe" rel="nofollow">http://t.co/zp80PYYHLe</a> look at my itty bitty shadow #screenshotsaturday #gamedev #indiedev #projectAFTER <a href="http://t.co/GCjnzUfB3m" rel="nofollow">http://t.co/GCjnzUfB3m</a> Rough terrain on setting sky #screenshotsaturday #gamedev #indiedev #projectAFTER <a href="http://t.co/ncND162EEu" rel="nofollow">http://t.co/ncND162EEu</a> I suck at making cliffs #screenshotsaturday #gamedev #indiedev #projectAFTER <a href="http://t.co/KuPca3qwHe" rel="nofollow">http://t.co/KuPca3qwHe</a> Airship Dragoon realism mod test. Muh parallax #screenshotsaturday <a href="http://t.co/uCIM0wekd8" rel="nofollow">http://t.co/uCIM0wekd8</a> #screenshotsaturday <a href="http://t.co/4marIIOh8R" rel="nofollow">http://t.co/4marIIOh8R</a> #ScreenshotSaturday #MadeWithUnity #gamedev #parkour <a href="http://t.co/zj39BZq9oL" rel="nofollow">http://t.co/zj39BZq9oL</a> cave entrance using fake lighting, voxel-based lighting later
#screenshotsaturday #gamedev #indiedev #projectAFTER <a href="http://t.co/YnnjjNuDNa" rel="nofollow">http://t.co/YnnjjNuDNa</a> Got the 3d terrain generator fixed and working earlier today
#screenshotsaturday #gamedev #indiedev #projectAFTER <a href="http://t.co/oN3SM6ubmu" rel="nofollow">http://t.co/oN3SM6ubmu</a> We get some cool bugs sometimes
#screenshotsaturday #gamedev #indiedev #projectAFTER <a href="http://t.co/bgx9blSUbk" rel="nofollow">http://t.co/bgx9blSUbk</a> Making good progress. Core game functions working including weapons and powerups. #gamedev #screenshotsaturday <a href="http://t.co/MZ60euP5ta" rel="nofollow">http://t.co/MZ60euP5ta</a> It looks like our friend @KozmicBlueGame is in trouble again

#gamedev #indiedev #screenshotsaturday <a href="http://t.co/MnMIYnwxCT" rel="nofollow">http://t.co/MnMIYnwxCT</a> Didn't get as much as I would have liked to today #screenshotsaturday #gamedev <a href="http://t.co/K95d6Ac3H3" rel="nofollow">http://t.co/K95d6Ac3H3</a> #AgeOfAsteroids - Sun added - finally :-) #screenshotsaturday <a href="http://t.co/1wnUp7e0uo" rel="nofollow">http://t.co/1wnUp7e0uo</a> working hard on the backgrounds
#gamedev #apps #mobile #screenshotsaturday <a href="http://t.co/mYgcpVgq24" rel="nofollow">http://t.co/mYgcpVgq24</a> Back to work. New green enemies added. Messing with background, too. #gamedev #ScreenshotSaturday <a href="http://t.co/p3c90BepjN" rel="nofollow">http://t.co/p3c90BepjN</a> Double Barreled Turret ► <a href="https://t.co/MPhQTUX4yd" rel="nofollow">https://t.co/MPhQTUX4yd</a> #screenshotsaturday #iphone #iphonegames #iosgames #appstore <a href="http://t.co/Ovxabclcya" rel="nofollow">http://t.co/Ovxabclcya</a> RT @TheRealDGreen: Wow! Check this amazing piece of concept art for game #KillingHorizon #GameDev #ScreenshotSaturday #Indie #IndieDev http… #asteroids #colony #screenshotsaturday <a href="http://t.co/JdLJQhUhKr" rel="nofollow">http://t.co/JdLJQhUhKr</a> Progress on the new random map gen. Tomorrow will involve building gen @alexolsenpang #screenshotsaturday #gamedev <a href="http://t.co/7DmzMsceHu" rel="nofollow">http://t.co/7DmzMsceHu</a> Multi-level support and horrendous placeholder art :D TowerFall Editor #screenshotsaturday <a href="http://t.co/81BTQ8Uhvf" rel="nofollow">http://t.co/81BTQ8Uhvf</a> Work is goin on - this time tactical overview window! #screenshotsaturday <a href="http://t.co/57XXn1aX1H" rel="nofollow">http://t.co/57XXn1aX1H</a> I feel like posting concept art kinda goes against the whole #screenshotsaturday ethos. <a href="http://t.co/IsFv8Y7zxM" rel="nofollow">http://t.co/IsFv8Y7zxM</a> #screenshotsaturday #late <a href="http://t.co/3c3uEr5WPS" rel="nofollow">http://t.co/3c3uEr5WPS</a> RT @torbochkina: Mineral harvesting mini-game in our new game #AlienOutcasts: <a href="https://t.co/8AZYhdzAAv" rel="nofollow">https://t.co/8AZYhdzAAv</a> #screenshotsaturday <a href="http://t.co/nFa46%E2%80%A6" rel="nofollow">http://t.co/nFa46…</a> @b5cully 
- fixed physics
- pushing around objects (anyone wanna play push-the-turret? :D ) #screenshotsaturday <a href="http://t.co/XsYLPt4rUy" rel="nofollow">http://t.co/XsYLPt4rUy</a> A picture of the endless mode of my 1-D game, FadeOut #screenshotsaturday <a href="http://t.co/6DYyyp2kl7" rel="nofollow">http://t.co/6DYyyp2kl7</a> Another one #screenshotsaturday <a href="http://t.co/GI4SgNUp3W" rel="nofollow">http://t.co/GI4SgNUp3W</a> One more. #screenshotsaturday <a href="http://t.co/FV7otaEh6D" rel="nofollow">http://t.co/FV7otaEh6D</a> Some Doomed'n Damned pictures from @AMazeFest #screenshotsaturday <a href="http://t.co/8PBbmwMh8t" rel="nofollow">http://t.co/8PBbmwMh8t</a> I'm a little late, and by a little I mean the weekend is over. It's Ping! :D #ScreenShotSaturday <a href="http://t.co/VU5VHS1Nlc" rel="nofollow">http://t.co/VU5VHS1Nlc</a> Blocksters v1.1 available soon with time freezer and lightning blocks #screenshotsaturday <a href="http://t.co/meOO9Dy3mc" rel="nofollow">http://t.co/meOO9Dy3mc</a> <a href="http://t.co/zUJ6Dnn2Ld" rel="nofollow">http://t.co/zUJ6Dnn2Ld</a> And now the 1º level of #Happiness is done (should I take off the clouds?) #gamedev #indiegame #screenshotsaturday <a href="http://t.co/9Fmpl5K34y" rel="nofollow">http://t.co/9Fmpl5K34y</a> Latest screenshot of King Voxel for #screenshotsaturday <a href="http://t.co/p1nBKKi5wq" rel="nofollow">http://t.co/p1nBKKi5wq</a> Got something done after 8 hours of 3dsmax and SAI #screenshotsaturday #indiedev #gamedev #projectAFTER <a href="http://t.co/7T7h2JUiH7" rel="nofollow">http://t.co/7T7h2JUiH7</a> Working on a new random dungeon generator, this one is a lot smarter then my last! #screenshotsaturday <a href="http://t.co/bax9XQvWEq" rel="nofollow">http://t.co/bax9XQvWEq</a> Sky Battles - New bomber level. #screenshotsaturday #indiegame #steam #greenlight #indiegamedev #magneticstudio <a href="http://t.co/FRoVimR52T" rel="nofollow">http://t.co/FRoVimR52T</a> Displaying keybinds! #sproggiwood #screenshotsaturday <a href="http://t.co/RFCuTlXfwO" rel="nofollow">http://t.co/RFCuTlXfwO</a> in celebration, a sample of some art I made today #screenshotsaturday (late) <a href="http://t.co/tm37Yg8Jbh" rel="nofollow">http://t.co/tm37Yg8Jbh</a> An update to the space station for #0Gravity. I think it looks good so far. Thoughts? #indiedev #screenshotsaturday <a href="http://t.co/QSpBspOxnX" rel="nofollow">http://t.co/QSpBspOxnX</a> Plating with hexels (<a href="http://t.co/DdkRYlUROK" rel="nofollow">http://t.co/DdkRYlUROK</a>). Glad it's Sunday tomorrow #screenshotsaturday <a href="http://t.co/G95W0nNBhl" rel="nofollow">http://t.co/G95W0nNBhl</a> a bit late for #screenshotsaturday, here's some wind world stuff for you people! #gamedev #madewithunity #indiedev <a href="http://t.co/5tyBCrUol5" rel="nofollow">http://t.co/5tyBCrUol5</a> Just noticed I have missed #screenshotsaturday ... Fuuu. Here is one anyway! #gamedev #indiedev #deathsushi <a href="http://t.co/oiKRRQzHSq" rel="nofollow">http://t.co/oiKRRQzHSq</a> When you snapchat a cute group pic to your friends. @babyruth_92 @Trottt51 @tinamansfield7 #screenshotsaturday <a href="http://t.co/JbNSMGMdYB" rel="nofollow">http://t.co/JbNSMGMdYB</a> RT @vreskigames: Riding the subway alone.
#screenshotsaturday <a href="http://t.co/I22Tn3erR6" rel="nofollow">http://t.co/I22Tn3erR6</a> Start the afternoon with a screenshot on a larger device than an iPhone #DUNGEONy #screenshotsaturday <a href="http://t.co/jEegDRPfzt" rel="nofollow">http://t.co/jEegDRPfzt</a> Doodled a game about lighting shrines in a rainy forest. #screenshotsaturday <a href="http://t.co/Bjh1g7Y2RO" rel="nofollow">http://t.co/Bjh1g7Y2RO</a> Things I did this week: added some UI niceties and played with The Book's combat system #screenshotsaturday <a href="http://t.co/8R66kQdgtD" rel="nofollow">http://t.co/8R66kQdgtD</a> Another late #screenshotsaturday for us... Start screen for our upcoming mini-game "Don't Eat People" #indiedev <a href="http://t.co/S7nXUPcVRL" rel="nofollow">http://t.co/S7nXUPcVRL</a> Highlights from yesterday's #ScreenshotSaturday <a href="http://t.co/fJBY6HTpJw" rel="nofollow">http://t.co/fJBY6HTpJw</a> <a href="http://t.co/BNHRpxwkrh" rel="nofollow">http://t.co/BNHRpxwkrh</a> #screenshotsaturday part two: I'm making the "lego pieces" I need to build my hex tactics game. #365screenshots <a href="http://t.co/ZdPwJ3RflZ" rel="nofollow">http://t.co/ZdPwJ3RflZ</a> Stronger knifers are coming to get you in @HalfALongbow #late #screenshotsaturday <a href="http://t.co/ncPYztDlXf" rel="nofollow">http://t.co/ncPYztDlXf</a> My ate #screenshotsaturday of the 2000s! Darker, moody, and VERY hard! <a href="http://t.co/6W5PRCT4cZ" rel="nofollow">http://t.co/6W5PRCT4cZ</a> Have an awesome Screenshot :D #Caffeine #IndieGame #GameDev #ScreenshotSaturday #MadeWithUE4 #Horror #SciFi <a href="http://t.co/0bq8YhpPGi" rel="nofollow">http://t.co/0bq8YhpPGi</a> Item stats and tooltip display is completely dynamic now for all items! #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/vmNmDnm3rj" rel="nofollow">http://t.co/vmNmDnm3rj</a> Invader Hawk Tank ► <a href="https://t.co/MPhQTUX4yd" rel="nofollow">https://t.co/MPhQTUX4yd</a> #screenshotsaturday #iphone #iphonegames #iosgames #tankgames #appstore <a href="http://t.co/bKlH7LrHVy" rel="nofollow">http://t.co/bKlH7LrHVy</a> Something I started to work on today #screenshotsaturday #IndieGame #indiedev <a href="http://t.co/QGDTt3xaUA" rel="nofollow">http://t.co/QGDTt3xaUA</a> #screenshotsaturday Cyclops causes awe effect on Gavin #GavinsQuest <a href="http://t.co/KPd8W9n64Y" rel="nofollow">http://t.co/KPd8W9n64Y</a> is it still Saturday? gameover mockup, still not ingame but working on it #screenshotsaturday #porcunipine <a href="http://t.co/CrwpqGKNnp" rel="nofollow">http://t.co/CrwpqGKNnp</a> Aquí trabajando en el nuevo "HOME" de la #web #HouseOfDiogenes - #webdesign #screenshotsaturday #art <a href="http://t.co/P6okz5y69J" rel="nofollow">http://t.co/P6okz5y69J</a> Thunder Desert GP just another reason why I love my #ouya @playouya @Foppygames @OUYAForum_com #screenshotsaturday <a href="http://t.co/c5q2WeApy2" rel="nofollow">http://t.co/c5q2WeApy2</a> Evolution of art style for #hivejump @graphitelab #GameDev #indiedev #screenshotsaturday @indiegamemag <a href="http://t.co/ZFHhPxVdEi" rel="nofollow">http://t.co/ZFHhPxVdEi</a> belated #screenshotsaturday <a href="http://t.co/SlQ5jZ2H4O" rel="nofollow">http://t.co/SlQ5jZ2H4O</a> @indiegamemag #screenshotsaturday I didn't forget the gif for this week... introducing the sheep!!!! <a href="http://t.co/yeIkXcDVg6" rel="nofollow">http://t.co/yeIkXcDVg6</a> Here's an absolutely massive (13MB) GIF of fighters sort-of attacking in formation: <a href="http://t.co/Cetu1LRXsP" rel="nofollow">http://t.co/Cetu1LRXsP</a> #gamedev #screenshotsaturday Un partidita al #Risk ^_^ #gametable #gametime #screenshotsaturday <a href="http://t.co/VJW03ejXc8" rel="nofollow">http://t.co/VJW03ejXc8</a> @JarlanPerez @UnrealEngine 4 #screenshotsaturday #gamedev #MadeWithUE4 <a href="http://t.co/ptERhM5Zpr" rel="nofollow">http://t.co/ptERhM5Zpr</a> It's always Saturday somewhere.. or something. #screenshotsaturday <a href="http://t.co/orK4Xl22Ou" rel="nofollow">http://t.co/orK4Xl22Ou</a> Working on some new menus for #screenshotsaturday a little late, but better late than never. :) <a href="http://t.co/NKBjcAvcin" rel="nofollow">http://t.co/NKBjcAvcin</a> It's probably still #screenshotsaturday somewhere in the world, isn't it? <a href="http://t.co/gDJ6ANvRko" rel="nofollow">http://t.co/gDJ6ANvRko</a> Latest creation by @ursling is the Zeedar #screenshotsaturday #inhabitantgame #indiegame #GameDev <a href="http://t.co/sLyLSoeKh3" rel="nofollow">http://t.co/sLyLSoeKh3</a> RT @Nova_Play_: #screenshotsaturday featuring @Soonthegame @FroggsFroggs @HideProjectGame @Jazzy_Tigers cc @indiegamemag @IndieCade  http:/… managed to make the enemy setup preview work. Quite useful to plan the upcoming battles #screenshotsaturday <a href="http://t.co/3YsXVWR1yq" rel="nofollow">http://t.co/3YsXVWR1yq</a> better late than never for #screenshotsaturday Updated the HUD - not too bad for programmer art but still needs work <a href="http://t.co/G0HUe1ablV" rel="nofollow">http://t.co/G0HUe1ablV</a> Building a level around some ginormous alien artifacts. #ScreenshotSaturday <a href="http://t.co/5uyXlD5a2B" rel="nofollow">http://t.co/5uyXlD5a2B</a> <a href="http://t.co/d6F9QudQJW" rel="nofollow">http://t.co/d6F9QudQJW</a> Glimpse of giant robot fauna for #screenshotsaturday. <a href="http://t.co/cMxUrYeRPD" rel="nofollow">http://t.co/cMxUrYeRPD</a> This week's #screenshotsaturday is more Elsinore character dev -- meet Laertes, the main char.'s brother! #gamedev <a href="http://t.co/UaNCIpWtjC" rel="nofollow">http://t.co/UaNCIpWtjC</a> The violet knifers are coming @HalfALongbow #screenshotsaturday <a href="http://t.co/MCK2LaMlbi" rel="nofollow">http://t.co/MCK2LaMlbi</a> Still #ScreenshotSaturday where I am. 1 hour left! Here's a fun #pixelart progress shot of my #dragon pal. #gamedev <a href="http://t.co/lckZCaSXAf" rel="nofollow">http://t.co/lckZCaSXAf</a> #screenshotsaturday <a href="http://t.co/Q2YpXb0zS1" rel="nofollow">http://t.co/Q2YpXb0zS1</a> Leap through the [looking] glass #screenshotsaturday night... <a href="http://t.co/EroIqDjVEg" rel="nofollow">http://t.co/EroIqDjVEg</a> Holy crap Module Tray UI thing! #screenshotsaturday #Drifter <a href="http://t.co/llP45Ow1iW" rel="nofollow">http://t.co/llP45Ow1iW</a> A Stone Moon arena battle around a black hole #screenshotsaturday <a href="http://t.co/3JKRGJGXWZ" rel="nofollow">http://t.co/3JKRGJGXWZ</a> For #screenshotsaturday here's a shot of the Waypoint selection screen of The Legend of Doodle. #gamedev <a href="http://t.co/zQs5ZewfeK" rel="nofollow">http://t.co/zQs5ZewfeK</a> Stone Moon's Starmap, with various planets to battle on #screenshotsaturday <a href="http://t.co/kbHRoIAffu" rel="nofollow">http://t.co/kbHRoIAffu</a> Graveyard with the church in the background.  #screenshotsaturday <a href="http://t.co/sV4yKBgp59" rel="nofollow">http://t.co/sV4yKBgp59</a> New signup screen #screenshotsaturday #CityOfAdventures #gamedev #gaming <a href="http://t.co/v7wJAy7l8a" rel="nofollow">http://t.co/v7wJAy7l8a</a> New login screen with new logo #screenshotsaturday #CityOfAdventures <a href="http://t.co/3alp00Zzzf" rel="nofollow">http://t.co/3alp00Zzzf</a> A pile o' marbles, from Jarbles #screenshotsaturday <a href="http://t.co/yBonmX0yAv" rel="nofollow">http://t.co/yBonmX0yAv</a> Facetiming @_whatdaFRICK will never get old! #sister #screenshotsaturday <a href="http://t.co/o60RNvOPVc" rel="nofollow">http://t.co/o60RNvOPVc</a> #screenshotsaturday <a href="http://t.co/ZR11h5rUp6" rel="nofollow">http://t.co/ZR11h5rUp6</a> @emmaleach99 when you scroll through your phone messages before going to bed and see this #screenshotsaturday <a href="http://t.co/t911Z8AJ43" rel="nofollow">http://t.co/t911Z8AJ43</a> Oh yeah... umm #ScreenshotSaturday! #teaser <a href="http://t.co/tgfJlh1fIW" rel="nofollow">http://t.co/tgfJlh1fIW</a> #screenshotsaturday "Galactic Mega-Structure" <a href="http://t.co/BS1EmMvTBw" rel="nofollow">http://t.co/BS1EmMvTBw</a> #screenshotsaturday Help support this little game on Kickstarter! <a href="http://t.co/dQSa1N2WTI" rel="nofollow">http://t.co/dQSa1N2WTI</a> #gamedev #gamer #gamdev <a href="http://t.co/dpDoD3hi3i" rel="nofollow">http://t.co/dpDoD3hi3i</a> <a href="http://t.co/8Vzxkv6yHW" rel="nofollow">http://t.co/8Vzxkv6yHW</a> via @imgur this is what i get lol.... #screenshotsaturday A PAX East #screenshotsaturday. That's two weeks in a row now. <a href="http://t.co/HLBcB1kkDH" rel="nofollow">http://t.co/HLBcB1kkDH</a> .@DamianSommer and I are continuing work on our card game, now workingentitled FANCY CHEESE PARTY
<a href="http://t.co/hcBjZ0zBZ0" rel="nofollow">http://t.co/hcBjZ0zBZ0</a>
#ScreenshotSaturday #ScreenShotSaturday @JoshABailey @britts777 <a href="http://t.co/yCkwKcO7OT" rel="nofollow">http://t.co/yCkwKcO7OT</a> More virtual terminal progress. Text editor works! :D #screenshotsaturday <a href="http://t.co/AJ07nGlAme" rel="nofollow">http://t.co/AJ07nGlAme</a> my #iPhone has turned me into a pseudo storm-chaser! #screenshotsaturday <a href="http://t.co/CHhVDEo0qj" rel="nofollow">http://t.co/CHhVDEo0qj</a> #screenshotsaturday from our yet-to-be-named game. <a href="http://t.co/cN4oGQqQp6" rel="nofollow">http://t.co/cN4oGQqQp6</a> Whee #screenshotsaturday started texturing new enemy... yeah gotta get an artist... <a href="http://t.co/QjRTieS6IT" rel="nofollow">http://t.co/QjRTieS6IT</a> I forgot that this happened. Tricky, very tricky. #screenshotsaturday #yikes #crazyHolly #ilook12 <a href="http://t.co/VvvnT9f9BE" rel="nofollow">http://t.co/VvvnT9f9BE</a> Multi-player testing of Depths of Bizkardia:
Both have my business card? Mix tiles and play big!
