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You are viewing week 133 of #screenshotsaturday
The Saturday of 2013-05-18
262 screenshots
Pixel Pushing Saturday Night ! Making Mungo for Mungos Spring Garden #screenshotsaturday #1GAM <a href="http://t.co/CVeRzabGy9" rel="nofollow">http://t.co/CVeRzabGy9</a> I love when I screw something up in my rendering code and it results in a beautiful mess. #ScreenshotSaturday <a href="http://t.co/SPyV9049Aj" rel="nofollow">http://t.co/SPyV9049Aj</a> Trying out a tile-laying iOS game.  Not really working.  #screenshotsaturday <a href="http://t.co/lmYQZUDWjo" rel="nofollow">http://t.co/lmYQZUDWjo</a> Is it too late for #screenshotsaturday ? I've been working on my Hex tile editor <a href="http://t.co/Ytbc7Am4RR" rel="nofollow">http://t.co/Ytbc7Am4RR</a> #screenshotsaturday yesterday's work, the Vorwerkhuhn. <a href="http://t.co/iLFrxrY1Kq" rel="nofollow">http://t.co/iLFrxrY1Kq</a> Workin' on the LD26 game with @WanyoDos post-jam. Dynamically generated flamethrower! #ScreenshotSaturday <a href="http://t.co/YLdedlTRNT" rel="nofollow">http://t.co/YLdedlTRNT</a> Not much to see but here's a (late) #ScreenshotSaturday of my latest game. <a href="http://t.co/U04zCk1kAn" rel="nofollow">http://t.co/U04zCk1kAn</a> Not much since earlier, but for my other #screenshotsaturday for today I've implemented the new stamina system <a href="http://t.co/Ukwl6z4iqa" rel="nofollow">http://t.co/Ukwl6z4iqa</a> Doing title screens right. #1GAM #1GAMCRUNCH #screenshotsaturday #TeamGepsHen <a href="http://t.co/UsDTBDjcrD" rel="nofollow">http://t.co/UsDTBDjcrD</a> #NESFanGameJame #screenshotsaturday <a href="http://t.co/eIKKc49Z2P" rel="nofollow">http://t.co/eIKKc49Z2P</a> Scoreboard and name entry system has been added. #ScreenshotSaturday <a href="http://t.co/0pjBbskWdv" rel="nofollow">http://t.co/0pjBbskWdv</a> I spy with my little eye... A planet! #screenshotsaturday #xna #gamedev <a href="http://t.co/0b8aM292vg" rel="nofollow">http://t.co/0b8aM292vg</a> An early go at a Space SHMUP game I'm working on!  #screenshotsaturday #gamedev #impactjs #SHMUPS <a href="http://t.co/nAKgYRrWVf" rel="nofollow">http://t.co/nAKgYRrWVf</a> space beast #screenshotsaturday <a href="http://t.co/rnxE3J6hCE" rel="nofollow">http://t.co/rnxE3J6hCE</a> progress #screenshotsaturday <a href="http://t.co/na44z4kZ3e" rel="nofollow">http://t.co/na44z4kZ3e</a> Tried a bunch of HUD variations, eventually settled on the top one here: <a href="http://t.co/0NWOMvt801" rel="nofollow">http://t.co/0NWOMvt801</a> #ScreenshotSaturday Testing a minigame #screenshotsaturday <a href="http://t.co/ClKkMogCn2" rel="nofollow">http://t.co/ClKkMogCn2</a> @GameLaunched starting to look and feel decent :) #screenshotsaturday <a href="http://t.co/mKtO3RumBS" rel="nofollow">http://t.co/mKtO3RumBS</a> My roguelike is a toddler fight. About to add toy inventory. #screenshotsaturday #mothermayi <a href="http://t.co/21nXKd3SMg" rel="nofollow">http://t.co/21nXKd3SMg</a> in the process of learning how to animate and model and