#screenshotsaturday <a href="http://t.co/1mR3n7334Q" rel="nofollow">http://t.co/1mR3n7334Q</a> POLLEN is a 3d flying action roguelike with butterflies #screenshotsaturday #gamedev #madewithunity <a href="http://t.co/T0YJp7Quqh" rel="nofollow">http://t.co/T0YJp7Quqh</a> All of the RTS screens have been updated this week with animated icons &amp; portraits :) #screenshotsaturday <a href="http://t.co/CjzZz3Zg5R" rel="nofollow">http://t.co/CjzZz3Zg5R</a> Megaslide! #screenshotsaturday <a href="http://t.co/WGdOq8ksO5" rel="nofollow">http://t.co/WGdOq8ksO5</a> Mid GameJam progress!!  It's getting a bit silly! :D Better get back to work!! #stlgamejam #screenshotsaturday <a href="http://t.co/0YgqTByRul" rel="nofollow">http://t.co/0YgqTByRul</a> Lightning arrow! #sproggiwood #screenshotsaturday <a href="http://t.co/npg53DQQaK" rel="nofollow">http://t.co/npg53DQQaK</a> #screenshotsaturday Playing with some idle animations for the first two characters. Fire vs Water! #SSB #indiedev <a href="http://t.co/7pPERB0ukY" rel="nofollow">http://t.co/7pPERB0ukY</a> North Wind stage: Forest #screenshotsaturday <a href="http://t.co/T54Xw1Wj8T" rel="nofollow">http://t.co/T54Xw1Wj8T</a> <a href="http://t.co/88kiMPVOIb" rel="nofollow">http://t.co/88kiMPVOIb</a> #screenshotsaturday  Character in progress for #fatalvelocity #indiegame in development! #Kickstarter campaign June! <a href="http://t.co/FDDBtG9KtD" rel="nofollow">http://t.co/FDDBtG9KtD</a> The iBone makes an appearance in #xammond for #screenshotsaturday, #1gam/decade - #80s #gamedev <a href="http://t.co/g3pW1Gce7n" rel="nofollow">http://t.co/g3pW1Gce7n</a> A quick and dirty pixel art post-processing shader for #screenshotsaturday
<a href="https://t.co/17OSyyoTaf" rel="nofollow">https://t.co/17OSyyoTaf</a> <a href="http://t.co/1WrLAo9lBb" rel="nofollow">http://t.co/1WrLAo9lBb</a> #screenshotsaturday My attempt to educate my customer player in vehicle simulation. With power comes responsibility. <a href="http://t.co/hM0dvIECTE" rel="nofollow">http://t.co/hM0dvIECTE</a> another WIP of this guy. lots of things to correct. #screenshotsaturday <a href="http://t.co/oq3b0t5RJg" rel="nofollow">http://t.co/oq3b0t5RJg</a> #screenshotsaturday 😘❤️ @Statefarmjake23 #myfavorite <a href="http://t.co/WSkG1Mxzcn" rel="nofollow">http://t.co/WSkG1Mxzcn</a> #screenshotsaturday 3/3: Art style iteration option 2, "Comic" <a href="http://t.co/jMjfQXydGq" rel="nofollow">http://t.co/jMjfQXydGq</a> <a href="http://t.co/vSAmIhesSv" rel="nofollow">http://t.co/vSAmIhesSv</a> #screenshotsaturday 2/3: Art style iteration option 1, "HD" <a href="http://t.co/jMjfQXydGq" rel="nofollow">http://t.co/jMjfQXydGq</a> <a href="http://t.co/UNaSr1osR9" rel="nofollow">http://t.co/UNaSr1osR9</a> #screenshotsaturday 1/3: New goons! <a href="http://t.co/jMjfQXydGq" rel="nofollow">http://t.co/jMjfQXydGq</a> <a href="http://t.co/SosJr2sJEo" rel="nofollow">http://t.co/SosJr2sJEo</a> NotPong #indiedev #screenshotsaturday #indie <a href="http://t.co/BxRAH9YvNb" rel="nofollow">http://t.co/BxRAH9YvNb</a> #screenshotsaturday <a href="http://t.co/HJdPfNln4G" rel="nofollow">http://t.co/HJdPfNln4G</a> The Land of Artistry #screenshotsaturday #gamedev <a href="http://t.co/kuspoJ5NY5" rel="nofollow">http://t.co/kuspoJ5NY5</a> This is what it's supposed to look like. I think. <a href="http://t.co/RiBjuV7gQC" rel="nofollow">http://t.co/RiBjuV7gQC</a> #screenshotsaturday #gamedev  #forfate #screenshotsaturday Forest floor for my animation test <a href="http://t.co/OAyTEbWNtU" rel="nofollow">http://t.co/OAyTEbWNtU</a> I also liked this for #screenshotsaturday Can never go wrong with the old trusty fireball in Card Dungeon. <a href="http://t.co/76rf1mviOE" rel="nofollow">http://t.co/76rf1mviOE</a> testing mesh to polygon slicer code (thanks @R_H_2 for the test meshes) #screenshotsaturday #html5 <a href="http://t.co/TjATud2otv" rel="nofollow">http://t.co/TjATud2otv</a> #screenshotsaturday @indiecade sees Crusader facing off against skeletons, ghost shields and a zombie. <a href="http://t.co/ISnDV4wFbq" rel="nofollow">http://t.co/ISnDV4wFbq</a> The most important thing of all, hats. #gamedev #pixelart #screenshotsaturday <a href="http://t.co/I98IKFefHq" rel="nofollow">http://t.co/I98IKFefHq</a> Welcome to Haven's Ice Box! #gamedev #screenshotsaturday <a href="http://t.co/Jp3zRL0cC0" rel="nofollow">http://t.co/Jp3zRL0cC0</a> Working on a vehicle; going to create a lowpoly version soon.
#screenshotsaturday <a href="http://t.co/kwbHZNg4IK" rel="nofollow">http://t.co/kwbHZNg4IK</a> What a difference a day can make...prototype is coming along! #screenshotsaturday <a href="http://t.co/AGaXeBed5k" rel="nofollow">http://t.co/AGaXeBed5k</a> @BlakBailey #screenshotsaturday <a href="http://t.co/VthlyyiLAj" rel="nofollow">http://t.co/VthlyyiLAj</a> #screenshotsaturday Road Danger for Android!! <a href="http://t.co/asNGffRoJK" rel="nofollow">http://t.co/asNGffRoJK</a> A little #screenshotsaturday action for you. First update for #DinerMatch just got sent off to Apple. #indiedev <a href="http://t.co/p2vxHb5ilT" rel="nofollow">http://t.co/p2vxHb5ilT</a> low-poly trees. 8 trees = 1986 triangles #screenshotsaturday <a href="http://t.co/hCditwrh0O" rel="nofollow">http://t.co/hCditwrh0O</a> First #screenshotsaturday :) W.I.P, much more to come <a href="http://t.co/2yJBf9xHzU" rel="nofollow">http://t.co/2yJBf9xHzU</a> Working on Panoramical this evening cc @jukiokallio @compositeredfox @dkanaga #screenshotsaturday <a href="http://t.co/ZnTPrULFna" rel="nofollow">http://t.co/ZnTPrULFna</a> #screenshotsaturday <a href="http://t.co/6P9ioENeCG" rel="nofollow">http://t.co/6P9ioENeCG</a> #screenshotsaturday some work done on the barrel roll for @perseus230. Trying to make it nice and fluid #gamedev <a href="http://t.co/0tYMLn7Jtw" rel="nofollow">http://t.co/0tYMLn7Jtw</a> You thought it was over...#screenshotsaturday @BlakBailey <a href="http://t.co/UgnxJfn4B6" rel="nofollow">http://t.co/UgnxJfn4B6</a> Yessir #screenshotsaturday  #retrogaming @RetroSector @_RetroGaming_ <a href="http://t.co/XZzzA7pM2E" rel="nofollow">http://t.co/XZzzA7pM2E</a> Play Belong now on @gamejolt #screenshotsaturday #1GAM <a href="http://t.co/CiLfZSz84E" rel="nofollow">http://t.co/CiLfZSz84E</a> <a href="http://t.co/w6kfJJzBro" rel="nofollow">http://t.co/w6kfJJzBro</a> My Hatchet Fish caught a look in the mirror. #screenshotsaturday <a href="http://t.co/MoGuDPxim1" rel="nofollow">http://t.co/MoGuDPxim1</a> Now with background appropriate seagulls, and I worked on the dock tiles. #pixelart #gamedev #screenshotsaturday <a href="http://t.co/pMOC9MgeUm" rel="nofollow">http://t.co/pMOC9MgeUm</a> Boss fight finished, graphics updated. #screenshotsaturday <a href="http://t.co/IpnSKriwoU" rel="nofollow">http://t.co/IpnSKriwoU</a> Started integrating a new player ship, the relief maps still need some work #gamedev #screenshotsaturday <a href="http://t.co/iJiB4crHOf" rel="nofollow">http://t.co/iJiB4crHOf</a> what milk-based treasures await those brave enough to peel it open? #screenshotsaturday <a href="http://t.co/IcxC116CSH" rel="nofollow">http://t.co/IcxC116CSH</a> Testing something out for The Hit #screenshotsaturday #ItsGonnaBeGood <a href="http://t.co/CPWkzLQiyz" rel="nofollow">http://t.co/CPWkzLQiyz</a> <a href="http://t.co/dtdmJj8kPO" rel="nofollow">http://t.co/dtdmJj8kPO</a> Play Belong now @itchio #screenshotsaturday #1gam <a href="http://t.co/c9ZTqBVVDD" rel="nofollow">http://t.co/c9ZTqBVVDD</a> <a href="http://t.co/yIHxZZY8pX" rel="nofollow">http://t.co/yIHxZZY8pX</a> The Roomalyzr is now released to Android! #screenshotsaturday. Update coming soon to iOs: <a href="https://t.co/7GsNGNylcf" rel="nofollow">https://t.co/7GsNGNylcf</a> <a href="http://t.co/HSjSnpQiJ0" rel="nofollow">http://t.co/HSjSnpQiJ0</a> Pre-Alpha progress on my indie game, The Deep. #screenshotsaturday #indiedev <a href="http://t.co/S5pqHuBuvP" rel="nofollow">http://t.co/S5pqHuBuvP</a> Bunny is charging up its energy for easter
Blog: <a href="http://t.co/hbE1FDaSPZ" rel="nofollow">http://t.co/hbE1FDaSPZ</a> 
does this count as #screenshotsaturday <a href="http://t.co/rtB8sa3JHm" rel="nofollow">http://t.co/rtB8sa3JHm</a> #screenshotsaturday 
@BigC929 😂😂😂😂 <a href="http://t.co/s8ctVM9y23" rel="nofollow">http://t.co/s8ctVM9y23</a> sprite polishing! guess it's a bit late for #screenshotsaturday but w/e! #StellarArms #anuStar #gamedev #indiedev <a href="http://t.co/oGDiDBtgxe" rel="nofollow">http://t.co/oGDiDBtgxe</a> ADS helmet interior, another view (now with 100% more reflection).
#screenshotsaturday
#madewithunity <a href="http://t.co/a7Uw7mX5PL" rel="nofollow">http://t.co/a7Uw7mX5PL</a> ADS helmet interior, one view.
#screenshotsaturday 
#madewithunity <a href="http://t.co/EG26c5Jm8Y" rel="nofollow">http://t.co/EG26c5Jm8Y</a> mo' #screenshotsaturday <a href="http://t.co/MnPgIwnzcc" rel="nofollow">http://t.co/MnPgIwnzcc</a> RT @castlepixel: Rex Rocket :: Barracks Zone
<a href="http://t.co/Tb1QdhdQIq" rel="nofollow">http://t.co/Tb1QdhdQIq</a> #screenshotsaturday  #wiiu #nintendo #indiegames <a href="http://t.co/EdF712PfiX" rel="nofollow">http://t.co/EdF712PfiX</a> Working on saw spawning.. Can't wait til I can devote more time to this game. #screenshotsaturday #gamedev <a href="http://t.co/wQZrIVuuiX" rel="nofollow">http://t.co/wQZrIVuuiX</a> Fun with pixels and Game Maker #screenshotsaturday <a href="http://t.co/TqlYV3F0e2" rel="nofollow">http://t.co/TqlYV3F0e2</a> So this is what happens when every single enemy drops a powerup... #gamedev #screenshotsaturday <a href="http://t.co/xP8ExmUt4A" rel="nofollow">http://t.co/xP8ExmUt4A</a> Secret tiny mockup! Does this count for #screenshotsaturday ? Yah, it counts. <a href="http://t.co/JP5HA591QE" rel="nofollow">http://t.co/JP5HA591QE</a> One of our levels over time: top was two years ago, middle was a year ago, and bottom is today. #screenshotsaturday <a href="http://t.co/Rl66Q9SYF6" rel="nofollow">http://t.co/Rl66Q9SYF6</a> Paleolithic Era coming soon! #screenshotsaturday #erasofalchemy <a href="http://t.co/kV4KELuG8h" rel="nofollow">http://t.co/kV4KELuG8h</a> I've gone with a simple paint job in photoshop for now and will tweak the textures tomorrow :) #screenshotsaturday <a href="http://t.co/M2nRxPTYKV" rel="nofollow">http://t.co/M2nRxPTYKV</a> RT @McFunkypants: Castles for my tactics game are extruded from a hexagon tile grid.
#gamedev 
#screenshotsaturday 
#365screenshots <a href="http://%E2%80%A6" rel="nofollow">http://…</a> Not as much done as I had hoped for but here is a first WIP scren of my androidthingy. #screenshotsaturday #indiedev <a href="http://t.co/GMe7mh2Lna" rel="nofollow">http://t.co/GMe7mh2Lna</a> Golden Boneloaf #screenshotsaturday #gamedev #gangbeasts #boneloaf <a href="http://t.co/VBKDZOiW23" rel="nofollow">http://t.co/VBKDZOiW23</a> #screenshotsaturday in progress engineer mode for wiring puzzles (yay #unity3d replacement shaders) &amp; flying trolley <a href="http://t.co/fsS8Mu43fy" rel="nofollow">http://t.co/fsS8Mu43fy</a> Also, a new (more verbose) help menu: #gamedev #screenshotsaturday #redshiftgame <a href="http://t.co/Jir7TpFRMY" rel="nofollow">http://t.co/Jir7TpFRMY</a> #roguelike #gamedev #screenshotsaturday 
I am terrible at keeping secrets...Here's a peek at the new area...
<a href="http://t.co/BvzMMz0SWo" rel="nofollow">http://t.co/BvzMMz0SWo</a> The enemy moves when you do. It makes things bit more interesting! <a href="http://t.co/sBizma7Mmn" rel="nofollow">http://t.co/sBizma7Mmn</a>

#gamedev #unity3d #indie #screenshotsaturday #screenshotsaturday #sparkrising BTW - You can download a free pre-alpha demo here! <a href="http://t.co/BG8M8HgaKc" rel="nofollow">http://t.co/BG8M8HgaKc</a> <a href="http://t.co/1LnCfkw1t9" rel="nofollow">http://t.co/1LnCfkw1t9</a> Editing my KS video... #screenshotsaturday #codemancergame <a href="http://t.co/y50ozo5CCW" rel="nofollow">http://t.co/y50ozo5CCW</a> #screenshotsaturday #sparkrising You build... then you battle! Creation for the sake of destruction. <a href="http://t.co/NHBbt33vqK" rel="nofollow">http://t.co/NHBbt33vqK</a> #screenshotsaturday #sparkrising Titan Rising! <a href="http://t.co/EKpNoaSHAa" rel="nofollow">http://t.co/EKpNoaSHAa</a> MALEBOLGIA - Invincibility frames on the backdash in case you're wondering.  <a href="http://t.co/hCUFpB9yqS" rel="nofollow">http://t.co/hCUFpB9yqS</a> #screenshotsaturday Okay, I'll try this out. #screenshotsaturday #pixelart #gamedev #sfml <a href="http://t.co/4rN5Da9R4Z" rel="nofollow">http://t.co/4rN5Da9R4Z</a> #DUNGEONy #screenshotsaturday <a href="http://t.co/bsbIbUGEho" rel="nofollow">http://t.co/bsbIbUGEho</a> GIF of ShinyAvenger: <a href="http://t.co/ElAWBMC9sH" rel="nofollow">http://t.co/ElAWBMC9sH</a>

/cc @DroptheDice #ScreenshotSaturday #gamedev <a href="http://t.co/zjwu12mF6E" rel="nofollow">http://t.co/zjwu12mF6E</a> The evolution of Jerry? This weeks #ScreenShotSaturday and a little update on You're Fired!
<a href="http://t.co/hGFvYJTch5" rel="nofollow">http://t.co/hGFvYJTch5</a> <a href="http://t.co/yXACqpFcyz" rel="nofollow">http://t.co/yXACqpFcyz</a> #DUNGEONy #screenshotsaturday <a href="http://t.co/4FDwD2HtI4" rel="nofollow">http://t.co/4FDwD2HtI4</a> Prorotyping a puzzle game for #Android. Just poking around at it is fun! We'll see what happens. #ScreenshotSaturday <a href="http://t.co/xKEWMkyiTO" rel="nofollow">http://t.co/xKEWMkyiTO</a> New #screenshotsaturday from the Glitchhikers #beta! Know the reference? <a href="http://t.co/Ijk9EtSDCK" rel="nofollow">http://t.co/Ijk9EtSDCK</a> cc @IndieCade <a href="http://t.co/nC8u6lNhoI" rel="nofollow">http://t.co/nC8u6lNhoI</a> #screenshotsaturday Screwing around with some new player particle trails <a href="http://t.co/wZ21K38ghJ" rel="nofollow">http://t.co/wZ21K38ghJ</a> for Spectrum with @akilladakeith I've been bribed to this... #screenshotsaturday #unity3d <a href="http://t.co/byxsjuQ8in" rel="nofollow">http://t.co/byxsjuQ8in</a> more polished #gamedev #unity3d #screenshotsaturday @oberonscourt <a href="http://t.co/ncGp0zaHZz" rel="nofollow">http://t.co/ncGp0zaHZz</a> #screenshotsaturday #gamedev working on a new game since yesterday ... <a href="http://t.co/6HI8D6k8NX" rel="nofollow">http://t.co/6HI8D6k8NX</a> more polished #gamedev #unity3d #screenshotsaturday @oberonscourt <a href="http://t.co/4keB25JseU" rel="nofollow">http://t.co/4keB25JseU</a> Thanks to all those checking us out on #screenshotsaturday !! <a href="http://t.co/rXWlTyZRmD" rel="nofollow">http://t.co/rXWlTyZRmD</a> Working on some texture updates #screenshotsaturday <a href="http://t.co/DZyNNPpBad" rel="nofollow">http://t.co/DZyNNPpBad</a> Walls now allow for way more flexible room shapes. If only they could be curved too. #screenshotsaturday #Sorcademy <a href="http://t.co/a1yRwBCE9O" rel="nofollow">http://t.co/a1yRwBCE9O</a> I almost missed #screenshotsaturday! Check out my blog for the full post: <a href="http://t.co/vhIYbDggHP" rel="nofollow">http://t.co/vhIYbDggHP</a>. #gamedev <a href="http://t.co/fbOVwrRI7y" rel="nofollow">http://t.co/fbOVwrRI7y</a> Todays #screenshotsaturday "Triple Cannon Turret" Enjoy kids. <a href="http://t.co/1Cbo1pcaYS" rel="nofollow">http://t.co/1Cbo1pcaYS</a> #ScreenshotSaturday <a href="http://t.co/FiGj0vILZ0" rel="nofollow">http://t.co/FiGj0vILZ0</a> "Blockman Worlds" : Coming soon to AGameAWeek #screenshotsaturday New video showing off experimental stuff in FSF coming soon! <a href="http://t.co/N88QRBkeXy" rel="nofollow">http://t.co/N88QRBkeXy</a> <a href="http://t.co/axSKjD3rHh" rel="nofollow">http://t.co/axSKjD3rHh</a> Base sculpt of the #Cavian player mesh. Lots will change no doubt :) #screenshotsaturday #gamedev <a href="http://t.co/JFFORj6kvI" rel="nofollow">http://t.co/JFFORj6kvI</a> #screenshotsaturday <a href="http://t.co/VWrXjBZCAD" rel="nofollow">http://t.co/VWrXjBZCAD</a> For today's #screenshotsaturday here's Moletown's watering hole, The Sweaty Pickle! <a href="http://t.co/DaQf9Zqbj7" rel="nofollow">http://t.co/DaQf9Zqbj7</a> Dungeon selection working with a WIP GUI. Lots of stuff still missing, but it works :D #gamedev #screenshotsaturday <a href="http://t.co/TtEy6KrLN4" rel="nofollow">http://t.co/TtEy6KrLN4</a> First successfully test of a leaderboard :) #screenshotsaturday #indiedev <a href="http://t.co/1X5PEr9WGQ" rel="nofollow">http://t.co/1X5PEr9WGQ</a> New promo pic for Luna's Wandering Stars! Find out more here: <a href="http://t.co/MUcGzwDKtr" rel="nofollow">http://t.co/MUcGzwDKtr</a> #screenshotsaturday #gamedev <a href="http://t.co/IN96siCLgq" rel="nofollow">http://t.co/IN96siCLgq</a> And let's have a look at a prototype Arena! #ScreenShotSaturday <a href="http://t.co/4z1y5zmRvV" rel="nofollow">http://t.co/4z1y5zmRvV</a> Sneak peak at our character ready menu:  #ScreenShotSaturday <a href="http://t.co/XqFPIyBi2G" rel="nofollow">http://t.co/XqFPIyBi2G</a> Meet the main characters for Super BLAM Arena: Sharky, Bear, Pengin and Piglit. #ScreenShotSaturday <a href="http://t.co/mRNlfVbnuo" rel="nofollow">http://t.co/mRNlfVbnuo</a> New menu screen! It looks prettier now! ;) #gamedev #redshiftgame #videogame #indiegame #screenshotsaturday <a href="http://t.co/7PFKHvUE5s" rel="nofollow">http://t.co/7PFKHvUE5s</a> Placing our art in our @IndieCade build!!!!!! #screenshotsaturday #gamedev <a href="http://t.co/uzWuEor1t2" rel="nofollow">http://t.co/uzWuEor1t2</a> Sneak peak of the prototype for my next game. #gamedev #indiedev #screenshotsaturday <a href="http://t.co/Tt6PN9E0Tt" rel="nofollow">http://t.co/Tt6PN9E0Tt</a> RT @psyanotek: Spell book model - work in progress, will be creating and adding the cover texture next #screenshotsaturday #gamedev <a href="http://%E2%80%A6" rel="nofollow">http://…</a> Multiplayer PUZZLE fantastic time. <a href="http://t.co/aA99NNKCzE" rel="nofollow">http://t.co/aA99NNKCzE</a> #screenshotsaturday <a href="http://t.co/eJ0rv9qiWA" rel="nofollow">http://t.co/eJ0rv9qiWA</a> Spell book model - work in progress, will be creating and adding the cover texture next #screenshotsaturday #gamedev <a href="http://t.co/aXunmFNOhj" rel="nofollow">http://t.co/aXunmFNOhj</a> INTERWEBZ <a href="http://t.co/IxxR0q1oxc" rel="nofollow">http://t.co/IxxR0q1oxc</a> #screenshotsaturday <a href="http://t.co/FhvnmXrKaB" rel="nofollow">http://t.co/FhvnmXrKaB</a> #Stripping #Shakespeare Ep. 2 w/ K&amp;P, the Shrew, 2morrow, happy #Shakes450 Will! I kno you'd like #screenshotsaturday <a href="http://t.co/ccGlwlcjxT" rel="nofollow">http://t.co/ccGlwlcjxT</a> Lance your friends to death with @SpaceMurderGame, soon on your @playouya <a href="http://t.co/Zj05qD8aKM" rel="nofollow">http://t.co/Zj05qD8aKM</a> #screenshotsaturday <a href="http://t.co/NzdemHdGx9" rel="nofollow">http://t.co/NzdemHdGx9</a> RT @OverhypeStudios: The "Line Battle" scenario from the upcoming #Battlebrothers combat demo! whats your first move? #screenshotsaturday h… #ScreenshotSaturday <a href="http://t.co/kqFenPEjKR" rel="nofollow">http://t.co/kqFenPEjKR</a> RT @WesleyEldridge: Here is my newest #pixelart #mockup for #screenshotsaturday but there is still much to do. <a href="http://t.co/eRff2Chn3I" rel="nofollow">http://t.co/eRff2Chn3I</a> RT @Unity3DBot: RT:thedelossopher: Working on pickups today #gamedev #screenshotsaturday #art #unity3d <a href="http://t.co/s6nCLfjU2c" rel="nofollow">http://t.co/s6nCLfjU2c</a> <a href="http://t.co/D%E2%80%A6" rel="nofollow">http://t.co/D…</a> Not exactly a screenshot, but.. #gamedev #screenshotsaturday #allthelittlelights <a href="http://t.co/h3yJ2MzqXk" rel="nofollow">http://t.co/h3yJ2MzqXk</a> The king of goblins #screenshotsaturday #topsecretgame <a href="http://t.co/3JIl8ILCgy" rel="nofollow">http://t.co/3JIl8ILCgy</a> Our friend, Fat Yella, rdy for #screenshotsaturday and #IGM #gamedev #indiedev #indiegamemag :) <a href="http://t.co/eQPYpP1MkN" rel="nofollow">http://t.co/eQPYpP1MkN</a> Testing colors #gamedev #conceptart #indiedev #screenshotsaturday <a href="http://t.co/2fp2HbJJNh" rel="nofollow">http://t.co/2fp2HbJJNh</a> New 8-bit 4D hi-tech future retro arction from BarbaricCo-Hindy "Hipster Jet" #screenshotsaturday #gamedev <a href="http://t.co/X8SdyoVK6H" rel="nofollow">http://t.co/X8SdyoVK6H</a> Makin plants #Cachiche #screenshotsaturday <a href="http://t.co/WvBCygZbdP" rel="nofollow">http://t.co/WvBCygZbdP</a> Working on pickups today #gamedev #screenshotsaturday #art #unity3d <a href="http://t.co/pvf9qarKJM" rel="nofollow">http://t.co/pvf9qarKJM</a> Some commissioned characters. got a whole animu-castlevania vibe going on. #ScreenshotSaturday <a href="http://t.co/LtL5nNPgob" rel="nofollow">http://t.co/LtL5nNPgob</a> Here's a s snapshot from out 5-day challenge game. More space and planets on this coming soon. #ScreenshotSaturday <a href="http://t.co/Z6K7bp5Yey" rel="nofollow">http://t.co/Z6K7bp5Yey</a> Just having fun with the mirror tool. #screenshotsaturday #indiegame #gamedev <a href="http://t.co/5No8tkKswi" rel="nofollow">http://t.co/5No8tkKswi</a> @hannahEhobo #screenshotsaturday <a href="http://t.co/mHFYIRs3UY" rel="nofollow">http://t.co/mHFYIRs3UY</a> @ihunnybee #screenshotsaturday <a href="http://t.co/BLZPRWALiy" rel="nofollow">http://t.co/BLZPRWALiy</a> Boring #screenshotsaturday from me this week. Working on robot sprites and room setup. #gamedev #indiedev #pixelart <a href="http://t.co/oNoApsHTBT" rel="nofollow">http://t.co/oNoApsHTBT</a> #screenshotsaturday @hannahEhobo <a href="http://t.co/lN8LDuI4Z8" rel="nofollow">http://t.co/lN8LDuI4Z8</a> #screenshotsaturday <a href="http://t.co/nsF2pU0z5Y" rel="nofollow">http://t.co/nsF2pU0z5Y</a> Here's a higher res version of that screenshot, if you want it! #screenshotsaturday #indiedev #gamedev <a href="http://t.co/HlzUlWLRIS" rel="nofollow">http://t.co/HlzUlWLRIS</a> @thedeadlinger Ryona Adventures #gamedev pic: Lake. #screenshotsaturday #indie @indiegamemag <a href="http://t.co/IVaOsjnwAm" rel="nofollow">http://t.co/IVaOsjnwAm</a> Time for #ScreenshotSaturday! Here's some new sky stuff/cloud simulation we're working on. #gamedev #survival <a href="http://t.co/KEtfiGWDg6" rel="nofollow">http://t.co/KEtfiGWDg6</a> More things. #screenshotsaturday <a href="http://t.co/TobuIMlqOZ" rel="nofollow">http://t.co/TobuIMlqOZ</a> Things. #screenshotsaturday <a href="http://t.co/Lmw41jM1yE" rel="nofollow">http://t.co/Lmw41jM1yE</a> HexSurvival is ready for @thegamecrafter sanity test! #screenshotsaturday #pixelart #geek <a href="https://t.co/akn0FFfIJe" rel="nofollow">https://t.co/akn0FFfIJe</a> <a href="http://t.co/ILJ2lz6vO7" rel="nofollow">http://t.co/ILJ2lz6vO7</a> Pondering the voyage… Into this Wylde Abyss #screenshotsaturday #madewithunity <a href="http://t.co/iWn82EGV7s" rel="nofollow">http://t.co/iWn82EGV7s</a> the title screen of FOWL PLAY #gamedev #screenshotsaturday #ducknation <a href="http://t.co/LrzSDZ84az" rel="nofollow">http://t.co/LrzSDZ84az</a> Trying a new font for the title screen #screenshotsaturday <a href="http://t.co/wLYlmVl8Vw" rel="nofollow">http://t.co/wLYlmVl8Vw</a> It's #screenshotsaturday! Anyone want to try the Respawn Man level editor I've been working on? If so, let me know! <a href="http://t.co/l3F1erv9Mo" rel="nofollow">http://t.co/l3F1erv9Mo</a> Working on rivers in Eidolon! <a href="http://t.co/i4LStIQdNh" rel="nofollow">http://t.co/i4LStIQdNh</a> #screenshotsaturday #gamedev <a href="http://t.co/YOjGHbtXOd" rel="nofollow">http://t.co/YOjGHbtXOd</a> Been drawing some fruits and veg for my next game. #ScreenshotSaturday <a href="http://t.co/sCi24CBi22" rel="nofollow">http://t.co/sCi24CBi22</a> Siesta catches Don Pedro in the middle of a meal, but rules are rules... #screenshotsaturday #DonPedroEspectacular <a href="http://t.co/wE7r7QtBxy" rel="nofollow">http://t.co/wE7r7QtBxy</a> Sprites moving between nodes in a quadtree with dynamic depth resizing: <a href="http://t.co/KgW1Sf8rlT" rel="nofollow">http://t.co/KgW1Sf8rlT</a> #ScreenShotSaturday <a href="http://t.co/z0tdTS6IOQ" rel="nofollow">http://t.co/z0tdTS6IOQ</a> Whoa, this boss in Super Rad Raygun looks like a pretty smooth criminal...  #ScreenshotSaturday #gamedev <a href="http://t.co/ysruSwEpvE" rel="nofollow">http://t.co/ysruSwEpvE</a> Using @gamesalad for my next project! After using 3D engines for so long this is a nice change! #screenshotsaturday <a href="http://t.co/feMeIGfIBA" rel="nofollow">http://t.co/feMeIGfIBA</a> Castles for my tactics game are extruded from a hexagon tile grid.
#gamedev 
#screenshotsaturday 
#365screenshots <a href="http://t.co/1PZ63KUcSd" rel="nofollow">http://t.co/1PZ63KUcSd</a> Lethal League will blow us all away with wicked multiplayer action. <a href="http://t.co/btDK46Ig7d" rel="nofollow">http://t.co/btDK46Ig7d</a>
#ScreenshotSaturday <a href="http://t.co/bCh03gfWbg" rel="nofollow">http://t.co/bCh03gfWbg</a> Floppy! #screenshotsaturday <a href="http://t.co/19NYGhPt1l" rel="nofollow">http://t.co/19NYGhPt1l</a> StarDiver progress this week --#screenshotSaturday #indiedev #gamedev <a href="http://t.co/jC5mHWGh70" rel="nofollow">http://t.co/jC5mHWGh70</a> (Re)texturing the environment. Still trying to wrap my head around normal maps. #screenshotsaturday <a href="http://t.co/XyqctaaBYr" rel="nofollow">http://t.co/XyqctaaBYr</a> Someone ate my island :) #burntislands #screenshotsaturday #gamedev #indiedev @indiegamemag <a href="http://t.co/jTjb2lGUGw" rel="nofollow">http://t.co/jTjb2lGUGw</a> RT @DespawnGames: #screenshotsaturday #gamedev #indiedev #pixelart @indiegamemag <a href="http://t.co/fgCV4nny9j" rel="nofollow">http://t.co/fgCV4nny9j</a> #ScreenshotSaturday #GameDev Final re-factor of #SynapseSoccer going well <a href="http://t.co/DiOMC3oRtc" rel="nofollow">http://t.co/DiOMC3oRtc</a> Our newest Dev Diary is up - about our Beta test! <a href="http://t.co/3V4QeZBs1l" rel="nofollow">http://t.co/3V4QeZBs1l</a> #gamedev #indiedev #screenshotsaturday <a href="http://t.co/RjtWCgPG0G" rel="nofollow">http://t.co/RjtWCgPG0G</a> RT @robotality: New UI elements and a ton of polish has gone into Halfway over the last week. #halfwaygame #screenshotsaturday <a href="http://t.co/%E2%80%A6" rel="nofollow">http://t.co/…</a> Our secret Blog that only we get to read surpassed 500 entries. #ScreenShotSaturday -j <a href="http://t.co/4m0LfgXHzG" rel="nofollow">http://t.co/4m0LfgXHzG</a> <a href="http://t.co/e2tn9LpIf5" rel="nofollow">http://t.co/e2tn9LpIf5</a>

#screenshotsaturday #365screenshots #procrastination Have some more screenshots. #screenshotsaturday #gamedev <a href="http://t.co/6sHUbzSjAz" rel="nofollow">http://t.co/6sHUbzSjAz</a> Failed at the minijam today but my son made elephant simulator with rocket propulsion #screenshotsaturday #devDads <a href="http://t.co/4QEN9Lva3h" rel="nofollow">http://t.co/4QEN9Lva3h</a> Here's a really lazy mock-up of another colour scheme. I'm aiming for around 10. #ScreenshotSaturday <a href="http://t.co/DabhQa0Vrd" rel="nofollow">http://t.co/DabhQa0Vrd</a> Working on my first #Unity3d game. You've got to start somewhere! #ScreenshotSaturday #GameDev <a href="http://t.co/NGrMuYk3fP" rel="nofollow">http://t.co/NGrMuYk3fP</a> Watch out for the bats! #2bitCowboy #screenshotsaturday <a href="http://t.co/nAiHZqU7q2" rel="nofollow">http://t.co/nAiHZqU7q2</a> My version/clone turned out a bit easier due to how i combine, but i still lose. #screenshotsaturday <a href="http://t.co/qjrJI3YkhJ" rel="nofollow">http://t.co/qjrJI3YkhJ</a> Laboratory from #koruldia [infected area] WiP (need more vegetation)
#screenshotsaturday #gamedev 
Final render soon. <a href="http://t.co/30Mogpmjgb" rel="nofollow">http://t.co/30Mogpmjgb</a> #screenshotsaturday ain't over yet! Check out the sweet #conceptart of @kpeclet! #gamedev #slothdev <a href="http://t.co/sTHmN8osBg" rel="nofollow">http://t.co/sTHmN8osBg</a> worked on that #screenshotsaturday from a few weeks back, something is still off about this one, can't figure it out <a href="http://t.co/b8fFfF5hKR" rel="nofollow">http://t.co/b8fFfF5hKR</a> #screenshotsaturday <a href="http://t.co/ySm0kA7Iab" rel="nofollow">http://t.co/ySm0kA7Iab</a> The enemies are all 'the same colour but not'. #ScreenshotSaturday <a href="http://t.co/WPc3jJ2A6e" rel="nofollow">http://t.co/WPc3jJ2A6e</a> How did i get here?

cc @Nova_Play_ @indiegamemag
#screenshotsaturday #madewithunity #indiedev #indiegame <a href="http://t.co/8ZDWuILROX" rel="nofollow">http://t.co/8ZDWuILROX</a> And a view from the interior. #HERO #screenshotsaturday <a href="http://t.co/vYt4QEXr7m" rel="nofollow">http://t.co/vYt4QEXr7m</a> Shizen Shrine's beautiful kagura-den has been completed! #HERO #screenshotsaturday <a href="http://t.co/jr7aFcC0ZS" rel="nofollow">http://t.co/jr7aFcC0ZS</a> #screenshotsaturday #gamedev #indiedev #pixelart @indiegamemag <a href="http://t.co/fgCV4nny9j" rel="nofollow">http://t.co/fgCV4nny9j</a> A more realistic texture blend. #madeinunity #screenshotsaturday #gamedev <a href="http://t.co/M892p8TJnO" rel="nofollow">http://t.co/M892p8TJnO</a> A shot from our boss battle demo! Find out more &amp; play the demo <a href="http://t.co/9OP2Fs32QB" rel="nofollow">http://t.co/9OP2Fs32QB</a> <a href="http://t.co/CFOeUVKzBQ" rel="nofollow">http://t.co/CFOeUVKzBQ</a> #screenshotsaturday Oops, that was supposed to be animated. Let's try it again! <a href="http://t.co/XSI4NET7Oq" rel="nofollow">http://t.co/XSI4NET7Oq</a> #ScreenshotSaturday DUAL DAGGERS! #ScreenshotSaturday <a href="http://t.co/LopTClctQo" rel="nofollow">http://t.co/LopTClctQo</a> #screenshotsaturday The Deer God @asancio @mld70121 #gamedev #indiegames #NotAtPax <a href="http://t.co/lq4zWtQRau" rel="nofollow">http://t.co/lq4zWtQRau</a> Oh right, #screenshotsaturday. <a href="http://t.co/2nyvcCN26K" rel="nofollow">http://t.co/2nyvcCN26K</a> #screenshotsaturday @agarn3r <a href="http://t.co/GP8siBaGPJ" rel="nofollow">http://t.co/GP8siBaGPJ</a> Improved unit chat system.
The inevitable line is added.
#ScreenShotSaturday -j <a href="http://t.co/L7hBzs1u7x" rel="nofollow">http://t.co/L7hBzs1u7x</a> One of our Boss baddies - Fenrir! All rigged up and ready for animating now! #screenshotsaturday <a href="http://t.co/uCPQdUYuLP" rel="nofollow">http://t.co/uCPQdUYuLP</a> Hello, Blackout Fans! Here's our third #screenshotsaturday - another screenshot from our early prototype :) <a href="http://t.co/eZxyentxQh" rel="nofollow">http://t.co/eZxyentxQh</a> Last blast for this #screenshotsaturday 
Taken from <a href="http://t.co/4yfQJfWpz5" rel="nofollow">http://t.co/4yfQJfWpz5</a>
#gamedev #arcadegames #arcade <a href="http://t.co/eWufBoenkh" rel="nofollow">http://t.co/eWufBoenkh</a> CountTower.You can get it from #googleplay <a href="http://t.co/a419wmvaGu" rel="nofollow">http://t.co/a419wmvaGu</a> Still a lot to do #screenshotsaturday #ANDROIDGAMES <a href="http://t.co/uallyNC9ON" rel="nofollow">http://t.co/uallyNC9ON</a> #screenshotsaturday Exiles alien temple #gamedev #indiegames <a href="http://t.co/UqivgkwkwC" rel="nofollow">http://t.co/UqivgkwkwC</a> Some screen grabs of our different environments! Check us out at <a href="http://t.co/SYxAHtiTfu" rel="nofollow">http://t.co/SYxAHtiTfu</a> #screenshotsaturday #gamedev <a href="http://t.co/pX2MvpKB2N" rel="nofollow">http://t.co/pX2MvpKB2N</a> Pulled in the death 100ms ahead of animation length at the behest of @poemdexter  #sproggiwood #screenshotsaturday <a href="http://t.co/bpLI2lNm1F" rel="nofollow">http://t.co/bpLI2lNm1F</a> Working on the AI for my top down shooter! It's coming along very nicely. #gamedev #screenshotsaturday <a href="http://t.co/vwohLzgaPq" rel="nofollow">http://t.co/vwohLzgaPq</a> Is this this the first anti-orbit ever discovered? #0RBITALIS: out on Steam on the 16th!
#ScreenshotSaturday #gamedev <a href="http://t.co/5gYSG4QlQW" rel="nofollow">http://t.co/5gYSG4QlQW</a> Duking it out on Nerd Island. #screenshotsaturday <a href="http://t.co/FGZkN1464F" rel="nofollow">http://t.co/FGZkN1464F</a> Our current weapon selection! #screenshotsaturday #skurvy #gamedev #indiegames <a href="http://t.co/5YXPxaKbi1" rel="nofollow">http://t.co/5YXPxaKbi1</a> Fighters leading the charge! (They still can't shoot very well). #gamedev #screenshotsaturday <a href="http://t.co/OZmDE2aiQ4" rel="nofollow">http://t.co/OZmDE2aiQ4</a> First version of Barter system is working nicely.
#ScreenShotSaturday -j <a href="http://t.co/MxDbUOFIyA" rel="nofollow">http://t.co/MxDbUOFIyA</a> I'm not sure how hard it is to identify things with this style. What do you think? #screenshotsaturday  #gamedev <a href="http://t.co/j2CBkrZxND" rel="nofollow">http://t.co/j2CBkrZxND</a> More Irrelevant Elephants for #ScreenShotSaturday #BerlinMiniJam #1Gam <a href="http://t.co/k3qqSK2WRN" rel="nofollow">http://t.co/k3qqSK2WRN</a> Lots of cultural references going on here :) #screenshotsaturday #gamedev #pixelart <a href="http://t.co/MZ2PD8fc80" rel="nofollow">http://t.co/MZ2PD8fc80</a> @IainFletcher_ Color gradient was a brilliant idea. The whole game looks 99% better now #screenshotsaturday <a href="http://t.co/jfIFeGOlip" rel="nofollow">http://t.co/jfIFeGOlip</a> The trade winds sailboat power up, use it to score cargo bonuses for extra points in TileWild! #screenshotsaturday <a href="http://t.co/sKxASUiqr6" rel="nofollow">http://t.co/sKxASUiqr6</a> Our ship color selection we decided on making since everyone wanted a different color! #screenshotsaturday #gamedev <a href="http://t.co/lnz8HpWBl1" rel="nofollow">http://t.co/lnz8HpWBl1</a> A brand new crafting menu! #ScreenshotSaturday <a href="http://t.co/gvgoMZjbJB" rel="nofollow">http://t.co/gvgoMZjbJB</a> #3HGJ #screenshotsaturday Les Mis II <a href="http://t.co/mYzGNBy46e" rel="nofollow">http://t.co/mYzGNBy46e</a> @JarlanPerez @UnrealEngine 4 #screenshotsaturday #gamedev #MadeWithUE4 <a href="http://t.co/amYVmjFJQ9" rel="nofollow">http://t.co/amYVmjFJQ9</a> RT @rodrigoshin: Here we go with the tentative logo for the Ziggurat Chapter. #cataegis #retrogaming #pixelart #screenshotsaturday <a href="http://t%E2%80%A6" rel="nofollow">http://t…</a> Boxkite is live! <a href="http://t.co/ToMxbdEP4S" rel="nofollow">http://t.co/ToMxbdEP4S</a> #screenshotsaturday <a href="http://t.co/Iys3intx8J" rel="nofollow">http://t.co/Iys3intx8J</a> One last #ScreenshotSaturday before Icarush is released! This time we're teasing with the night sky ;) #GameDev <a href="http://t.co/iWkZi9SFCS" rel="nofollow">http://t.co/iWkZi9SFCS</a> Whyy.. #screenshotsaturday <a href="http://t.co/sKHgpV25Fa" rel="nofollow">http://t.co/sKHgpV25Fa</a> #screenshotsaturday Instantion at #36 #googleplay #android #indiedev <a href="http://t.co/r2SCrD6Ruu" rel="nofollow">http://t.co/r2SCrD6Ruu</a> #ScreenShotSaturday: Irrelevant Elephant IN SPACE <a href="http://t.co/fn0TPkSHum" rel="nofollow">http://t.co/fn0TPkSHum</a> Missiles in Superverse 
#gamedev #screenshotsaturday #shootemup <a href="http://t.co/t3X7SLs1Y2" rel="nofollow">http://t.co/t3X7SLs1Y2</a> Some environment test. #screenshotsaturday #GalacticRush #wp8 #gamedev #indiedev <a href="http://t.co/MOcuLMrtGy" rel="nofollow">http://t.co/MOcuLMrtGy</a> The first level of my new demo, which I will be posting online soon :D #screenshotsaturday <a href="http://t.co/eOviHDQ56t" rel="nofollow">http://t.co/eOviHDQ56t</a> Pegasus sprite, 16 colours, #screenshotsaturday #gamedev <a href="http://t.co/pADyfODuBq" rel="nofollow">http://t.co/pADyfODuBq</a> Some improvements on the main font and journal design. Optional quest description image. #screenshotsaturday #gamedev <a href="http://t.co/5CfPtu3hyn" rel="nofollow">http://t.co/5CfPtu3hyn</a> RT @hippiemanx: The not so sexy part of game dev.  #screenshotsaturday #GameDev <a href="http://t.co/TVSp3xrJHl" rel="nofollow">http://t.co/TVSp3xrJHl</a> The first image is two years ago, the second is a year ago, and the third is today #screenshotsaturday <a href="http://t.co/w6PrE1uUdH" rel="nofollow">http://t.co/w6PrE1uUdH</a> The not so sexy part of game dev.  #screenshotsaturday #GameDev <a href="http://t.co/TVSp3xrJHl" rel="nofollow">http://t.co/TVSp3xrJHl</a> Found Sandy Hand in an image search, I have no idea however, how it relates to this... #gamedev #screenshotsaturday <a href="http://t.co/nTtSiLq6av" rel="nofollow">http://t.co/nTtSiLq6av</a> 4 player competitive mode (yeah I lost because I was taking the pic :D) #screenshotSaturday #gamedev #takkatakka <a href="http://t.co/9XR1hQZGnH" rel="nofollow">http://t.co/9XR1hQZGnH</a> Fan game I'm working on for @VideoGamerCom - nearing completion! :) #screenshotsaturday <a href="http://t.co/GNYKNdK3S3" rel="nofollow">http://t.co/GNYKNdK3S3</a> #screenshotsaturday <a href="http://t.co/Da1kul8B8m" rel="nofollow">http://t.co/Da1kul8B8m</a> I promised #ShaderForge sales statistics, so, here you go!