texture and stress out #screenshotsaturday <a href="http://t.co/iuow4DLjJP" rel="nofollow">http://t.co/iuow4DLjJP</a> Testing out some voxel-like explosions <a href="http://t.co/2r8bjaz1Rx" rel="nofollow">http://t.co/2r8bjaz1Rx</a> #ScreenshotSaturday What is this expression? #Elette #screenShotSaturday I like when your game surprises you xD <a href="http://t.co/0JwfBdKkQS" rel="nofollow">http://t.co/0JwfBdKkQS</a> #screenshotsaturday #mothermayi it's already playable! @YBoublikova <a href="http://t.co/1MwTPQqtpF" rel="nofollow">http://t.co/1MwTPQqtpF</a> #screenshotsaturday A screen you probably won't see all too often in Hyphen #hyphengame #FarspaceStudios <a href="http://t.co/hiBkTlxpCz" rel="nofollow">http://t.co/hiBkTlxpCz</a> Undead attack! #ScreenshotSaturday <a href="http://t.co/GMx7hB1UYp" rel="nofollow">http://t.co/GMx7hB1UYp</a> Organic cave-gen algo this week! :D #screenshotsaturday <a href="http://t.co/LWkxGKvBMH" rel="nofollow">http://t.co/LWkxGKvBMH</a> Just sent my first game in #1GAM Thus, #ScreenshotSaturday Jay! <a href="http://t.co/4r1c3siAlD" rel="nofollow">http://t.co/4r1c3siAlD</a> Decisions, decisions... #ScreenshotSaturday <a href="http://t.co/iAPBwbdBkl" rel="nofollow">http://t.co/iAPBwbdBkl</a> omg amazing bug with retargeting animations: his face bones SHOOT OFF INTO SPACE #screenshotsaturday <a href="http://t.co/VUUTJue4o1" rel="nofollow">http://t.co/VUUTJue4o1</a> Meet grumpy mushroom, to show up in version 1.4. #screenshotsaturday <a href="http://t.co/g9gDOukvxA" rel="nofollow">http://t.co/g9gDOukvxA</a> taking over production of ricochet 2 #screenshotsaturday <a href="http://t.co/QlVtDoMCAG" rel="nofollow">http://t.co/QlVtDoMCAG</a> #screenshotsaturday NES game, Will You Ever Return: in da hood. very crap. <a href="http://t.co/idgPWMFdjE" rel="nofollow">http://t.co/idgPWMFdjE</a> #screenshotsaturday I AM THE QUEEN OF THE NORTH @bentomiso w/ @jennie &amp; @henryfaber #dmg #hashtaghashtag <a href="http://t.co/kWobeKj4MW" rel="nofollow">http://t.co/kWobeKj4MW</a> Let there be monsters! #CavedIn2 #screenshotsaturday <a href="http://t.co/gp9z0WDCf4" rel="nofollow">http://t.co/gp9z0WDCf4</a> Trailing fishing line behind your hook in NetHook. #screenshotsaturday <a href="http://t.co/niUutBvwfO" rel="nofollow">http://t.co/niUutBvwfO</a> Yay placeholders! #TeamGepsHen #1GAM #1GAMCRUNCH #screenshotsaturday <a href="http://t.co/JDaUOuDiwP" rel="nofollow">http://t.co/JDaUOuDiwP</a> Well I managed to screenshot debug text for my AI anyhow! :D #screenshotsaturday @MistaKoo @immersivedream @rye761 <a href="http://t.co/tofmwluJQT" rel="nofollow">http://t.co/tofmwluJQT</a> Added bots to play against, and other fun stuff: <a href="http://t.co/KpD6P65yid" rel="nofollow">http://t.co/KpD6P65yid</a> <a href="http://t.co/XQLor1wb4R" rel="nofollow">http://t.co/XQLor1wb4R</a> #screenshotsaturday #HTML5 #gamedev #indiedev Added bots to play against, and other fun stuff: <a href="http://t.co/KpD6P65yid" rel="nofollow">http://t.co/KpD6P65yid</a> <a