#unity3d @UnityAssetStore @unity3d #screenshotsaturday <a href="http://t.co/8BThUVaZpv" rel="nofollow">http://t.co/8BThUVaZpv</a> #PAXEast week!  Since I must miss it, venting by hurling Drake around in #ElemensionalRift for #screenshotsaturday ;D <a href="http://t.co/aXjHolK0j7" rel="nofollow">http://t.co/aXjHolK0j7</a> #screenshotsaturday #gamedev #numberrain <a href="http://t.co/yY4MWTqRcT" rel="nofollow">http://t.co/yY4MWTqRcT</a> #screenshotsaturday I'm dead <a href="http://t.co/9p71ZQd7wr" rel="nofollow">http://t.co/9p71ZQd7wr</a> #screenshotsaturday <a href="http://t.co/Of8IzCBZR8" rel="nofollow">http://t.co/Of8IzCBZR8</a> I tried to save Brandon, but he was lost to disease :( #screenshotsaturday #gamedev #keepthemsleeping <a href="http://t.co/XHkQY0yr1M" rel="nofollow">http://t.co/XHkQY0yr1M</a> Doing a games module at uni, so #screenshotsaturday , why not? <a href="http://t.co/XNJWLHGqQi" rel="nofollow">http://t.co/XNJWLHGqQi</a> A blast in Superverse
#screenshotsaturday #gamedev <a href="http://t.co/Hu6CDdrhXX" rel="nofollow">http://t.co/Hu6CDdrhXX</a> I got my TwitterBot working. Now to implement it in my games. #ScreenshotSaturday <a href="http://t.co/lFMYxajn7G" rel="nofollow">http://t.co/lFMYxajn7G</a> RT @rcmadiax: Boss 2 tease... #superrobomouse #nintendoeshop #wiiu #screenshotsaturday <a href="http://t.co/FcewqKoTEK" rel="nofollow">http://t.co/FcewqKoTEK</a> Full screen robot boss in #GoDeeper. Some japanese influence on this one. #screenshotsaturday #mobilegames #indiegame <a href="http://t.co/NgWRBxOzET" rel="nofollow">http://t.co/NgWRBxOzET</a> @pxlzvr #screenshotsaturday <a href="http://t.co/lrwxbbdHJJ" rel="nofollow">http://t.co/lrwxbbdHJJ</a> Zombuddies main menu.  Upcoming game with @ArtByKandles and @JHII.  #screenshotsaturday <a href="http://t.co/kfDWOFFTBi" rel="nofollow">http://t.co/kfDWOFFTBi</a> Sunshafts in Unity, beautiful. @unity3d @UnityGames #APLF #gamedev #indiegame #screenshotsaturday #madewithunity <a href="http://t.co/dGd4fXwS6y" rel="nofollow">http://t.co/dGd4fXwS6y</a> Nazi robot texture done.Note for game jammers:... <a href="http://t.co/0irpgeRxOz" rel="nofollow">http://t.co/0irpgeRxOz</a> #gamedev #1gam #screenshotsaturday <a href="http://t.co/vB7BWBkOE4" rel="nofollow">http://t.co/vB7BWBkOE4</a> Almost done building Boss 2. @indiegamemag @GameDevRobot #superrobomouse #nintendoeshop #wiiu #screenshotsaturday <a href="http://t.co/wRizYIDvmm" rel="nofollow">http://t.co/wRizYIDvmm</a> Shattered Planet came out for Android this week, so it's a crazy-feeling  #screenshotsaturday <a href="https://t.co/GbmuVobGHw" rel="nofollow">https://t.co/GbmuVobGHw</a> <a href="http://t.co/kWhoK2ha5A" rel="nofollow">http://t.co/kWhoK2ha5A</a> Playing around with VS-screens for @Stikbold! Incoming animated .gif! <a href="http://t.co/ATVvxj1pYR" rel="nofollow">http://t.co/ATVvxj1pYR</a> #ScreenshotSaturday #MadeWithUnity #gamedev "They're heading for the medical frigate!" A final shot(!) of the day's experiment! :D #gamedev #screenshotsaturday <a href="http://t.co/UjBFPr83i9" rel="nofollow">http://t.co/UjBFPr83i9</a> Not much progress, bug fixing and balancing... #screenshotsaturday : Lava <a href="http://t.co/FQhkJ4prmy" rel="nofollow">http://t.co/FQhkJ4prmy</a> Not much progress, bug fixing and balancing... #screenshotsaturday : Swamp <a href="http://t.co/Z8AExyGeNz" rel="nofollow">http://t.co/Z8AExyGeNz</a> Playing around with what I can do with this ice art style. Building an Ice castle #screenshotsaturday #gamedev <a href="http://t.co/4P78RyPykH" rel="nofollow">http://t.co/4P78RyPykH</a> holy crap I've got nothing to show for #ScreenshotSaturday !  Oh wait, maybe there's this...  <a href="http://t.co/rC5KqGBtEU" rel="nofollow">http://t.co/rC5KqGBtEU</a>   (thx @Pkeod !) Try to break my new game -- It's perfect! :P <a href="http://t.co/T9UZHeyWCM" rel="nofollow">http://t.co/T9UZHeyWCM</a> #screenshotsaturday #gamedev #indiedev <a href="http://t.co/BvthH794Ez" rel="nofollow">http://t.co/BvthH794Ez</a> Femme XMSuit texture file. Note several layers and folders in browser #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/FUDClc7kow" rel="nofollow">http://t.co/FUDClc7kow</a> Think I've figured out my Arabic text problem... woo negative space! #gamedev #screenshotsaturday @playinrealtime <a href="http://t.co/axr0xomzIC" rel="nofollow">http://t.co/axr0xomzIC</a> #ScreenshotSaturday #GameDev #SynapseSoccer <a href="http://t.co/YFdccHcZWy" rel="nofollow">http://t.co/YFdccHcZWy</a> New wave of bad guys is coming. Hard turret's life in #TileRider. #screenshotsaturday <a href="http://t.co/zFSBSyKuLE" rel="nofollow">http://t.co/zFSBSyKuLE</a> Allez, Indius se met aux joies du #screenshotsaturday ! Ici avec un bout de la #IndiusV2 (wip). Vous en dîtes quoi ? <a href="http://t.co/bOXFk5HZ3n" rel="nofollow">http://t.co/bOXFk5HZ3n</a> #screenshotsaturday @indiegamemag #retrogaming #retrogamers #GamersUnite #retro #oldskool  #gamedev #indiegame <a href="http://t.co/PWn4L7Yv0B" rel="nofollow">http://t.co/PWn4L7Yv0B</a> New enemies #wingsofvi #screenshotsaturday <a href="http://t.co/zZjarC8BPf" rel="nofollow">http://t.co/zZjarC8BPf</a> VERY awesome "dirty lens" texture effect in @UnrealEngine Looks great! #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/kE8pMZTxBU" rel="nofollow">http://t.co/kE8pMZTxBU</a> Not your average #screenshotsaturday @IndieCade. One Falls for Each Of Us. These are the Cherokee. <a href="http://t.co/sxyZ6J0zgw" rel="nofollow">http://t.co/sxyZ6J0zgw</a> On holiday; putting together updated stand-alone version of Hero Extant World Generator #screenshotsaturday #gamedev <a href="http://t.co/a58Uu2dtBb" rel="nofollow">http://t.co/a58Uu2dtBb</a> Boss 2 tease... #superrobomouse #nintendoeshop #wiiu #screenshotsaturday <a href="http://t.co/FcewqKoTEK" rel="nofollow">http://t.co/FcewqKoTEK</a> Here is my newest #pixelart #mockup for #screenshotsaturday but there is still much to do. <a href="http://t.co/E2bPs4WsrQ" rel="nofollow">http://t.co/E2bPs4WsrQ</a> Making a proper Hero! Be gone placeholders! #screenshotsaturday #indiegame #gamedev @indiegamemag @IG_Enthusiast <a href="http://t.co/MG3QiH9YkR" rel="nofollow">http://t.co/MG3QiH9YkR</a> LOST ORBIT's mining facility! Vote for us on Greenlight! <a href="http://t.co/wW2JPEIeHL" rel="nofollow">http://t.co/wW2JPEIeHL</a> #screenshotsaturday #gamedev <a href="http://t.co/cccmIu7Yz6" rel="nofollow">http://t.co/cccmIu7Yz6</a> Adding new bumper mechanics <a href="http://t.co/AZhYlNYoy8" rel="nofollow">http://t.co/AZhYlNYoy8</a> #UltraBeat #screenshotsaturday #gamedev @indiegamemag <a href="http://t.co/12XDVaN90g" rel="nofollow">http://t.co/12XDVaN90g</a> New record! #screenshotsaturday #gamedev #1GAM <a href="http://t.co/1YjY2Ngi9e" rel="nofollow">http://t.co/1YjY2Ngi9e</a> Finished boss fight with the mysterious Soulari, a shadowy figure that uses magic to attack. #screenshotsaturday <a href="http://t.co/iJSeXHZuHL" rel="nofollow">http://t.co/iJSeXHZuHL</a> Retopologized and re-mapped Femme XMSuit for #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/NEoh5LGapx" rel="nofollow">http://t.co/NEoh5LGapx</a> Getting closer to finishing the randomly generated islands for my next project! #gamedev #screenshotsaturday <a href="http://t.co/hERiXJbkul" rel="nofollow">http://t.co/hERiXJbkul</a> Simplified the Training Sequence in our Wizard Academy game. #gamedev #screenshotsaturday <a href="http://t.co/VU7tRy9uSU" rel="nofollow">http://t.co/VU7tRy9uSU</a> <a href="http://t.co/zNRGx8FVWj" rel="nofollow">http://t.co/zNRGx8FVWj</a> Ok, maybe sometimes you have to go backwards to go forwards #desertdash #gamedev #screenshotsaturday @playinrealtime <a href="http://t.co/u4hdWZKyPi" rel="nofollow">http://t.co/u4hdWZKyPi</a> Dungeon Keeper in a roguelike fashion: <a href="http://t.co/tw9yD1VQQF" rel="nofollow">http://t.co/tw9yD1VQQF</a> #screenshotsaturday #linuxgames <a href="http://t.co/qnMdp58548" rel="nofollow">http://t.co/qnMdp58548</a> Another shot from our game. @unity3d @UnityGames #APLF #gamedev #indiegame #screenshotsaturday <a href="http://t.co/u1E5DL0XwR" rel="nofollow">http://t.co/u1E5DL0XwR</a> #screenshotsaturday  Placeholder front end for Spectrum with @akilladakeith <a href="http://t.co/L4jCNCk1Ji" rel="nofollow">http://t.co/L4jCNCk1Ji</a> Love real-time lighting power of @UnrealEngine #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/fc9rQMHZlT" rel="nofollow">http://t.co/fc9rQMHZlT</a> And a proper HUD implementation.
#screenshotsaturday #shmup <a href="http://t.co/XbsNTp3tiO" rel="nofollow">http://t.co/XbsNTp3tiO</a> Feel like a big boy. Built from source #gamedev #screenshotsaturday <a href="http://t.co/R62THwTBiW" rel="nofollow">http://t.co/R62THwTBiW</a> A great star once struck the Earth... Auster and Quilth are the last surviving remnants. #screenshotsaturday #gamedev <a href="http://t.co/vuUL3G8HwS" rel="nofollow">http://t.co/vuUL3G8HwS</a> #screenshotsaturday "Ruins and Fog" - Project Night <a href="http://t.co/Yw2ICRNE80" rel="nofollow">http://t.co/Yw2ICRNE80</a> <a href="http://t.co/EvuIIFkzeL" rel="nofollow">http://t.co/EvuIIFkzeL</a> A new little story based game I just started. #screenshotsaturday <a href="http://t.co/oghl861Rz8" rel="nofollow">http://t.co/oghl861Rz8</a> Some new assets being added to one of the ship interiors #screenshotsaturday #gamedev <a href="http://t.co/e6LoVeHFj5" rel="nofollow">http://t.co/e6LoVeHFj5</a> Dead Rover and new Femme XMSuit in-situ! #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/72QfSHRtc1" rel="nofollow">http://t.co/72QfSHRtc1</a> Working on level design and sprites today. #screenshotsaturday #LeilanisIsland <a href="http://t.co/2eKj6i4H8b" rel="nofollow">http://t.co/2eKj6i4H8b</a> RT @war617: New interface design for my coming soon SHMUP! #gamedev #screenshotsaturday #indiedev @indiegamemag <a href="http://t.co/aR7Ncdwr1K" rel="nofollow">http://t.co/aR7Ncdwr1K</a> Traversing infinite arrays of mazes for treasure can be fun! #screenshotsaturday <a href="http://t.co/UeoIxDP7MX" rel="nofollow">http://t.co/UeoIxDP7MX</a> Realistic Meditation Simulation #screenshotsaturday #gamedev <a href="http://t.co/TlDu2vAEIf" rel="nofollow">http://t.co/TlDu2vAEIf</a> The map and mission select screens! #screenshotsaturday #shmup #brokenpearl <a href="http://t.co/kuDGgwoRM7" rel="nofollow">http://t.co/kuDGgwoRM7</a> WIP new title screen for Office Management 101 #screenshotsaturday #gamedev #pixelart #indiedev <a href="http://t.co/e2oG1NLMKu" rel="nofollow">http://t.co/e2oG1NLMKu</a> New interface design for my coming soon SHMUP! #gamedev #screenshotsaturday #indiedev @indiegamemag <a href="http://t.co/aR7Ncdwr1K" rel="nofollow">http://t.co/aR7Ncdwr1K</a> Testing Zygote's screen capture on game save. Images for use in load-menus. #screenshotsaturday RT @CFantarella <a href="http://t.co/bg0QOyp5K4" rel="nofollow">http://t.co/bg0QOyp5K4</a> We who are about to die salute you! @indiegamemag #screenshotsaturday #gamedev #unitygame #indiegame <a href="http://t.co/zfEIa9Q2Iz" rel="nofollow">http://t.co/zfEIa9Q2Iz</a> Our next game is going to be fun :) #pixelart #pixelartist #gamedev #indiegames #screenshotsaturday by @appnormals <a href="http://t.co/jbmJHYO5in" rel="nofollow">http://t.co/jbmJHYO5in</a> Same Dead Rover. LightMaps and Normals were off, so had to re-do. #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/DiyX8AKQjK" rel="nofollow">http://t.co/DiyX8AKQjK</a> My game approaching the finishing. #raccoonrapids #screenshotsaturday <a href="http://t.co/TZGcCjjtyK" rel="nofollow">http://t.co/TZGcCjjtyK</a> Grab your favourite beverage &amp; spend this #screenshotsaturday partying in an animal eye #UiUi 
<a href="http://t.co/69SnjdtSsr" rel="nofollow">http://t.co/69SnjdtSsr</a> <a href="http://t.co/hzRIsnktnr" rel="nofollow">http://t.co/hzRIsnktnr</a> #screenshotsaturday
Background WIP! #gamedev #steamage #render <a href="http://t.co/6eRjjXYqyu" rel="nofollow">http://t.co/6eRjjXYqyu</a> Game area sample from Rune Lords: <a href="http://t.co/hNpBbIcze1" rel="nofollow">http://t.co/hNpBbIcze1</a> #screenshotsaturday #gamedev #pixelart #runelords <a href="http://t.co/hpBvv38WDQ" rel="nofollow">http://t.co/hpBvv38WDQ</a> 2nd screenshot from my cyberpunk shooter game #screenshotsaturday #gamedev #1gam <a href="http://t.co/j2KvzX4mOl" rel="nofollow">http://t.co/j2KvzX4mOl</a> Main menu of my current project. Background is temporary until I make an actual image. #ScreenshotSaturday #Unity3D <a href="http://t.co/d3atI6LZmp" rel="nofollow">http://t.co/d3atI6LZmp</a> Retopologized and Repainted the Dead Rover from Unity to @UnrealEngine #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/GglEFGx8Xj" rel="nofollow">http://t.co/GglEFGx8Xj</a> SUPER SUGAR MYSTERY JAIL available now! <a href="http://t.co/HqUpazuqfO" rel="nofollow">http://t.co/HqUpazuqfO</a> #screenshotsaturday <a href="http://t.co/cqUnFwJ0zJ" rel="nofollow">http://t.co/cqUnFwJ0zJ</a> #screenshotsaturday <a href="http://t.co/WPHSSmtLHh" rel="nofollow">http://t.co/WPHSSmtLHh</a> "An old NeXT machine rotting in a basement at CERN." #zeroday #screenshotsaturday <a href="http://t.co/Bi6n58vEZy" rel="nofollow">http://t.co/Bi6n58vEZy</a> Last one! In-game screenshot of our WIP crystal model, during nighttime! #screenshotsaturday #gamedev #indiedev <a href="http://t.co/Fna0nHikSV" rel="nofollow">http://t.co/Fna0nHikSV</a> Reposting for #screenshotsaturday! Territory borders on a 3D hex map for my currently untitled turn-based game. <a href="http://t.co/RhSUOGDHcU" rel="nofollow">http://t.co/RhSUOGDHcU</a> Game area sample from Rune Lords: <a href="http://t.co/8RQpdWRKRY" rel="nofollow">http://t.co/8RQpdWRKRY</a> #screenshotsaturday #gamedev #pixelart #runelords <a href="http://t.co/EuDAkXEclb" rel="nofollow">http://t.co/EuDAkXEclb</a> I just scored a 6169 on Zilch!  See if you can beat me: <a href="http://t.co/CtGpcE8gHb" rel="nofollow">http://t.co/CtGpcE8gHb</a> #screenshotsaturday #gamedev #indiedev <a href="http://t.co/zVQyx2wzWz" rel="nofollow">http://t.co/zVQyx2wzWz</a> Testing animations and materials for First-Person in @UnrealEngine #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/FheehJVcZu" rel="nofollow">http://t.co/FheehJVcZu</a> Here's an update on my procedural terrain generator &amp; terrain shader texture blending. #screenshotsaturday #gamedev <a href="http://t.co/AbGKVEB2Vj" rel="nofollow">http://t.co/AbGKVEB2Vj</a> I've decided to wax poetic in my #LBP2 level. This could get...interesting. #screenshotsaturday <a href="http://t.co/q3UoRvbEyJ" rel="nofollow">http://t.co/q3UoRvbEyJ</a> I've just started a new project. #screenshotsaturday #gamedev <a href="http://t.co/46WiQ5gxiQ" rel="nofollow">http://t.co/46WiQ5gxiQ</a> I'm sorry Newton: #0RBITALIS features anti-gravity...
(coming on Steam on the 16th!!!)
#ScreenshotSaturday #GameDev <a href="http://t.co/2htIzf0FG2" rel="nofollow">http://t.co/2htIzf0FG2</a> Photo of my screen right now. About to play Domini in @DeadbreedGame #screenshotsaturday <a href="http://t.co/Cb1Rgro763" rel="nofollow">http://t.co/Cb1Rgro763</a> Mid-Idle animation showing finger movement and shield generator @UnrealEngine #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/v1LB2VMOzf" rel="nofollow">http://t.co/v1LB2VMOzf</a> Working on the basement level for @VisionaryGames' horror game
#screenshotsaturday #gamedev #indiedev #madewithunity <a href="http://t.co/KQst65FyD0" rel="nofollow">http://t.co/KQst65FyD0</a> A preview of our first character for WIP game "BFF or Die". More info: <a href="http://t.co/GjqlRMPC3p" rel="nofollow">http://t.co/GjqlRMPC3p</a> #screenshotsaturday <a href="http://t.co/X2yY6CMTZG" rel="nofollow">http://t.co/X2yY6CMTZG</a> The new levels for LETHAL LEAGUE <a href="http://t.co/1OlcwpnwtO" rel="nofollow">http://t.co/1OlcwpnwtO</a> are master dope!  #ScreenshotSaturday #GameDev <a href="http://t.co/9tg65OTFUt" rel="nofollow">http://t.co/9tg65OTFUt</a> Some new art for Depths of Bizkardia! A random dungeon crawler... for my business card!
#screenshotsaturday <a href="http://t.co/g3zjD5IRVh" rel="nofollow">http://t.co/g3zjD5IRVh</a> Looking up, at the moonlit horizon... of a giant space battle, currently in progress.
#screenshotsaturday #indiedev <a href="http://t.co/5jI7V0e9A3" rel="nofollow">http://t.co/5jI7V0e9A3</a> #UntoldUniverse private alpha day one #screenshotsaturday <a href="http://t.co/egZBUGPQkL" rel="nofollow">http://t.co/egZBUGPQkL</a> Paint My Pootato #screenshotsaturday <a href="http://t.co/mZmPrK3VOT" rel="nofollow">http://t.co/mZmPrK3VOT</a> Idle animations look GREAT in real-time! @UnrealEngine #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/4GuaVb7bu4" rel="nofollow">http://t.co/4GuaVb7bu4</a> Title screen of my first ever (very simple!) game made with @MonoGameTeam
#gamedev #ScreenShotSaturday #indiegames <a href="http://t.co/zhDEEbN1Uw" rel="nofollow">http://t.co/zhDEEbN1Uw</a> Simple underground level with cool lighting! #screenshotsaturday #gamedev #indiegame @indiegamemag <a href="http://t.co/jUYMYUGHSK" rel="nofollow">http://t.co/jUYMYUGHSK</a> Deep Water temple, west area #puzzlewarriors #gamedev #indiegame #screenshotsaturday <a href="http://t.co/mYmgtHIpnh" rel="nofollow">http://t.co/mYmgtHIpnh</a> Who beats me? #gamedev #indiegame #screenshotsaturday #android #unity3d Soon: 22-04-2014 <a href="http://t.co/R8VKQg6tsx" rel="nofollow">http://t.co/R8VKQg6tsx</a> The overrun military base #screenshotsaturday <a href="http://t.co/WzSQENFipf" rel="nofollow">http://t.co/WzSQENFipf</a> <a href="http://t.co/5MeBCTRG7E" rel="nofollow">http://t.co/5MeBCTRG7E</a> Deep Water temple, entrance hall #puzzlewarriors #gamedev #indiegame #screenshotsaturday <a href="http://t.co/ELY2sisjOL" rel="nofollow">http://t.co/ELY2sisjOL</a> Pygmil village's Ancient Tree, imbued with healing powers #puzzlewarriors #gamedev #indiegame #screenshotsaturday <a href="http://t.co/4KjiKiPosf" rel="nofollow">http://t.co/4KjiKiPosf</a> Chasing squirrels in July Ends #screenshotsaturday <a href="http://t.co/khhY4BDZB1" rel="nofollow">http://t.co/khhY4BDZB1</a> Castlerock Tunnels, leading to the castle #puzzlewarriors #gamedev #indiegame #screenshotsaturday <a href="http://t.co/mNbRU2HC8W" rel="nofollow">http://t.co/mNbRU2HC8W</a> What do you think of our upcoming game Lightfall?

#screenshotsaturday #indiedev
#gamedev <a href="http://t.co/SfmCaKnu1H" rel="nofollow">http://t.co/SfmCaKnu1H</a> One arm mid-sprint animation in @blender3d #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/Ct10oGPMiJ" rel="nofollow">http://t.co/Ct10oGPMiJ</a> Pause screen being developed now... Quick looks for stats/consumables and currency #gamedev #screenshotsaturday <a href="http://t.co/sI0vrQQ1cp" rel="nofollow">http://t.co/sI0vrQQ1cp</a> gif: <a href="http://t.co/w8G9noRb2b" rel="nofollow">http://t.co/w8G9noRb2b</a> Rex Rocket is at the Indie MEGABOOTH for PAX East! #screenshotsaturday #gamedev <a href="http://t.co/ZTy0iAXTY0" rel="nofollow">http://t.co/ZTy0iAXTY0</a> #invasionoftheveggies for #screenshotsaturday. #IndieGame <a href="http://t.co/5Fuq30gExx" rel="nofollow">http://t.co/5Fuq30gExx</a> Stop the XOID! Multiplayer co-op is almost ready! #XBLIG #gamedev #screenshotsaturday #indiegamedev <a href="http://t.co/IL7fe3szQ7" rel="nofollow">http://t.co/IL7fe3szQ7</a> #gamedev all day on Final Contact #screenshotsaturday <a href="http://t.co/gKRdbv0QSe" rel="nofollow">http://t.co/gKRdbv0QSe</a> In Toto Temple Deluxe, there are medals you DON'T want to get. @IndieCade #screenshotsaturday <a href="https://t.co/Mps2shunY3" rel="nofollow">https://t.co/Mps2shunY3</a> <a href="http://t.co/uB6JEsikcN" rel="nofollow">http://t.co/uB6JEsikcN</a> There seems to be some smoke in your house.. @unity3d @UnityGames #APLF #gamedev #indiegame #screenshotsaturday <a href="http://t.co/OonPuVeUL3" rel="nofollow">http://t.co/OonPuVeUL3</a> It's only 1% in the making, but since it's #screenshotsaturday, here's one from a game of mine I sometimes tinker on. <a href="http://t.co/AcSVkxODsp" rel="nofollow">http://t.co/AcSVkxODsp</a> The "Line Battle" scenario from the upcoming #Battlebrothers combat demo! whats your first move? #screenshotsaturday <a href="http://t.co/8MBOHlawGE" rel="nofollow">http://t.co/8MBOHlawGE</a> A screenshot from our favourite, RUNBOW! #screenshotsaturday
Vote for us on Steam Greenlight!
<a href="http://t.co/KIrYMBC7Ke" rel="nofollow">http://t.co/KIrYMBC7Ke</a> <a href="http://t.co/yNuscZBzBe" rel="nofollow">http://t.co/yNuscZBzBe</a> #screenshotsaturday, Gunkatana Chronicles Vol. 1, The Clone from Miami. <a href="http://t.co/KAY8ldZbSD" rel="nofollow">http://t.co/KAY8ldZbSD</a> assets! #madewithunity <a href="http://t.co/aOfd0LfnIf" rel="nofollow">http://t.co/aOfd0LfnIf</a> Can you defeat the evil sorcerer King Blazer in Land of Enki? Release date coming soon! #screenshotsaturday #gamedev <a href="http://t.co/3UGgbJm7JN" rel="nofollow">http://t.co/3UGgbJm7JN</a> #screenshotsaturday shadow protocol then and now <a href="http://t.co/R88KsyVZKd" rel="nofollow">http://t.co/R88KsyVZKd</a> 1 of several Idle animations being done in @blender3d #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/4b8TfVjObP" rel="nofollow">http://t.co/4b8TfVjObP</a> #screenshotsaturday #gamedev #ar #indiedev <a href="http://t.co/WFPsornr3I" rel="nofollow">http://t.co/WFPsornr3I</a> Moarrrr pics... #screenshotsaturday #gamedev #ar #indiedev <a href="http://t.co/JBE90vMVBo" rel="nofollow">http://t.co/JBE90vMVBo</a> A #screenshotsaturday from the summer time in Flem. It's playable on #PaxEast this weekend. Drop by @henchmangoon <a href="http://t.co/XE9xYR0hJz" rel="nofollow">http://t.co/XE9xYR0hJz</a> Our game so far! Together with @Angry_B8 #1gam #indiedev #gamedev #screenshotsaturday #SpaceApps <a href="http://t.co/f0jqy6BrhZ" rel="nofollow">http://t.co/f0jqy6BrhZ</a> The beta came out this week! Looking for lots of feedback from y'all. <a href="http://t.co/Sj2Y7hI5Kt" rel="nofollow">http://t.co/Sj2Y7hI5Kt</a> #screenshotsaturday <a href="http://t.co/m1OrjM6zgM" rel="nofollow">http://t.co/m1OrjM6zgM</a> So I actually had free time to start building stuff for my lvl! 0-0 @DatWeirdGirl @JarlanPerez #screenshotsaturday <a href="http://t.co/vTkqGtWLHz" rel="nofollow">http://t.co/vTkqGtWLHz</a> Sorting out some #HTML5 rotation and z-index animation issues this morning. /cc @alexbezuska #screenshotsaturday <a href="http://t.co/GWcEEo0t13" rel="nofollow">http://t.co/GWcEEo0t13</a> Here's a #ScreenshotSaturday from one of our unreleased mobile games. <a href="http://t.co/jVLKfoe0ut" rel="nofollow">http://t.co/jVLKfoe0ut</a> I'm just going to leave this here. #traffixels #screenshotsaturday <a href="http://t.co/rOpaoDJ0ML" rel="nofollow">http://t.co/rOpaoDJ0ML</a> <a href="http://t.co/VKu2KcFmZJ" rel="nofollow">http://t.co/VKu2KcFmZJ</a>  Moisture flow lines.  #screenshotsaturday  #indiedev #gamedev Here we go with the tentative logo for the Ziggurat Chapter. #cataegis #retrogaming #pixelart #screenshotsaturday <a href="http://t.co/0rt7SwWQ0A" rel="nofollow">http://t.co/0rt7SwWQ0A</a> @NickJVaccaro coded moving targets with changing words and damage with each hit #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/ktDKF2EQnE" rel="nofollow">http://t.co/ktDKF2EQnE</a> #screenshotsaturday #gamedev Cally's Caves 2!!! <a href="http://t.co/jZFkCoUaQB" rel="nofollow">http://t.co/jZFkCoUaQB</a> #ScreenshotSaturday of something we're concepting. It involves a lot of circles. And Pi. No pie though. Yet. #gamedev <a href="http://t.co/10hPpiWhbT" rel="nofollow">http://t.co/10hPpiWhbT</a> Repainted the enemies as some kind of bat monster #screenshotsaturday #gamedev <a href="http://t.co/AkwVjQUcDE" rel="nofollow">http://t.co/AkwVjQUcDE</a> Interesting discovery today... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/kMyj00rW3x" rel="nofollow">http://t.co/kMyj00rW3x</a> RT @TerryMWelsh: Fixing more levels for widescreen mode. #screenshotsaturday #gamedev <a href="http://t.co/1gsv1sIbRI" rel="nofollow">http://t.co/1gsv1sIbRI</a> .. and Mr. Penguin said: "If one walrus ain't enough!" #screenshotsaturday #gamedev <a href="http://t.co/GvIul5UZfi" rel="nofollow">http://t.co/GvIul5UZfi</a> Looks like someone need to get out of my ipad 😂😂 @adamlambert #adamlambert #ipad #screenshotsaturday <a href="http://t.co/7hmQwM4d3B" rel="nofollow">http://t.co/7hmQwM4d3B</a> A conscionable day's work on puzzlescript. #screenshotsaturday <a href="http://t.co/Yxbsbhn8yp" rel="nofollow">http://t.co/Yxbsbhn8yp</a> Fixing more levels for widescreen mode. #screenshotsaturday #gamedev <a href="http://t.co/1gsv1sIbRI" rel="nofollow">http://t.co/1gsv1sIbRI</a> An ambiance shot. Keep in mind there are no scene props yet. #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/gFf15FNxNO" rel="nofollow">http://t.co/gFf15FNxNO</a> #screenshotsaturday Upload menu building up. No registeration or any kind of login required. Just upload! #gamedev <a href="http://t.co/Eq2vqHy303" rel="nofollow">http://t.co/Eq2vqHy303</a> Designing a new sprite (BadFox-facing-right) for our #Kurkur project
#pixelart #gamedev #screenshotsaturday <a href="http://t.co/O662aqMhmJ" rel="nofollow">http://t.co/O662aqMhmJ</a> Solar flames are bad. But they look so good. #ScreenshotSaturday
#0RBITALIS is coming on Steam on the 16th! #gamedev <a href="http://t.co/7w7JmaPYvz" rel="nofollow">http://t.co/7w7JmaPYvz</a> #screenshotsaturday Double trouble heading Gavin's way #GavinsQuest #indiedev #indiegame <a href="http://t.co/7yZlc4cADJ" rel="nofollow">http://t.co/7yZlc4cADJ</a> Simple underground level with some cool lighting! #screenshotsaturday #gamedev #indiegame @indiegamemag <a href="http://t.co/Sxmv9NkcO1" rel="nofollow">http://t.co/Sxmv9NkcO1</a> Nucleotide dev diary #20, see it in action on <a href="http://t.co/E5adrKQaqk" rel="nofollow">http://t.co/E5adrKQaqk</a> and sub if you like it :) #screenshotsaturday <a href="http://t.co/nMGOFWrvr0" rel="nofollow">http://t.co/nMGOFWrvr0</a> Glorious new ground texture! Messing around with emissive colors #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/jyUehqQyOo" rel="nofollow">http://t.co/jyUehqQyOo</a> Screenshot of the WIP crystal ingame during daytime! #screenshotsaturday #gamedev #indiedev <a href="http://t.co/PHdFWyX80z" rel="nofollow">http://t.co/PHdFWyX80z</a> #screenshotsaturday The Greenlight Progress for @redirectiongame! Help push it to the top 100: <a href="http://t.co/DcAlE9Mr7T" rel="nofollow">http://t.co/DcAlE9Mr7T</a> <a href="http://t.co/h9aYdkHFwh" rel="nofollow">http://t.co/h9aYdkHFwh</a> Been testing UnityPro features, came up with this shader for lighting :) #madewithunity #screenshotsaturday <a href="http://t.co/pHVVeUtQdL" rel="nofollow">http://t.co/pHVVeUtQdL</a> #screenshotsaturday
Lots of Coder Art here but it's only the 3rd day of work <a href="http://t.co/lK8wPsWNwo" rel="nofollow">http://t.co/lK8wPsWNwo</a> Testing our Dev-Build! It's ALIVE :) #Woolfe #gamedev A quick snap for #ScreenshotSaturday Hope you like it! :) <a href="http://t.co/e4CfIRhiYm" rel="nofollow">http://t.co/e4CfIRhiYm</a> Pick up stuff, throw stuff at enemies and repeat in my first person thrower #screenshotsaturday #indiedev <a href="http://t.co/46YP5cS4YO" rel="nofollow">http://t.co/46YP5cS4YO</a> RT @phannDOTde: #screenshotsaturday A shot  from the latest Boss I implemented in Cyberpunk 3776 <a href="http://t.co/b3dJpzBU06" rel="nofollow">http://t.co/b3dJpzBU06</a> <a href="http://t.co/Fmz9V7f%E2%80%A6" rel="nofollow">http://t.co/Fmz9V7f…</a> Green/Red Pistol texture to match XMSuit selection #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/8smROUNSTN" rel="nofollow">http://t.co/8smROUNSTN</a> #screenshotsaturday of #RechargeGame #iOS game developed with @UnrealEngine  for @indiegamemag - #gamedev #IndieGame <a href="http://t.co/wJcTXgX3PU" rel="nofollow">http://t.co/wJcTXgX3PU</a> #screenshotsaturday @indiegamemag working on instructions and gathering some initial feedback! <a href="http://t.co/1hNLU82JUS" rel="nofollow">http://t.co/1hNLU82JUS</a> One more #iONBond #ScreenshotSaturday. It just got a new lick of paint, you see :) <a href="http://t.co/YzlebZsQzA" rel="nofollow">http://t.co/YzlebZsQzA</a> Explore this creepy crypt! #screenshotsaturday <a href="http://t.co/U1gmqJbK5A" rel="nofollow">http://t.co/U1gmqJbK5A</a> Check out a screenshot from one of our upcoming titles GUNWOLF! #screenshotsaturday <a href="http://t.co/RVW6XeeicR" rel="nofollow">http://t.co/RVW6XeeicR</a> Mid-level checkpoint #nuclearteddy #screenshotsaturday <a href="http://t.co/f6pcFAkcoz" rel="nofollow">http://t.co/f6pcFAkcoz</a> Staring at some butterflies while a machine throws 10tons logs at her #isSheCoolOrWhat #gamedev #screenshotsaturday <a href="http://t.co/rVCjNAlbEQ" rel="nofollow">http://t.co/rVCjNAlbEQ</a> Purple/Yellow pistol texture to match #Xeno #ScreenshotSaturday #GameDev <a href="http://t.co/zYdWCpo0aH" rel="nofollow">http://t.co/zYdWCpo0aH</a> Finding Dark Energy in Nuclear Teddy. #screenshotsaturday <a href="http://t.co/omVhHwzi2R" rel="nofollow">http://t.co/omVhHwzi2R</a> #screenshotsaturday of my cemetery level for @indiegamemag made with @UnrealEngine - #FPS #gamedev #IndieGame <a href="http://t.co/kdvPpIzLeM" rel="nofollow">http://t.co/kdvPpIzLeM</a> In Brickety Split, even the clouds are made of bricks! #overdoingIt #screenshotsaturday #1GAM <a href="http://t.co/4xv8IZz3fc" rel="nofollow">http://t.co/4xv8IZz3fc</a> Sky's on fire for #ScreenshotSaturday! Feedback appreciated :) Full gallery at <a href="http://t.co/JLx08aduWY" rel="nofollow">http://t.co/JLx08aduWY</a> #gamedev <a href="http://t.co/T01xdTnX95" rel="nofollow">http://t.co/T01xdTnX95</a> #screenshotsaturday The #wizards can use their #magic skills in the final mode - Massacre Mode. #gamedev #startup <a href="http://t.co/FaylYPHS7u" rel="nofollow">http://t.co/FaylYPHS7u</a> New leaderboard for Spire Squire, compete against each other's platform!
#screenshotsaturday #gamedev #spiresquire <a href="http://t.co/pY3CMUHs7Q" rel="nofollow">http://t.co/pY3CMUHs7Q</a> Shot of GIMP work for the Pistol texture. Lotta work went into these. #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/VeO6VhAN1Z" rel="nofollow">http://t.co/VeO6VhAN1Z</a> Think I should give a sneak peak of our upcoming GUI skin package. #AssetStore  #screenshotsaturday #gamedev <a href="http://t.co/gGhMUMNQdb" rel="nofollow">http://t.co/gGhMUMNQdb</a> This is our final title screen. #GameDev #ScreenshotSaturday <a href="http://t.co/llsblrEXHW" rel="nofollow">http://t.co/llsblrEXHW</a> Yes, nebulae make everything so much better! *_* #0RBITALIS #gamedev #ScreenshotSaturday <a href="http://t.co/msW6nXBMFV" rel="nofollow">http://t.co/msW6nXBMFV</a> New fighter model in action <a href="http://t.co/Gac8lxrZax" rel="nofollow">http://t.co/Gac8lxrZax</a> #gamedev #screenshotsaturday We fired up a new Pistol texture! Weapons will match chosen XMSuit texture colors! #GameDev #ScreenshotSaturday #Xeno <a href="http://t.co/d93WXP7AxR" rel="nofollow">http://t.co/d93WXP7AxR</a> #screenshotsaturday Raccoon Lagoon running on the Note 2.  Download free at:
<a href="https://t.co/TGS8mJ6N01" rel="nofollow">https://t.co/TGS8mJ6N01</a> <a href="http://t.co/hptdVLpPFP" rel="nofollow">http://t.co/hptdVLpPFP</a> Bouncing Dude is going to be available on the app store and google play next week! #ScreenshotSaturday #GameDev <a href="http://t.co/hM6ZJUsNhf" rel="nofollow">http://t.co/hM6ZJUsNhf</a> Could not get a .gif to work :(Saddens me.  Our robot janitor thingy!  #screenshotsaturday  #gamedev @BlazinBedroomSq <a href="http://t.co/n2Qw8foFIv" rel="nofollow">http://t.co/n2Qw8foFIv</a> Our trainee-made minigame is out on google play! #screenshotsaturday #gamedev #learning <a href="http://t.co/7zJkN2XXmI" rel="nofollow">http://t.co/7zJkN2XXmI</a> #screenshotsaturday @indiegamemag Maddening Relapse... Running on a mobile phone! <a href="http://t.co/tK7qcxPAG8" rel="nofollow">http://t.co/tK7qcxPAG8</a> Approaching Infinity this week pt.1: Added lakes and rivers to planets
#screenshotsaturday 
Didn't think of it before <a href="http://t.co/8fJCCxSd3V" rel="nofollow">http://t.co/8fJCCxSd3V</a> Working on adding a couple new environments to Tales of the Adventuring Company for #screenshotsaturday  #pixelart <a href="http://t.co/gZXjnfiZHh" rel="nofollow">http://t.co/gZXjnfiZHh</a> A new type of zone.It's a "core",an extra dimension our hero wanders into #igm #screenshotsaturday  #gamedev #unity3d <a href="http://t.co/IToJOq1Bd0" rel="nofollow">http://t.co/IToJOq1Bd0</a> Hero Generations #screenshotsaturday: Town Fortress with 3 mates. Now on #kickstarter #pax <a href="http://t.co/dCqDL35FRI" rel="nofollow">http://t.co/dCqDL35FRI</a> Bash 'em into the black holes. #gamedev #screenshotsaturday #bashing #space <a href="http://t.co/Tm4woRIxKa" rel="nofollow">http://t.co/Tm4woRIxKa</a> Green ring of death. #pixelart #gamedev #screenshotsaturday <a href="http://t.co/sVprrBfVxP" rel="nofollow">http://t.co/sVprrBfVxP</a> Running on some fancy new water. #ScreenShotSaturday <a href="http://t.co/STDMS69zku" rel="nofollow">http://t.co/STDMS69zku</a> <a href="http://t.co/cCOdQdPN7R" rel="nofollow">http://t.co/cCOdQdPN7R</a> Only two items left on my to-do list for the final beta of Chromium JSU! And for #screenshotsaturday - <a href="http://t.co/I7CeyUx6zX" rel="nofollow">http://t.co/I7CeyUx6zX</a> It's #screenshotsaturday! Here's a screenshot of one of the desert cities in Ice Cream Nomsters. <a href="http://t.co/vQYjrluD4u" rel="nofollow">http://t.co/vQYjrluD4u</a> Vote for Letter Quest on Steam Greenlight! Please RT! <a href="http://t.co/7VuMoIUs3o" rel="nofollow">http://t.co/7VuMoIUs3o</a> #screenshotsaturday #gamedev #indiedev <a href="http://t.co/pmTAgkLUSl" rel="nofollow">http://t.co/pmTAgkLUSl</a> Love in the Time of Advertising The Game! Just released on the App Store. <a href="https://t.co/CRZOcI0Xg8" rel="nofollow">https://t.co/CRZOcI0Xg8</a> #screenshotsaturday <a href="http://t.co/L5h3ZDLbja" rel="nofollow">http://t.co/L5h3ZDLbja</a> And it's time for #screenshotsaturday 
heres something new !
<a href="http://t.co/sOFEBmso6m" rel="nofollow">http://t.co/sOFEBmso6m</a> Turnover - Here's a shot of the new minimap, along with some HUD elements. #gamedev #screenshotsaturday <a href="http://t.co/6DKEDhfX61" rel="nofollow">http://t.co/6DKEDhfX61</a> .@DieAugenDerWelt = <a href="http://t.co/qXa9ojCq29" rel="nofollow">http://t.co/qXa9ojCq29</a> + <a href="http://t.co/RLuE895c4E" rel="nofollow">http://t.co/RLuE895c4E</a> #screenshotsaturday <a href="http://t.co/z4gzVU1rbx" rel="nofollow">http://t.co/z4gzVU1rbx</a> Happy Jumpy Piglet: <a href="http://t.co/z6eCrcefqp" rel="nofollow">http://t.co/z6eCrcefqp</a>
 
#screenshotsaturday #gif #gamedev #ANDROIDGAMES #androidapp Saturday morning high score! #screenshotsaturday #IndieGame Dot Defender coming next week to iPhone! @indiegamescom <a href="http://t.co/LNS9SgV9wz" rel="nofollow">http://t.co/LNS9SgV9wz</a> #screenshotsaturday A more telling in game screenshot. Not much happening though. more at <a href="http://t.co/jFrs8foFyk" rel="nofollow">http://t.co/jFrs8foFyk</a> <a href="http://t.co/wOkDdc7T1h" rel="nofollow">http://t.co/wOkDdc7T1h</a> Just a quick #screenshotsaturday 
Enjoy! #gamedev #desolate <a href="http://t.co/zPhdKP4zQC" rel="nofollow">http://t.co/zPhdKP4zQC</a> another little break for my little Hippotist game. 35 mins left. Wanna see? #3HGJ #screenshotsaturday <a href="http://t.co/3jAEd87tMf" rel="nofollow">http://t.co/3jAEd87tMf</a> Female Dwarves FTW!  Be a Founder! #screenshotsaturday #smoothvoxel #sandboxrpg <a href="http://t.co/3NTavBjVt3" rel="nofollow">http://t.co/3NTavBjVt3</a> <a href="http://t.co/1PGm9VslQ2" rel="nofollow">http://t.co/1PGm9VslQ2</a> Some new stuff coming in the Flapalope (iOS) v1.1 update: <a href="http://t.co/xh7rnyV52M" rel="nofollow">http://t.co/xh7rnyV52M</a> #screenshotsaturday <a href="http://t.co/peYhmIs58d" rel="nofollow">http://t.co/peYhmIs58d</a> TITAN SOULS #screenshotsaturday

"Hello old friend..." <a href="http://t.co/O14CF1mVsh" rel="nofollow">http://t.co/O14CF1mVsh</a> Working on a cabin for The Batlle for Eersim. #gamedev #1GAM #screenshotsaturday <a href="http://t.co/Tml4W1C2mS" rel="nofollow">http://t.co/Tml4W1C2mS</a> Home on the Coast. A secluded hut with submerged walkways to explore. #gamedev #indiedev #screenshotsaturday <a href="http://t.co/6zMuIiAz5j" rel="nofollow">http://t.co/6zMuIiAz5j</a> Another #screenshotsaturday; I've added injuries to RelSec! Craft a splint so it can heal over time. <a href="http://t.co/5IfmomIAkQ" rel="nofollow">http://t.co/5IfmomIAkQ</a> #screenshotsaturday A sample of what equipment upgrades will look like <a href="http://t.co/M001Y6X77x" rel="nofollow">http://t.co/M001Y6X77x</a> Finished the game I was working on these days -for now, pt-BR only, sorry <a href="http://t.co/SBMJGOXlrv" rel="nofollow">http://t.co/SBMJGOXlrv</a> #screenshotsaturday <a href="http://t.co/p1ceMSc21N" rel="nofollow">http://t.co/p1ceMSc21N</a> RT @OddlyShapedPxls: Have a go at Assasseed's Crin,it's almost as fun as the original! <a href="http://t.co/cDyc7Z7lIA" rel="nofollow">http://t.co/cDyc7Z7lIA</a> #gamedev #screenshotsaturday … Today I added physics simulation to the wires in my game-making game #screenshotsaturday <a href="http://t.co/r9AeFEnTtB" rel="nofollow">http://t.co/r9AeFEnTtB</a> Have a go at Assasseed's Crin,it's almost as fun as the original! <a href="http://t.co/cDyc7Z7lIA" rel="nofollow">http://t.co/cDyc7Z7lIA</a> #gamedev #screenshotsaturday <a href="http://t.co/SEPMGZ25kr" rel="nofollow">http://t.co/SEPMGZ25kr</a> #screenshotsaturday for new AtomWorks game mode. If you're into graph porn then this could be your thing. <a href="http://t.co/nJKA2FcaY0" rel="nofollow">http://t.co/nJKA2FcaY0</a> One of the 1st encounters, enemy, friend or both?http://t.co/PhyVzqQNx2
#gamedev #igm #indiedev #screenshotsaturday <a href="http://t.co/1FIN9W5hDD" rel="nofollow">http://t.co/1FIN9W5hDD</a> #screenshotsaturday the game Im making in editor looks a little like #monumentvalleygame @ustwogames #indiedev <a href="http://t.co/mvEklji4av" rel="nofollow">http://t.co/mvEklji4av</a> Good morning! Just posted a gif of our core mechanic for our new game for #screenshotsaturday <a href="http://t.co/qIjQxh0kRy" rel="nofollow">http://t.co/qIjQxh0kRy</a> Layer switching! Rebelware is back! With an awesome and new gameplay!
#gamedev #ScreenshotSaturday <a href="http://t.co/VOTIKgvm9i" rel="nofollow">http://t.co/VOTIKgvm9i</a> BASKET is a skeletal framework for game development #ss #gamedev #indie #screenshotsaturday <a href="http://t.co/ngrv1tVjda" rel="nofollow">http://t.co/ngrv1tVjda</a> <a href="http://t.co/ItgzmNflkV" rel="nofollow">http://t.co/ItgzmNflkV</a> #screenshotsaturday Now working on scores and fancy FX!  need more numbers and flashy stuff! <a href="http://t.co/x1Mytkvvkd" rel="nofollow">http://t.co/x1Mytkvvkd</a> LOST ORBIT's Mining machines! Vote for us on Greenlight! <a href="http://t.co/wW2JPEIeHL" rel="nofollow">http://t.co/wW2JPEIeHL</a> #screenshotsaturday #gamedev <a href="http://t.co/HH6qtXVxS0" rel="nofollow">http://t.co/HH6qtXVxS0</a> Looking better, but now I have to re-UV grr #screenshotsaturday #gamedev @playinrealtime <a href="http://t.co/of39N73R4f" rel="nofollow">http://t.co/of39N73R4f</a> Learning to use @Spriter2D ! #screenshotsaturday <a href="http://t.co/uh3fvZCX3l" rel="nofollow">http://t.co/uh3fvZCX3l</a> More work on switching between map editor and gameplay. Not really a visual progress. #screenshotsaturday <a href="http://t.co/t0U4YcOxIo" rel="nofollow">http://t.co/t0U4YcOxIo</a> Still need to iron out this double building spawn bug in ETA #screenshotsaturday #gamedev #indiedev <a href="http://t.co/6XUOcroGVx" rel="nofollow">http://t.co/6XUOcroGVx</a> A combat phase from Here Be Dragons. Our tentacular proposition for #screenshotsaturday <a href="http://t.co/9CQOxEl4vJ" rel="nofollow">http://t.co/9CQOxEl4vJ</a> <a href="http://t.co/E0zGJevkHA" rel="nofollow">http://t.co/E0zGJevkHA</a> And with my full disguise... #screenshotsaturday <a href="http://t.co/3QmqFRceHd" rel="nofollow">http://t.co/3QmqFRceHd</a> #screenshotsaturday of round 2 with design mode on <a href="http://t.co/1eq8u9tq0h" rel="nofollow">http://t.co/1eq8u9tq0h</a> <a href="http://t.co/lYtVkl8Bwf" rel="nofollow">http://t.co/lYtVkl8Bwf</a> Week 2: [untitled]
number of designers: 19
<a href="http://t.co/1eq8u9tq0h" rel="nofollow">http://t.co/1eq8u9tq0h</a> #screenshotsaturday #gamedev <a href="http://t.co/BKWB8DFh0w" rel="nofollow">http://t.co/BKWB8DFh0w</a> How about a Title Screen for #ScreenshotSaturday ??  #IndieGames #GameDev <a href="http://t.co/BTM2Wjt6KQ" rel="nofollow">http://t.co/BTM2Wjt6KQ</a> Another powerup, this time a thorn trap!
#screenshotsaturday #gamedev <a href="http://t.co/om8flRY4JN" rel="nofollow">http://t.co/om8flRY4JN</a> RT @3llipsegames: Drawn a sketch of WIP Native for LIfE featuring mask of Sorrow, <a href="https://t.co/oWPGIXVHfI" rel="nofollow">https://t.co/oWPGIXVHfI</a> #screenshotsaturday #Gamedev http… Just playing my game #screenshotsaturday #mobilegames <a href="http://t.co/6zg6Ruzpm0" rel="nofollow">http://t.co/6zg6Ruzpm0</a> Showing off one of my new hats. #screenshotsaturday <a href="http://t.co/nNgSqkYjVt" rel="nofollow">http://t.co/nNgSqkYjVt</a> Here is a screenshot from our game: RobotSplit! #screenshotsaturday #Indiedev #Gamedev <a href="http://t.co/mFrnlotwOd" rel="nofollow">http://t.co/mFrnlotwOd</a> #screenshotsaturday A shot  from the latest Boss I implemented in Cyberpunk 3776 <a href="http://t.co/b3dJpzBU06" rel="nofollow">http://t.co/b3dJpzBU06</a> <a href="http://t.co/Fmz9V7frrU" rel="nofollow">http://t.co/Fmz9V7frrU</a> Craigen: The Hour of The Sword map from our incoming mobile strategy #screenshotsaturday @indiegamescom @indiegamemag <a href="http://t.co/DRvENnggHE" rel="nofollow">http://t.co/DRvENnggHE</a> Drawn a sketch of WIP Native for LIfE featuring mask of Sorrow, <a href="https://t.co/oWPGIXVHfI" rel="nofollow">https://t.co/oWPGIXVHfI</a> #screenshotsaturday #Gamedev <a href="http://t.co/5fMHOYaoYP" rel="nofollow">http://t.co/5fMHOYaoYP</a> #screenshotsaturday Cally's Caves 2!!! Read our dev diaries here: Cally's Caves
<a href="http://t.co/9Gl08Eu7MG" rel="nofollow">http://t.co/9Gl08Eu7MG</a> <a href="http://t.co/hpJWFaW85E" rel="nofollow">http://t.co/hpJWFaW85E</a> Green dragon got a brand new look! #screenshotsaturday #365screenshots #gamedev #MMORPG #browsergames <a href="http://t.co/7Sfte6WZMq" rel="nofollow">http://t.co/7Sfte6WZMq</a> The stress level is HIGH in GET THE JOB #genderjam #screenshotsaturday <a href="http://t.co/fBe9hQLDrV" rel="nofollow">http://t.co/fBe9hQLDrV</a> Another one for #screenshotsaturday ! The WIP crystal model. #gamedev #indiedev <a href="http://t.co/azB2eYV9cz" rel="nofollow">http://t.co/azB2eYV9cz</a> Have to share a cool screen I captured while checking out the latest Depths of Fear build. #screenshotsaturday <a href="http://t.co/jDukRNwDN2" rel="nofollow">http://t.co/jDukRNwDN2</a> Close to releasing beta of #Conclave's Windows client. Here's what its login screen looks like: <a href="http://t.co/E79yls8TO9" rel="nofollow">http://t.co/E79yls8TO9</a> #screenshotsaturday Taking a break from Super Horse Adventure to put out this #genderjam game. GET THE JOB #screenshotsaturday <a href="http://t.co/CExM0jpJLC" rel="nofollow">http://t.co/CExM0jpJLC</a> It's a shot of a screen of #gamedev. That counts, right? #screenshotsaturday #indiedev <a href="http://t.co/Ivx8wYXI6S" rel="nofollow">http://t.co/Ivx8wYXI6S</a> #screenshotsaturday aaaand another one. Both screens are taken from the upcoming teaser #gamedev #typo :/ <a href="http://t.co/Rt3LLCMqyS" rel="nofollow">http://t.co/Rt3LLCMqyS</a> Some levels or #0RBITALIS looks trippy-er than others... #ScreenshotSaturday <a href="http://t.co/zjIozfmFhL" rel="nofollow">http://t.co/zjIozfmFhL</a> New challenge incoming for Big Tower! Can you survive? #screenshotsaturday #BigTowerGame #androidgames #indiegames <a href="http://t.co/UhxvA07tve" rel="nofollow">http://t.co/UhxvA07tve</a> Early access beta 2 is out tomorrow (probably) <a href="http://t.co/hooVxKcfQY" rel="nofollow">http://t.co/hooVxKcfQY</a> #screenshotsaturday <a href="http://t.co/PtUOQOnELa" rel="nofollow">http://t.co/PtUOQOnELa</a> going back to try &amp; finish off some models, it needs some work... #screenshotsaturday #gamedev @playinrealtime <a href="http://t.co/mo438oaNEe" rel="nofollow">http://t.co/mo438oaNEe</a> The key's a bit fussy, but I kinda like the lighting in here. #screenshotsaturday 

<a href="http://t.co/uJt91xnff7" rel="nofollow">http://t.co/uJt91xnff7</a> <a href="http://t.co/ErLlNbqfPT" rel="nofollow">http://t.co/ErLlNbqfPT</a> #screenshotsaturday missile on the fly @indiegamemag @UnrealEngine #gamedev <a href="http://t.co/p7Hd8Kdelj" rel="nofollow">http://t.co/p7Hd8Kdelj</a> Here's an early prototype of the new UI. New art for the cities is coming soon, stay tuned. #screenshotsaturday <a href="http://t.co/al1kK7oRsz" rel="nofollow">http://t.co/al1kK7oRsz</a> Ninja Cat meets new Ninja Cat :) #screenshotsaturday <a href="http://t.co/W6wxYLJzCg" rel="nofollow">http://t.co/W6wxYLJzCg</a> My game Rocket Racer is finished! #screenshotsaturday (@HobbyGameDev, @HaxeFlixel) » <a href="http://t.co/Ew0ttrnzsq" rel="nofollow">http://t.co/Ew0ttrnzsq</a> <a href="http://t.co/ncaGhjsxAO" rel="nofollow">http://t.co/ncaGhjsxAO</a> RT @morbidcamel: Website going live in less than 18 hours… @ursling @mrkenz0 #gamedev #screenshotsaturday #inhabitantgame <a href="http://t.co/Xj3jc%E2%80%A6" rel="nofollow">http://t.co/Xj3jc…</a> But remember: it's still a jungle out there. #ScreenshotSaturday <a href="http://t.co/WSymaHy7iP" rel="nofollow">http://t.co/WSymaHy7iP</a> The Ghost of Skeleton Ben is a suave, debonair Virgil-like guide on your journey...  #ScreenshotSaturday <a href="http://t.co/r0aoU77ASS" rel="nofollow">http://t.co/r0aoU77ASS</a> RT @AlanZucconi: #0RBITALIS is coming con Steam on the 16th! MOAR NEBULAE! #ScreenshotSaturday @indiegamemag <a href="http://t.co/c3EpgNUEYc" rel="nofollow">http://t.co/c3EpgNUEYc</a> The intro to my upcoming retro iOS horror text adventure #screenshotsaturday #gamedev #indie <a href="http://t.co/GMwHyURj7O" rel="nofollow">http://t.co/GMwHyURj7O</a> #screenshotsaturday Game over screen of our game @JumpAndRun_DH By the way scoring 602 is almost impossible #gamedev <a href="http://t.co/lcnLbH2Orb" rel="nofollow">http://t.co/lcnLbH2Orb</a> Potion shop, for special potions and stat-boosts #screenshotsaturday #gamedev <a href="http://t.co/WnWxX6vweF" rel="nofollow">http://t.co/WnWxX6vweF</a> #screenshotsaturday @BlakBailey <a href="http://t.co/FmsojSRwd4" rel="nofollow">http://t.co/FmsojSRwd4</a> Coming up with some more powerups! This one is the after effect of the shadow bolt. #screenshotsaturday #gamedev <a href="http://t.co/QFuysbjFbI" rel="nofollow">http://t.co/QFuysbjFbI</a> #ScreenShotSaturday Would be TW: Trigger Warning (<a href="http://t.co/mKo6uCYewW" rel="nofollow">http://t.co/mKo6uCYewW</a> to play it) <a href="http://t.co/jcKLyRMNeX" rel="nofollow">http://t.co/jcKLyRMNeX</a> Putting together the last of the levels for LIGHT #ScreenshotSaturday <a href="http://t.co/cR1qzOo6eY" rel="nofollow">http://t.co/cR1qzOo6eY</a> Final Contact...Made using Construct2 #screenshotsaturday #gamedev #gamedevrobot <a href="http://t.co/V3FdMVbBcS" rel="nofollow">http://t.co/V3FdMVbBcS</a> The option menu is done ! We're almost ready to push the game in beta ! #ScreenshotSaturday <a href="http://t.co/d65glZHPHx" rel="nofollow">http://t.co/d65glZHPHx</a> A Wizard's Lizard
✔ Action RPG
✔ Cross-platform
✔ DRM-free
✔ Lizard combat
<a href="http://t.co/5lrk3pVgET" rel="nofollow">http://t.co/5lrk3pVgET</a> #ScreenshotSaturday <a href="http://t.co/zUSjmOu6IP" rel="nofollow">http://t.co/zUSjmOu6IP</a> Final Contact .... #screenshotsaturday  #theindesloth screenshot taken from iPhone running cocoonjs tester app <a href="http://t.co/RJhzXZ7Xra" rel="nofollow">http://t.co/RJhzXZ7Xra</a> I’m working on a new style of artwork for my platformer project. #screenshotsaturday <a href="http://t.co/m3z9V6mlcW" rel="nofollow">http://t.co/m3z9V6mlcW</a> No me puedo resistir a poner otra captura de mi RPG funcionando en PS Vita #gamedev #screenshotsaturday <a href="http://t.co/FNCSxSJDx5" rel="nofollow">http://t.co/FNCSxSJDx5</a> Happy #screenshotsaturday ! <a href="http://t.co/wNEthnqXBD" rel="nofollow">http://t.co/wNEthnqXBD</a> @gustavo__san @Albert_composer <a href="http://t.co/gwE7UIpuNM" rel="nofollow">http://t.co/gwE7UIpuNM</a> Oval racing in Motorsport Manager's American Racing League. 1 of 9 race series to enter your team #screenshotsaturday <a href="http://t.co/WABlXvK5lW" rel="nofollow">http://t.co/WABlXvK5lW</a> #screenshotsaturday a hard drive found in a drawer, in Illuminascii <a href="http://t.co/5gRZcYHi2L" rel="nofollow">http://t.co/5gRZcYHi2L</a> Hey @gdevnet new #screenshotsaturday for our game @upsidedown_game.There is more than way to cross a river #gamedev <a href="http://t.co/jfJur7mPwE" rel="nofollow">http://t.co/jfJur7mPwE</a> @indiegamemag new #screenshotsaturday for our game @upsidedown_game. There is more than way to cross a river #gamedev <a href="http://t.co/tQrwWidlFH" rel="nofollow">http://t.co/tQrwWidlFH</a> A new #screenshotsaturday for our game @upsidedown_game. There is more than way to cross a river #gamedev #indiedev <a href="http://t.co/hNaHSRU7JG" rel="nofollow">http://t.co/hNaHSRU7JG</a> #screenshotsaturday what are my fellow #indiedev's working on? Me, i'm on multiple waypoints and winning. :D <a href="http://t.co/VuGEKCuUJS" rel="nofollow">http://t.co/VuGEKCuUJS</a> A shot of the eye-poppingly bonkers Rampage gun in Heckabomb #ScreenshotSaturday <a href="http://t.co/n46hdL4hOi" rel="nofollow">http://t.co/n46hdL4hOi</a> Here's Macmillan kicking butt in #TangoFiesta for #screenshotsaturday <a href="http://t.co/W4Ch6K3VwM" rel="nofollow">http://t.co/W4Ch6K3VwM</a> Just had a heart-pounding experience in my own game. That's rare! 
So another #screenshotsaturday and I'm done! <a href="http://t.co/zFnkFO8VMZ" rel="nofollow">http://t.co/zFnkFO8VMZ</a> #screenshotsaturday, because not all saturdays are glamorous <a href="http://t.co/gYgeIdCP9r" rel="nofollow">http://t.co/gYgeIdCP9r</a> Still in the process of deciding collectables so here are some placeholder pugs. #screenshotsaturday #gamedev <a href="http://t.co/lbvnm1zqu8" rel="nofollow">http://t.co/lbvnm1zqu8</a> This week's mainly been about steam, pipes and the basement. #screenshotsaturday 

<a href="http://t.co/uJt91xnff7" rel="nofollow">http://t.co/uJt91xnff7</a> <a href="http://t.co/boVR7CdgfR" rel="nofollow">http://t.co/boVR7CdgfR</a> Time for anorher #Screenshotsaturday This week the starting screen of Poker’s Eyes #GameDev #CoronaSDK #PokersEyes <a href="http://t.co/tamHyVrxqN" rel="nofollow">http://t.co/tamHyVrxqN</a> Just snuck a little nod to Cadaver into Lumo :) #screenshotsaturday <a href="http://t.co/8AMoR6PK1F" rel="nofollow">http://t.co/8AMoR6PK1F</a> Adding a little juice... #screenshotsaturday more colours and particles in my three circles game, #DotSpot <a href="http://t.co/UOsO5pRoFt" rel="nofollow">http://t.co/UOsO5pRoFt</a> Garlic breath particle effects FTW! #screenshotsaturday <a href="http://t.co/djPB81alHu" rel="nofollow">http://t.co/djPB81alHu</a> New UI elements and a ton of polish has gone into Halfway over the last week. #halfwaygame #screenshotsaturday <a href="http://t.co/mUD7AVBfFH" rel="nofollow">http://t.co/mUD7AVBfFH</a> Our first #ScreenshotSaturday appearence: #GrabTheBox in development! <a href="http://t.co/7iMld9qm3c" rel="nofollow">http://t.co/7iMld9qm3c</a> cc/ @indiegamemag @CoffeeConGames Doing tricks in ETA #screenshotsaturday  #indiedev #gamedev #androidgame <a href="http://t.co/My5rsKM9zR" rel="nofollow">http://t.co/My5rsKM9zR</a> Added some transparant walls to my leveldesign, and added some new houses. #screenshotsaturday #gamedev #pixelart <a href="http://t.co/sESlzIOM6G" rel="nofollow">http://t.co/sESlzIOM6G</a> ♫♫♪ ♪ Rubber Duckie you're the one. You make gameplay lots of fun...♫♪  ♫♪  #screenshotsaturday #gamedev <a href="http://t.co/0vYYh4b4kd" rel="nofollow">http://t.co/0vYYh4b4kd</a> #screenshotsaturday Excited to improve Lost in Paradise animation in next update to bones based. Thanks @Spriter2D! <a href="http://t.co/0iEUFifC7O" rel="nofollow">http://t.co/0iEUFifC7O</a> New project off to a great start too early for screenshots- ChimpUP free inapp purchase #screenshotsaturday #gamedev <a href="http://t.co/bf8Td16P0v" rel="nofollow">http://t.co/bf8Td16P0v</a> Sad sprite is sad
#gamedev #screenshotsaturday <a href="http://t.co/c6JvEx5Lnk" rel="nofollow">http://t.co/c6JvEx5Lnk</a> My AI drivers apparently love driving so much they never want to reach the goal. #screenshotsaturday <a href="http://t.co/KJNPmgunnU" rel="nofollow">http://t.co/KJNPmgunnU</a> The Age of Solitaire. #screenshotsaturday <a href="http://t.co/epCmVKGtaS" rel="nofollow">http://t.co/epCmVKGtaS</a> #screenshotsaturday Unnamed XBS (Minecraft Style) game early in development! <a href="http://t.co/bIaxDQWqMI" rel="nofollow">http://t.co/bIaxDQWqMI</a> Okay, added blood effects for the camera. That's AAA right? #screenshotsaturday #gamedev <a href="http://t.co/9CSPueaYQd" rel="nofollow">http://t.co/9CSPueaYQd</a> Just finished off the artwork for a new game with @FamousAspect! #gamedev #screenshotsaturday <a href="http://t.co/eot2X2FoqT" rel="nofollow">http://t.co/eot2X2FoqT</a> On this #screenshotsaturday we're showing the 0.15a version of #IslaBomba for the 1st time! It's full of novelties :) <a href="http://t.co/baUyEx273v" rel="nofollow">http://t.co/baUyEx273v</a> .@cakeinception has beaten our @GadgetShowLive flight challenge record again! #screenshotsaturday <a href="http://t.co/3daZbN9DHR" rel="nofollow">http://t.co/3daZbN9DHR</a> Working in procedural planets. Really wish I could land on them! #gamedev #screenshotsaturday <a href="http://t.co/KkRW1T9MRX" rel="nofollow">http://t.co/KkRW1T9MRX</a> Hoy os presentamos la versión 0.15a de #IslaBomba, que estará jugable en la @MurciaGameParty
#screenshotsaturday <a href="http://t.co/FNkfKaVaDi" rel="nofollow">http://t.co/FNkfKaVaDi</a> Animated gif of the nearly-done cabin plus some animation. What do you think? #gamedev #pixelart #screenshotsaturday <a href="http://t.co/uHyqcQyiPv" rel="nofollow">http://t.co/uHyqcQyiPv</a> Little animals of our marching band game, animated :) gif here: <a href="http://t.co/7dtECaw1Vt" rel="nofollow">http://t.co/7dtECaw1Vt</a> #ScreenshotSaturday #gamedev <a href="http://t.co/LgAECypU3O" rel="nofollow">http://t.co/LgAECypU3O</a> Plus de détails sur =&gt; <a href="http://t.co/cW37qzmPcy" rel="nofollow">http://t.co/cW37qzmPcy</a>
#screenshotsaturday   @Nova_Play_ @indiegamemag #indiedev #indiegame <a href="http://t.co/7twa0x9bZv" rel="nofollow">http://t.co/7twa0x9bZv</a> Killing time with Deep Dark Dungeon on WP8 #screenshotsaturday #indiedev #gamedev <a href="http://t.co/qaXczocvIh" rel="nofollow">http://t.co/qaXczocvIh</a> #screenshotsaturday character from our up coming 4 player game! #gamedev <a href="http://t.co/SDjrqgzLnS" rel="nofollow">http://t.co/SDjrqgzLnS</a> #finalboss Help us get funded at #Indiegogo and there'll be many more! <a href="http://t.co/Mzjx77DfD7" rel="nofollow">http://t.co/Mzjx77DfD7</a> #screenshotsaturday <a href="http://t.co/8lmKYXr8Dz" rel="nofollow">http://t.co/8lmKYXr8Dz</a> This weeks #screenshotsaturday comes with a video of new missile physics <a href="http://t.co/W9Qah0ultj" rel="nofollow">http://t.co/W9Qah0ultj</a> #gamedev <a href="http://t.co/Z7B5MDxQjq" rel="nofollow">http://t.co/Z7B5MDxQjq</a> I think the blue/red / friend/foe stuff looks ok for now :) #gamedev #screenshotsaturday <a href="http://t.co/CWvkTZZM4u" rel="nofollow">http://t.co/CWvkTZZM4u</a> A chain of bonded particles #iONBond #ScreenshotSaturday <a href="http://t.co/444tAkcwAZ" rel="nofollow">http://t.co/444tAkcwAZ</a> Working on merchants in The Dungeoning, should be in the next build. #ScreenshotSaturday <a href="http://t.co/MNGSVQGavN" rel="nofollow">http://t.co/MNGSVQGavN</a> WIP #NotoriousInc trailer shot for #screenshotsaturday . The Advisor quickly going over your to-do list #gamedev <a href="http://t.co/eSjkaZyKHO" rel="nofollow">http://t.co/eSjkaZyKHO</a> @TimTily Weapon 1 shaded and delicious. #gamedev #screenshotsaturday <a href="http://t.co/b3jaLDCGjg" rel="nofollow">http://t.co/b3jaLDCGjg</a> Cabin coming along.  Dithering so time consuming! #pixelart #gamedev #screenshotsaturday <a href="http://t.co/S6cvl7OzOc" rel="nofollow">http://t.co/S6cvl7OzOc</a> #screenshotsaturday our merchant Bob sells everything your heart desires. #games #gamedev #indiedev <a href="http://t.co/7OfaHSfnW2" rel="nofollow">http://t.co/7OfaHSfnW2</a> The new menu for the Crayon Game.  I am pushing this out to the App Store sometime today. #screenshotsaturday <a href="http://t.co/AFpM4LrQnU" rel="nofollow">http://t.co/AFpM4LrQnU</a> Easter event update in the making. #ScreenshotSaturday #Easter <a href="http://t.co/IzyXQnlZUC" rel="nofollow">http://t.co/IzyXQnlZUC</a> An abandoned lodge where once an old witch resided. You will visit it various times in #Elarooh #screenshotsaturday <a href="http://t.co/J421ot4Mrf" rel="nofollow">http://t.co/J421ot4Mrf</a> Testing mesh displacement via texture. Mesh ecimated by 75%. Diffuse/normal/spec/subsurface #screenshotsaturday <a href="http://t.co/yLeCH7eB3E" rel="nofollow">http://t.co/yLeCH7eB3E</a> #screenshotsaturday GOOD NEWS EVERYONE! Cyberpunk 3776 Pre-Alpha will be released today exclusively on Desura! <a href="http://t.co/uKzwzAu3L2" rel="nofollow">http://t.co/uKzwzAu3L2</a> Time for some #screenshotsaturday love. Here's a screen from the new prequel episode, showing off the Patriotcave <a href="http://t.co/huwLK849W3" rel="nofollow">http://t.co/huwLK849W3</a> New pic of sci-fi rogue-like 'As You Wake' for #screenshotsaturday. Out smarted by the A.I. once again. #gamedev <a href="http://t.co/dY7z0SMYTJ" rel="nofollow">http://t.co/dY7z0SMYTJ</a> And here's a #screenshotsaturday showing the new visual representation of magnetic forces #GameDev #IonBond <a href="http://t.co/Lj2GJeh4YY" rel="nofollow">http://t.co/Lj2GJeh4YY</a> #screenshotsaturday No adventure is complete without lasers! #GameDev #IndieDev #TOA Damn short muffins... <a href="http://t.co/rTDI7Vxjm2" rel="nofollow">http://t.co/rTDI7Vxjm2</a> Meet Mr. Randoms. He randomly showed up in the clash of things #random #screenshotsaturday #gamedev #indiedev <a href="http://t.co/8tiQL46WdK" rel="nofollow">http://t.co/8tiQL46WdK</a> Yay for algorithmically created artwork! #ScreenshotSaturday #IonBond @indiegamemag <a href="http://t.co/e26auTtV0A" rel="nofollow">http://t.co/e26auTtV0A</a> Working on <a href="http://t.co/201492nr90" rel="nofollow">http://t.co/201492nr90</a>. #screenshotsaturday #gamedev #indiedev #gaming #gamedesign #gamingnews #indiegames <a href="http://t.co/F4ShBDqp5n" rel="nofollow">http://t.co/F4ShBDqp5n</a> #screenshotsaturday Aligning nodes in debug mode in Dragur <a href="https://t.co/mCb9EJ8bF0" rel="nofollow">https://t.co/mCb9EJ8bF0</a> <a href="http://t.co/3xzpt5QMYf" rel="nofollow">http://t.co/3xzpt5QMYf</a> @leannageorgia #screenshotsaturday <a href="http://t.co/d5Yfwone2f" rel="nofollow">http://t.co/d5Yfwone2f</a> #screenshotsaturday #gamedev #jrpg 
Teleportation is in, now you can zoom to a town or temple or.. secret location ;) <a href="http://t.co/IITwqTZnNV" rel="nofollow">http://t.co/IITwqTZnNV</a> search for SKINWALKER on the Google Play and please download  Zombie Tomb #gamedev #screenshotsaturday  #indiedev <a href="http://t.co/OM439Koph2" rel="nofollow">http://t.co/OM439Koph2</a> Starting a new quest in Heroes. #screenshotsaturday <a href="http://t.co/Fjep1O6Qm1" rel="nofollow">http://t.co/Fjep1O6Qm1</a> Yeah, I'm back. KILL M_ PAIN. #screenshotsaturday #KillM_Pain <a href="http://t.co/tKYI12slZR" rel="nofollow">http://t.co/tKYI12slZR</a> #splineracer championship mode getting close to readiness, Game Centre challenges and fun stuff #screenshotsaturday <a href="http://t.co/vA4ZRL9HB3" rel="nofollow">http://t.co/vA4ZRL9HB3</a> #screenshotsaturday New ship design. <a href="http://t.co/4YDcofBABd" rel="nofollow">http://t.co/4YDcofBABd</a> A textured screenshot from LIfE a game you can actively support on #Kickstarter NOW  #screenshotsaturday #gamedev <a href="http://t.co/eP914zytpF" rel="nofollow">http://t.co/eP914zytpF</a> All concept art for game 2 of #thebakersdozen is complete! #screenshotsaturday #gamedev @thejuicycupcake <a href="http://t.co/PKmXHmTBux" rel="nofollow">http://t.co/PKmXHmTBux</a> And here is the timeline of the different improvements for the random map #screenshotsaturday #indiegame #gamedev <a href="http://t.co/sD57OB6a0v" rel="nofollow">http://t.co/sD57OB6a0v</a> After few improvements, the final result for our procedurally generated map #screenshotsaturday #indiegame #gamedev <a href="http://t.co/Hfpp8V4Gf4" rel="nofollow">http://t.co/Hfpp8V4Gf4</a> #screenshotsaturday Currently untitled game <a href="http://t.co/i4cJiRSaYI" rel="nofollow">http://t.co/i4cJiRSaYI</a> #ScreenshotSaturday hard at work. Check out the character upgrades levels ! #app  #gamedev <a href="http://t.co/SX8tnKMtRu" rel="nofollow">http://t.co/SX8tnKMtRu</a> #0RBITALIS is coming con Steam on the 16th! MOAR NEBULAE! #ScreenshotSaturday @indiegamemag <a href="http://t.co/c3EpgNUEYc" rel="nofollow">http://t.co/c3EpgNUEYc</a> More Cogmind weapon particle effects. Animated gifs and more on blog: <a href="http://t.co/cj18nxiatQ" rel="nofollow">http://t.co/cj18nxiatQ</a>
#screenshotsaturday <a href="http://t.co/bfuOkSSm1A" rel="nofollow">http://t.co/bfuOkSSm1A</a> #screenshotsaturday #gamedev Another magnificent architectural sketch of the royal quarters from Nicolas (@niconokko) <a href="http://t.co/ToazX2ssxz" rel="nofollow">http://t.co/ToazX2ssxz</a> Grab from #unrealengine of my environment from 2010 that inspired my game project, using #unity3d #screenshotsaturday <a href="http://t.co/A4W4vd7iBc" rel="nofollow">http://t.co/A4W4vd7iBc</a> #screenshotsaturday First shot of the city-building metagame AND my first journal! Fun week! <a href="http://t.co/y6nr0oJmh7" rel="nofollow">http://t.co/y6nr0oJmh7</a> <a href="http://t.co/ZRtkpfWn6F" rel="nofollow">http://t.co/ZRtkpfWn6F</a> #screenshotsaturday Working on our new quick drag'n dropper Pack 'Em! #indiedev <a href="http://t.co/mmPbdAOdbQ" rel="nofollow">http://t.co/mmPbdAOdbQ</a> World palette editor in Arcane Worlds #screenshotsaturday <a href="http://t.co/3Ri351wTwI" rel="nofollow">http://t.co/3Ri351wTwI</a> Lockdown Protocol character model before and after update. Still not quite final look, but close. #screenshotsaturday <a href="http://t.co/fXO8uXEH5Z" rel="nofollow">http://t.co/fXO8uXEH5Z</a> It's going well! LOL #1gam #screenshotsaturday <a href="http://t.co/z6h1NPJ1Tk" rel="nofollow">http://t.co/z6h1NPJ1Tk</a> Halos around Linda on DreadOut runs for low spec in editor. Beauty still, eh? #screenshotsaturday #madewithunity <a href="http://t.co/6mz2rFiN2H" rel="nofollow">http://t.co/6mz2rFiN2H</a> Front shot at the #AppStore and #GooglePlay. A homage to 80's lasers and 60's B-class movies ;D #screenshotsaturday <a href="http://t.co/yn6IcZc2Og" rel="nofollow">http://t.co/yn6IcZc2Og</a> Failed to make it to the bed on the ship in time and passed out... Ooops! #screenshotsaturday #gamedev <a href="http://t.co/dDTGLVEFuc" rel="nofollow">http://t.co/dDTGLVEFuc</a> Another background from my upcoming game: An Orphan's Tale  #screenshotsaturday <a href="http://t.co/4mJ7jkxFPJ" rel="nofollow">http://t.co/4mJ7jkxFPJ</a> Enemy trails are red, naturally :) #screenshotsaturday #gamedev #friendorfoe <a href="http://t.co/rRZ5cymp2G" rel="nofollow">http://t.co/rRZ5cymp2G</a> A fork in the road.  One of the big changes in Dead Pixels 2.  #screenshotsaturday <a href="http://t.co/3tyiqrkH2J" rel="nofollow">http://t.co/3tyiqrkH2J</a> #screenshotsaturday Some Smarties being evil. (<a href="http://t.co/PuxlTWZxD7" rel="nofollow">http://t.co/PuxlTWZxD7</a> ) with @UnicornDesigner <a href="http://t.co/0ZGZcrduJg" rel="nofollow">http://t.co/0ZGZcrduJg</a> cowboys in slowmotion pew pew paaw pew #screenshotsaturday 
<a href="http://t.co/94tIS0oCIZ" rel="nofollow">http://t.co/94tIS0oCIZ</a> Geoffrey draws his bow to fire at a wolf encountered in the ruins. <a href="http://t.co/Izpi70ltMo" rel="nofollow">http://t.co/Izpi70ltMo</a> #screenshotsaturday <a href="http://t.co/V09Z9QrFS1" rel="nofollow">http://t.co/V09Z9QrFS1</a> This is how my #64DSC game looks like when box2d debug draw is on.  #gamedev #screenshotsaturday <a href="http://t.co/gNosTk6zAq" rel="nofollow">http://t.co/gNosTk6zAq</a> 3D perspective, particle spell effects, and specular highlights! #screenshotsaturday #pixelart #indiegame #gamedev <a href="http://t.co/zJyc9PO5h2" rel="nofollow">http://t.co/zJyc9PO5h2</a> New background for #CrazySteamBros. This one is for the "Best Scores" screen.  #screenshotsaturday #gamedev #indiedev <a href="http://t.co/VngUYB7cP0" rel="nofollow">http://t.co/VngUYB7cP0</a> I likes me a bit of #screenshotsaturday :D #indiedev #gamedev <a href="http://t.co/TfpLeemoCt" rel="nofollow">http://t.co/TfpLeemoCt</a> Also another cheeky screenshot for the masses. #screenshotsaturday #streetheroes <a href="http://t.co/tgLy8jwLHF" rel="nofollow">http://t.co/tgLy8jwLHF</a> a WIP prototype of our jet fighter game #screenshotsaturday <a href="http://t.co/vsb7Qj3UQm" rel="nofollow">http://t.co/vsb7Qj3UQm</a> Cubee is upset. #screenshotsaturday #procedural #animation #gamedev <a href="https://t.co/06u3QgNhIG" rel="nofollow">https://t.co/06u3QgNhIG</a> #screenshotsaturday <a href="http://t.co/vzNrMLuOhA" rel="nofollow">http://t.co/vzNrMLuOhA</a> #screenshotsaturday Early Screenshot. First Stage in my new game. Concept by @WrastorTV. Pixels by me. <a href="http://t.co/C67Hus0Zwg" rel="nofollow">http://t.co/C67Hus0Zwg</a> Work in progress assets for #AwayTeam Sorry if you already saw this! #screenshotsaturday #indiedev <a href="http://t.co/lFxnexjzx6" rel="nofollow">http://t.co/lFxnexjzx6</a> Website going live in less than 18 hours… @ursling @mrkenz0 #gamedev #screenshotsaturday #inhabitantgame <a href="http://t.co/Xj3jcCBlfa" rel="nofollow">http://t.co/Xj3jcCBlfa</a> #screenshotsaturday
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@Nova_Play_ @indiegamemag #indiedev #indiegame <a href="http://t.co/S3YhXDxT9U" rel="nofollow">http://t.co/S3YhXDxT9U</a> More #screenshotsaturday goodness! <a href="http://t.co/l4QWOJ61Dp" rel="nofollow">http://t.co/l4QWOJ61Dp</a> New app for discussing the top #indiedev #ipad #indiegames includes #monumentvalleygame making of #screenshotsaturday <a href="http://t.co/Yp9Og4VYW2" rel="nofollow">http://t.co/Yp9Og4VYW2</a> Prototype. Terrible placeholder art. Where are the assets??? We keep on shouting. #puzzlo #ScreenshotSaturday <a href="http://t.co/MtjLj672Ev" rel="nofollow">http://t.co/MtjLj672Ev</a> Latest correspondence mode mockup. I'm not super happy with it yet. #screenshotsaturday <a href="http://t.co/tXbx9UaIs6" rel="nofollow">http://t.co/tXbx9UaIs6</a> just noticed i have yet to show my "particles" for #screenshotsaturday. #gamedev <a href="http://t.co/vlgnlLcfoU" rel="nofollow">http://t.co/vlgnlLcfoU</a> Freeze! #screenshotsaturday <a href="http://t.co/QmTyAj9MyR" rel="nofollow">http://t.co/QmTyAj9MyR</a> Been updating textures this week, so here's an upgraded base mesh texture for #screenshotsaturday! #gamedev #indiedev <a href="http://t.co/rnPOZvr6pZ" rel="nofollow">http://t.co/rnPOZvr6pZ</a> #screenshotsaturday The tyrannosaurus' weapon of choice - huge, three moveable turrets &amp; an aft mine launcher. Nasty! <a href="http://t.co/THHwWL7zkI" rel="nofollow">http://t.co/THHwWL7zkI</a> @indiegamemag Sad :( It's #screenshotsaturday and the only thing i can show is the menu. That's part of #gamedev too. <a href="http://t.co/4UnYp76VPU" rel="nofollow">http://t.co/4UnYp76VPU</a> #screenshotsaturday
It's old, but hey. It's still a screenshot (and a gif!). <a href="http://t.co/2kUOMCHmOx" rel="nofollow">http://t.co/2kUOMCHmOx</a> Arcade you know + an extreme pacing to test your skills :D No one's reached 60secs yet :D #screenshotsaturday <a href="http://t.co/ThRYLIIbL3" rel="nofollow">http://t.co/ThRYLIIbL3</a> fighting the new flying drones in the bridge. #screenshotsaturday <a href="http://t.co/X8C9cI1Iya" rel="nofollow">http://t.co/X8C9cI1Iya</a> #screenshotsaturday Doodles by @AstralFez for Pizza Jam! :D Hopefully there'll be enough to start making the game :) <a href="http://t.co/Cipvi5xeGs" rel="nofollow">http://t.co/Cipvi5xeGs</a> Woah it's #screenshotsaturday! We've implemented ruin structures, and we're working on combat! #gamedev #slothdev <a href="http://t.co/KgTYYxCkPG" rel="nofollow">http://t.co/KgTYYxCkPG</a> My latest score on #StrayCat, 11200!! #screenshotsaturday Testing update 1.0.3. Yay! <a href="http://t.co/tQ8oUHs9Lc" rel="nofollow">http://t.co/tQ8oUHs9Lc</a> Been a while since I've done a #screenshotsaturday, but here is a WIP combat/event log for Tallowmere. #gamedev <a href="http://t.co/Mc4MZFE4c2" rel="nofollow">http://t.co/Mc4MZFE4c2</a> Building a swordsmen army :-D #screenshotsaturday <a href="http://t.co/QqUVe3mX70" rel="nofollow">http://t.co/QqUVe3mX70</a> #screenshotsaturday <a href="http://t.co/7FQ2cN66Pf" rel="nofollow">http://t.co/7FQ2cN66Pf</a> Quick splash screen for our mobile pet project #screenshotsaturday #pixelart <a href="http://t.co/w9AkmiGiWR" rel="nofollow">http://t.co/w9AkmiGiWR</a> The third modification ( wip ). Poison Tile. spawns poison otoos on the map.  #screenshotsaturday  #gamedev <a href="http://t.co/7MUwNfHIAD" rel="nofollow">http://t.co/7MUwNfHIAD</a> Another tile modification. Immovable tile. #screenshotsaturday  #gamedev #indiegames <a href="http://t.co/NEPC4uUfLH" rel="nofollow">http://t.co/NEPC4uUfLH</a> first attempt on #iosgame for #screenshotsaturday. With a passion for #retrogaming on #mobile <a href="http://t.co/ugjuQwlldP" rel="nofollow">http://t.co/ugjuQwlldP</a> New Nintendo Pocket Football Club review by @famicomputer #pixelart #screenshotsaturday <a href="http://t.co/CQOqXiPg1S" rel="nofollow">http://t.co/CQOqXiPg1S</a> #NPFC <a href="http://t.co/gd0LRjGXAR" rel="nofollow">http://t.co/gd0LRjGXAR</a> My new Unity platformer engine, now with organic terrain thanks to @koujaku's awesome Ferr2D! #screenshotsaturday <a href="http://t.co/iHDFoD6rs8" rel="nofollow">http://t.co/iHDFoD6rs8</a> Random island generation this weekend! Looking sweet so far. #gamedev #screenshotsaturday <a href="http://t.co/CTSgSHFbiB" rel="nofollow">http://t.co/CTSgSHFbiB</a> Playing around with colors and ideas for "The Room" #screenshotsaturday #gamedev #1GAM <a href="http://t.co/pXomlIxVEm" rel="nofollow">http://t.co/pXomlIxVEm</a> 5 days till Nintendo Pocket Football Club! #NPFC #PixelWorldCup #pixelart
#screenshotsaturday <a href="http://t.co/667Rr4QMHA" rel="nofollow">http://t.co/667Rr4QMHA</a> <a href="http://t.co/lAv3L4ooHI" rel="nofollow">http://t.co/lAv3L4ooHI</a> Deep Dark Dungeon screenshot from WP8 version. In certification with Microsoft now! #screenshotsaturday #gamedev <a href="http://t.co/Ymlz57N1iv" rel="nofollow">http://t.co/Ymlz57N1iv</a> Turn your truck into a pirate ship?!  #ScreenshotSaturday #IndieGame #GameDev #SuperTruckin' 
<a href="http://t.co/tYiTB1cXbX" rel="nofollow">http://t.co/tYiTB1cXbX</a> <a href="http://t.co/oiE6snm8QC" rel="nofollow">http://t.co/oiE6snm8QC</a> Prototype #screenshotsaturday <a href="http://t.co/qFBtH7A28s" rel="nofollow">http://t.co/qFBtH7A28s</a> <a href="http://t.co/QcTP4R42A3" rel="nofollow">http://t.co/QcTP4R42A3</a> Annnnd here's the start of #screenshotsaturday for me! <a href="http://t.co/WZYSixdZys" rel="nofollow">http://t.co/WZYSixdZys</a> Spiky tiles, closer look. #screenshotsaturday #gamedev #indiegames <a href="http://t.co/oJwlZ0VjTD" rel="nofollow">http://t.co/oJwlZ0VjTD</a> Spiky tile modification after a trap is activated. #screenshotsaturday  #gamedev  #indiegamedev <a href="http://t.co/f1OBs0wl4y" rel="nofollow">http://t.co/f1OBs0wl4y</a> EXIL Dev-blog 8 : Going to #UE4 - #gamedev #screenshotsaturday - <a href="http://t.co/1dsGsvGAhT" rel="nofollow">http://t.co/1dsGsvGAhT</a> <a href="http://t.co/DWAFIRyjvJ" rel="nofollow">http://t.co/DWAFIRyjvJ</a> In two weeks: #KindofSoccer <a href="http://t.co/viBADjRJsY" rel="nofollow">http://t.co/viBADjRJsY</a> #screenshotsaturday #indiedev <a href="http://t.co/jdH14ertSW" rel="nofollow">http://t.co/jdH14ertSW</a> Beta Scene #TheSecretCove  <a href="http://t.co/2O5STfb8LF" rel="nofollow">http://t.co/2O5STfb8LF</a> #screenshotsaturday #IndieDevHour #GameDev #IndieDev #indiegamedev <a href="http://t.co/bywyFh2UxE" rel="nofollow">http://t.co/bywyFh2UxE</a> Beta Scene #TheSecretCove  <a href="http://t.co/2O5STfb8LF" rel="nofollow">http://t.co/2O5STfb8LF</a> #screenshotsaturday #IndieDevHour #GameDev #IndieDev #indiegamedev <a href="http://t.co/B8LZmcDK34" rel="nofollow">http://t.co/B8LZmcDK34</a> Beta Scene #TheSecretCove  <a href="http://t.co/2O5STfb8LF" rel="nofollow">http://t.co/2O5STfb8LF</a> #screenshotsaturday #IndieDevHour #GameDev #IndieDev #indiegamedev <a href="http://t.co/g7uDJ1rf7a" rel="nofollow">http://t.co/g7uDJ1rf7a</a> Beta Scene #TheSecretCove  <a href="http://t.co/2O5STfb8LF" rel="nofollow">http://t.co/2O5STfb8LF</a> #screenshotsaturday #IndieDevHour #GameDev #IndieDev #indiegamedev <a href="http://t.co/G8GfGXb5m3" rel="nofollow">http://t.co/G8GfGXb5m3</a> Beta Scene #TheSecretCove 
<a href="http://t.co/2O5STfb8LF" rel="nofollow">http://t.co/2O5STfb8LF</a>
#screenshotsaturday #IndieDevHour #GameDev #IndieDev #indiegamedev <a href="http://t.co/JlW6Hzb9Ii" rel="nofollow">http://t.co/JlW6Hzb9Ii</a> My #GameAWeek and    #screenshotsaturday have a play here: <a href="http://t.co/sZwynKKf4g" rel="nofollow">http://t.co/sZwynKKf4g</a> <a href="http://t.co/Vdsou3B81I" rel="nofollow">http://t.co/Vdsou3B81I</a> Final touches to our website: #inhabitantgame #screenshotsaturday #gamedev #indiegame <a href="http://t.co/FlJpANIdX2" rel="nofollow">http://t.co/FlJpANIdX2</a> #Kinship #Crumple updates to show off tomorrow at #Sacramento Indie Arcade! #screenshotsaturday #gamedev #nerdrawr <a href="http://t.co/5IrGsJHCdO" rel="nofollow">http://t.co/5IrGsJHCdO</a> I'm working on shields for my game, Song of the Myrne (and SotM: What Lies Beneath) #screenshotsaturday

<a href="http://t.co/45T5I0GwcU" rel="nofollow">http://t.co/45T5I0GwcU</a> Generalized render to texture to allow for a bunch of cool possibilities.
#screenshotsaturday <a href="http://t.co/XZldCG8WZh" rel="nofollow">http://t.co/XZldCG8WZh</a> #screenshotsaturday #indiegames #AnimalAlbum Do not step into the tall grass! <a href="http://t.co/9VyfnyzGxD" rel="nofollow">http://t.co/9VyfnyzGxD</a> HELL EID Screenshot #gamedev #screenshotsaturday <a href="http://t.co/77pOON54FS" rel="nofollow">http://t.co/77pOON54FS</a> HELL EID Screenshot #gamedev #screenshotsaturday <a href="http://t.co/pdajBhUXOM" rel="nofollow">http://t.co/pdajBhUXOM</a> HELL EID Screenshot #gamedev #screenshotsaturday <a href="http://t.co/lsocjZttbN" rel="nofollow">http://t.co/lsocjZttbN</a> HELL EID Screenshot
#gamedev #screenshotsaturday <a href="http://t.co/wHYpnEU4Gt" rel="nofollow">http://t.co/wHYpnEU4Gt</a> Super Domino - a minimal block packing game - coming soon, by zigah (me) and @dawnofplay team. #screenshotsaturday <a href="http://t.co/cYOwckntAT" rel="nofollow">http://t.co/cYOwckntAT</a> Our #screenshotsaturday post this week! Sharing our combat animations gallery: <a href="http://t.co/xzhF0SIVGJ" rel="nofollow">http://t.co/xzhF0SIVGJ</a> #gamedev #indiedev WIP ice dragon backdrop you didn't know you were waiting for. ;) More soon! #screenshotsaturday #retrogaming #gamedev <a href="http://t.co/fHCopplvz6" rel="nofollow">http://t.co/fHCopplvz6</a> Engage world map! (And assorted video clips!)
Vidya - <a href="https://t.co/mILWm9jk58" rel="nofollow">https://t.co/mILWm9jk58</a>

#screenshotsaturday #gamedev <a href="http://t.co/BItSenBpOB" rel="nofollow">http://t.co/BItSenBpOB</a> Nothing to show this week, but the Reddit #ScreenshotSaturday is up! <a href="http://t.co/9HSog8YMWY" rel="nofollow">http://t.co/9HSog8YMWY</a> #gamedev #indiegames <a href="http://t.co/vfCeLzPBml" rel="nofollow">http://t.co/vfCeLzPBml</a> #screenshotsaturday - progress on the autorunner cave mining game. <a href="http://t.co/Ssi5N8hL1K" rel="nofollow">http://t.co/Ssi5N8hL1K</a> Some pixelart I'm working on. :x #screenshotsaturday #pixelArt #gamedev <a href="http://t.co/ogJWiqN63T" rel="nofollow">http://t.co/ogJWiqN63T</a> #screenshotsaturday Missiles and bullets <a href="http://t.co/LtTgExHVBo" rel="nofollow">http://t.co/LtTgExHVBo</a> Check out this screenshot from Scion, the new project we're working on! #gamedev #indiedev #screenshotsaturday <a href="http://t.co/TbqdLFXLrD" rel="nofollow">http://t.co/TbqdLFXLrD</a> Hitting the curb. #screenshotsaturday <a href="http://t.co/X7x1BoKp6c" rel="nofollow">http://t.co/X7x1BoKp6c</a> This is a screenshot from out new project, Scion! #gamedev #indiedev #screenshotsaturday @TylerPackmule <a href="http://t.co/XfLpbg8AMJ" rel="nofollow">http://t.co/XfLpbg8AMJ</a> This is from my latest project, Just Double JUMP. A freerunning collectathon. #screenshotsaturday #gamedev #indiedev <a href="http://t.co/BSzAHKM4d8" rel="nofollow">http://t.co/BSzAHKM4d8</a> Finally Tile Tower is starting to look like an actual app. #screenshotsaturday <a href="http://t.co/9HBDJ15Tdy" rel="nofollow">http://t.co/9HBDJ15Tdy</a> My favorite character in our developing indie RPG. #screenshotsaturday #gamedev <a href="http://t.co/dnsXFprd4h" rel="nofollow">http://t.co/dnsXFprd4h</a> Pirate Power-up Signage! New Clockefeller #ScreenshotSaturday  <a href="http://t.co/6MnwJ3Wemm" rel="nofollow">http://t.co/6MnwJ3Wemm</a> <a href="http://t.co/81rtiwrrJa" rel="nofollow">http://t.co/81rtiwrrJa</a> <a href="http://t.co/kxMaz4OvHq" rel="nofollow">http://t.co/kxMaz4OvHq</a> &amp; <a href="http://t.co/uFwOI7vHmS" rel="nofollow">http://t.co/uFwOI7vHmS</a>  aesthetic juice. 

#screenshotsaturday #gamedev #screenshotsaturday Going to the dentist (animated): <a href="http://t.co/8UDIEruwSt" rel="nofollow">http://t.co/8UDIEruwSt</a> by @kollatt <a href="http://t.co/BQwpKiM4Ob" rel="nofollow">http://t.co/BQwpKiM4Ob</a> #screenshotsaturday from PAX East! We got some great feedback for our game too... #gamedev <a href="http://t.co/uukwi6NZzr" rel="nofollow">http://t.co/uukwi6NZzr</a> A quick peek at S#32 for Android! Coming along nicely! #screenshotsaturday #indiedev #s32game @indiegamemag <a href="http://t.co/gNvE2M30Mn" rel="nofollow">http://t.co/gNvE2M30Mn</a> #screenshotsaturday <a href="http://t.co/mP6qlb26Z3" rel="nofollow">http://t.co/mP6qlb26Z3</a>
<a href="http://t.co/63GOoaVfOF" rel="nofollow">http://t.co/63GOoaVfOF</a> #screenshotsaturday <a href="http://t.co/mP6qlb26Z3" rel="nofollow">http://t.co/mP6qlb26Z3</a>
<a href="http://t.co/63GOoaVfOF" rel="nofollow">http://t.co/63GOoaVfOF</a> <a href="http://t.co/6HFJEnw4k5" rel="nofollow">http://t.co/6HFJEnw4k5</a> Gore art upgrade! #screenshotsaturday #sproggiwood Trying out some promotional images for LGC, what do we think #screenshotsaturday  #gamedev  <a href="http://t.co/R4cgBsSqNw" rel="nofollow">http://t.co/R4cgBsSqNw</a> <a href="http://t.co/bGohPfJRW6" rel="nofollow">http://t.co/bGohPfJRW6</a> #screenshotsaturday Here's a screenshot of the new character menu in @RelSecGame! The name is randomized for now. <a href="http://t.co/1eWkftDAex" rel="nofollow">http://t.co/1eWkftDAex</a> Final Contact Luvs #screenshotsaturday #gamedev <a href="http://t.co/ozVORiKM9w" rel="nofollow">http://t.co/ozVORiKM9w</a> The #Hextraction main base! #screenshotsaturday #gamedev #indie #RTS <a href="http://t.co/mhXzW4xQJo" rel="nofollow">http://t.co/mhXzW4xQJo</a> Another bog shot! <a href="http://t.co/AhkW2c8tAu" rel="nofollow">http://t.co/AhkW2c8tAu</a> #screenshotsaturday #gamedev A mineral factory in a bog! <a href="http://t.co/b4ltUHMKIl" rel="nofollow">http://t.co/b4ltUHMKIl</a> #screenshotsaturday #gamedev Sniper shot gore. #ScreenshotSaturday #PixelArt <a href="http://t.co/ywIv8W1JdF" rel="nofollow">http://t.co/ywIv8W1JdF</a> Now it's time for #screenshotsaturday !! #indiedev #indiegame <a href="http://t.co/TuTSKkYw8g" rel="nofollow">http://t.co/TuTSKkYw8g</a> <a href="https://t.co/iuM5zLJ928" rel="nofollow">https://t.co/iuM5zLJ928</a> 
#screenshotsaturday New Cutscene Pre-order @ <a href="http://t.co/QGmqYajanA" rel="nofollow">http://t.co/QGmqYajanA</a>  #ScreenshotSaturday #gamedev #brawler #indiegame #indiedev #dogecoin <a href="http://t.co/Ldg02rJncN" rel="nofollow">http://t.co/Ldg02rJncN</a> New Cutscene Pre-order @ <a href="http://t.co/QGmqYajanA" rel="nofollow">http://t.co/QGmqYajanA</a>  #ScreenshotSaturday #gamedev #brawler #indiegame #indiedev #dogecoin <a href="http://t.co/M1UiXVo5X3" rel="nofollow">http://t.co/M1UiXVo5X3</a> New Cutscene Pre-order @ <a href="http://t.co/QGmqYajanA" rel="nofollow">http://t.co/QGmqYajanA</a>  #ScreenshotSaturday #gamedev #brawler #indiegame #indiedev #dogecoin <a href="http://t.co/EZriMMnUlZ" rel="nofollow">http://t.co/EZriMMnUlZ</a> New Cutscene Pre-order @ <a href="http://t.co/QGmqYajanA" rel="nofollow">http://t.co/QGmqYajanA</a>  #ScreenshotSaturday #gamedev #brawler #indiegame #indiedev #dogecoin <a href="http://t.co/cmwgiIDhUu" rel="nofollow">http://t.co/cmwgiIDhUu</a> New Cutscene Pre-order @ <a href="http://t.co/QGmqYajanA" rel="nofollow">http://t.co/QGmqYajanA</a>  #ScreenshotSaturday #gamedev #brawler #indiegame #indiedev #dogecoin <a href="http://t.co/J832vRZsB9" rel="nofollow">http://t.co/J832vRZsB9</a> Messing with some lighting effects, textures, and colors for new game. #screenshotsaturday #gamedev <a href="http://t.co/Xv7qCrmIsY" rel="nofollow">http://t.co/Xv7qCrmIsY</a> Infectonator : Survivors introduces new characters #screenshotsaturday <a href="http://t.co/N8Hu1cySqP" rel="nofollow">http://t.co/N8Hu1cySqP</a> screen from our #demo try it here <a href="http://t.co/Mzjx77DfD7" rel="nofollow">http://t.co/Mzjx77DfD7</a> #screenshotsaturday #gamedev #indiedev #crowdfunding <a href="http://t.co/VOfkrK7ZyX" rel="nofollow">http://t.co/VOfkrK7ZyX</a> Check out this wicked creature our 3D artists whipped up for #Hextraction #screenshotsaturday #gamedev <a href="http://t.co/ca4gaP9bOt" rel="nofollow">http://t.co/ca4gaP9bOt</a> Always having a hard time in eyeshadows, but yeah, all we need is practice and more patience.👀👃💄 #screenshotsaturday <a href="http://t.co/E5UQNoVC8o" rel="nofollow">http://t.co/E5UQNoVC8o</a> engaging a destroyer at range, unfortunately it didn't end well for me :( #moreBalanceRequired #screenshotsaturday <a href="http://t.co/ygRTezizwI" rel="nofollow">http://t.co/ygRTezizwI</a> #screenshotsaturday Somewhat pixelated new app icon for Dragur <a href="https://t.co/mCb9EJ8bF0" rel="nofollow">https://t.co/mCb9EJ8bF0</a> <a href="http://t.co/mhs4chiTeg" rel="nofollow">http://t.co/mhs4chiTeg</a> Working on <a href="http://t.co/201492nr90" rel="nofollow">http://t.co/201492nr90</a>. #screenshotsaturday #gamedev #indiedev #gaming #gamedesign #gamingnews #indiegames <a href="http://t.co/9f8M4KdXYP" rel="nofollow">http://t.co/9f8M4KdXYP</a> Pretty proud to declare my first #screenshotsaturday as a C++ project - a 3D maze game! \(^o^)/
#gamedev <a href="http://t.co/9DzNHuShaf" rel="nofollow">http://t.co/9DzNHuShaf</a> Worked on some Equipment Panels today :D #gamedev #screenshotsaturday <a href="http://t.co/T8GoDB34Cd" rel="nofollow">http://t.co/T8GoDB34Cd</a> (Playing with particles part II) That doesn't look right
#screenshotsaturday <a href="http://t.co/BOClLNbeO8" rel="nofollow">http://t.co/BOClLNbeO8</a> Mmmm first time playing with particles #screenshotsaturday <a href="http://t.co/yn2Kz3EoY7" rel="nofollow">http://t.co/yn2Kz3EoY7</a> #screenshotsaturday So some  mockups for the necropolis, needs polish but WIP #unity3d #gamedev #oberonscourt <a href="http://t.co/bt0WNnV1pV" rel="nofollow">http://t.co/bt0WNnV1pV</a> #screenshotsaturday So some  mockups for the necropolis, needs polish but WIP #unity3d #gamedev #oberonscourt <a href="http://t.co/VRQ0FvnqqA" rel="nofollow">http://t.co/VRQ0FvnqqA</a> #gamedev Tower Defense+RTS+Cellular Automata = "Defense: Evolution" Our latest game coming soon!  #screenshotsaturday <a href="http://t.co/jR3ZOHk24L" rel="nofollow">http://t.co/jR3ZOHk24L</a> #ScreenshotSaturday I've been making a weird little thing this week <a href="http://t.co/QhNlN5nHn6" rel="nofollow">http://t.co/QhNlN5nHn6</a> #screenshotsaturday It's been a while but I'm getting my 2D game dev going on for a bit now. Prototyping screens: <a href="http://t.co/DevamUsimr" rel="nofollow">http://t.co/DevamUsimr</a> Something from J.U.L.I.A: Among the Stars for #screenshotsaturday (<a href="http://t.co/YAIfkf1Vwm" rel="nofollow">http://t.co/YAIfkf1Vwm</a>) <a href="http://t.co/sMMVT3YJFn" rel="nofollow">http://t.co/sMMVT3YJFn</a> #MidBoss alpha is out now! Get it at <a href="http://t.co/WFPYw6lfkK" rel="nofollow">http://t.co/WFPYw6lfkK</a> #gamedev #screenshotsaturday DO IT! GET IT NOW! <a href="http://t.co/0zItfFZc3c" rel="nofollow">http://t.co/0zItfFZc3c</a> Testing on Nexus 4: Fishy Island #gamedev #screenshotsaturday #indiegame <a href="http://t.co/7bh0olnXTN" rel="nofollow">http://t.co/7bh0olnXTN</a> Super subtle animation for attacking w/ your sword. Feels somehow more "complete" now! #screenshotsaturday <a href="http://t.co/ktROIrpJHM" rel="nofollow">http://t.co/ktROIrpJHM</a> An early #screenshotsaturday - Play current build here: <a href="http://t.co/Z6IgETbWMZ" rel="nofollow">http://t.co/Z6IgETbWMZ</a> - #gamedev #playcanvas #html5 <a href="http://t.co/wNPDTzLBIE" rel="nofollow">http://t.co/wNPDTzLBIE</a> First time making modelling ref sheets. Will post the 3D sculpt hopefully later today. #gamedev #screenshotsaturday <a href="http://t.co/u7X7evoVLF" rel="nofollow">http://t.co/u7X7evoVLF</a> I will be on a trip and I won't post anything from #Invertium on  #screenshotsaturday, so take this GIFt :) <a href="http://t.co/QpwaCvEaZi" rel="nofollow">http://t.co/QpwaCvEaZi</a> #gamedev #screenshotsaturday: Including this inside the @newfortecircle's VN pre-alpha. <a href="http://t.co/zaK9j8wznP" rel="nofollow">http://t.co/zaK9j8wznP</a> #ScreenshotSaturday GIF Galore in Lenna's Inception! <a href="http://t.co/Y12U6XPYkJ" rel="nofollow">http://t.co/Y12U6XPYkJ</a> <a href="http://t.co/YRHLlSMt79" rel="nofollow">http://t.co/YRHLlSMt79</a> #1Game #screenshotsaturday <a href="http://t.co/wrKUpnCTpV" rel="nofollow">http://t.co/wrKUpnCTpV</a> #1Game #screenshotsaturday <a href="http://t.co/ZrF7FfUraW" rel="nofollow">http://t.co/ZrF7FfUraW</a> Smuggeled my jam game into @AMazeFest and people actually played it. Yeah #screenshotsaturday <a href="http://t.co/1pweUZnHdA" rel="nofollow">http://t.co/1pweUZnHdA</a> Rolling Horses Gif <a href="http://t.co/RaroLsAUzS" rel="nofollow">http://t.co/RaroLsAUzS</a> #screenshotsaturday <a href="http://t.co/IbetUqhKbW" rel="nofollow">http://t.co/IbetUqhKbW</a> Got another one! Can't wait for #screenshotsaturday #theindiesloth #gamedev <a href="http://t.co/22CRumh5Aq" rel="nofollow">http://t.co/22CRumh5Aq</a> This week's improvements of Lightray's procedural earth-like planets, now with clouds! #screenshotsaturday <a href="http://t.co/6MhodTJVUl" rel="nofollow">http://t.co/6MhodTJVUl</a> Here's a color wheel I'm working on for a game! #gamedev #screenshotsaturday #vectorart <a href="http://t.co/oMx1jUotNb" rel="nofollow">http://t.co/oMx1jUotNb</a> Prototyping with a pig,a dinosaur and rechargeable battery.http://t.co/lZvHyt2o1m #screenshotsaturday <a href="http://t.co/2KlkB9S7QY" rel="nofollow">http://t.co/2KlkB9S7QY</a> Among The Willows early #screenshotsaturday <a href="http://t.co/08gHpiGB0Z" rel="nofollow">http://t.co/08gHpiGB0Z</a> Busy day polishing (and re-polishing) a #DoctorKvorak level. So good to be back to #gamedev  #screenshotsaturday <a href="http://t.co/7MPAu7VWMF" rel="nofollow">http://t.co/7MPAu7VWMF</a> Is it #screenshotsaturday yet? :D #indiedev #gamedev <a href="http://t.co/SQSGdoNAHA" rel="nofollow">http://t.co/SQSGdoNAHA</a> Check out "Circula", my little indie game <a href="http://t.co/DmUQpbIj5T" rel="nofollow">http://t.co/DmUQpbIj5T</a>  #GameDev #screenshotsaturday <a href="http://t.co/uPLPgUkVDI" rel="nofollow">http://t.co/uPLPgUkVDI</a> LaLaLa : color, rotation,mutation #gamedev #screenshotsaturday <a href="http://t.co/DAdN81xZJq" rel="nofollow">http://t.co/DAdN81xZJq</a> Working on our first title.. Day of the Viking
#screenshotsaturday @IndieCade <a href="http://t.co/tNflPSaGCq" rel="nofollow">http://t.co/tNflPSaGCq</a> Screenshot from Servo Series I: Overclockers.  It is an open world, action rpg. #screenshotsaturday #XBLIG #INDIEGAME <a href="http://t.co/LAdHdGM9qq" rel="nofollow">http://t.co/LAdHdGM9qq</a> Sneak peek of a quick project I put together today #screenshotsaturday #1GAM hopefully have it playable this weekend <a href="http://t.co/HjXEK7dkJo" rel="nofollow">http://t.co/HjXEK7dkJo</a> #screenshotsaturday #apps #gamedev <a href="http://t.co/lh4RR0qZll" rel="nofollow">http://t.co/lh4RR0qZll</a> Testing layouts for PC. #sproggiwood #screenshotsaturday <a href="http://t.co/foW0jz4Jay" rel="nofollow">http://t.co/foW0jz4Jay</a> ...time to start integrating it into a game #screenshotsaturday #1GAM <a href="http://t.co/TPq5ubLo3H" rel="nofollow">http://t.co/TPq5ubLo3H</a> RT @CasualEffects: Terrain now rendering in 3ms #screenshotsaturday #1GAM <a href="http://t.co/gSXbqzs0lM" rel="nofollow">http://t.co/gSXbqzs0lM</a> Terrain now rendering in 3ms #screenshotsaturday #1GAM <a href="http://t.co/gSXbqzs0lM" rel="nofollow">http://t.co/gSXbqzs0lM</a>
Welcome to #screenshotsaturday!
You post images via twitter, we showcase them here.
@YourNameHere