href="http://t.co/XQLor1wb4R" rel="nofollow">http://t.co/XQLor1wb4R</a> #screenshotsaturday #HTML5 #gamedev #indiedev Cover art for Fancy Skulls #screenshotsaturday <a href="http://t.co/keplIkT7gA" rel="nofollow">http://t.co/keplIkT7gA</a> Working on an ultra-fast game, believe me, it's FAST. And this is just the normal difficulty... #ScreenshotSaturday <a href="http://t.co/869rCAF2nP" rel="nofollow">http://t.co/869rCAF2nP</a> #ScreenshotSaturday Added trees :3 <a href="http://t.co/55FvHOdtBE" rel="nofollow">http://t.co/55FvHOdtBE</a> Shot from the story telling, skeletons arise #screenshotsaturday <a href="http://t.co/rdRTSmJPLK" rel="nofollow">http://t.co/rdRTSmJPLK</a> Guess what are these dots? #ScreenshotSaturday  Beware the next update of Anonymous Messages #Game #unity3D <a href="http://t.co/kKqX29tUjr" rel="nofollow">http://t.co/kKqX29tUjr</a> Doing a bit of pseudo-3d experimentation for screenshots #screenshotsaturday: <a href="https://t.co/gsglGL5vJu" rel="nofollow">https://t.co/gsglGL5vJu</a>
<a href="http://t.co/NxV8aRR7nZ" rel="nofollow">http://t.co/NxV8aRR7nZ</a> UV all day er day. #ScreenshotSaturday #Tessallation <a href="http://t.co/Fw9c54V9Ew" rel="nofollow">http://t.co/Fw9c54V9Ew</a> Random isometric pixels #ScreenshotSaturday <a href="http://t.co/EIPqegTKQs" rel="nofollow">http://t.co/EIPqegTKQs</a> Well here it is, first screenshot of Star Heaven, my game project for the Ouya! #screenshotsaturday #OUYA <a href="http://t.co/d5jAQb6Fm5" rel="nofollow">http://t.co/d5jAQb6Fm5</a> I'm finally happy with the look of the game. Blog post: <a href="http://t.co/ffs95lh5cg" rel="nofollow">http://t.co/ffs95lh5cg</a> #screenshotsaturday <a href="http://t.co/myAGkv9Ykj" rel="nofollow">http://t.co/myAGkv9Ykj</a> LUNCH PACKER 3000. <a href="http://t.co/1LXS502GZA" rel="nofollow">http://t.co/1LXS502GZA</a> #1GAM #ScreenshotSaturday Sometimes I make design mockups that will never go anywhere. <a href="https://t.co/1E0sTSxS3n" rel="nofollow">https://t.co/1E0sTSxS3n</a> #screenshotsaturday Crap.  I forgot the screenshot.  Let’s try this again… #screenshotsaturday <a href="http://t.co/KbPSbCuiNp" rel="nofollow">http://t.co/KbPSbCuiNp</a> Sketchbook squad achievements looking nice ! #screenshotsaturday <a href="http://t.co/9dHEaURHse" rel="nofollow">http://t.co/9dHEaURHse</a> Berry Budgets. #screenshotsaturday <a href="http://t.co/dwViZ2SKl2" rel="nofollow">http://t.co/dwViZ2SKl2</a> My #ScreenshotSaturday … Beware the trees are watching u in Anonymous Messages #Game O_O #Unity3D <a href="http://t.co/PJqg7rrPIu" rel="nofollow">http://t.co/PJqg7rrPIu</a> DSS across 2 screens is quite the immersive experience, if you don't mind the small gap <a href="http://t.co/OEfaXhv2Mm" rel="nofollow">http://t.co/OEfaXhv2Mm</a> #screenshotsaturday @Cellusious It's on the quick but how about a climbing/standing animation I've been working on? #ScreenshotSaturday <a href="http://t.co/aRQ4zyAdJj" rel="nofollow">http://t.co/aRQ4zyAdJj</a> @Cellusious most exciting bestest graphics ever #screenshotsaturday <a href="http://t.co/NUiQOFzGZ3" rel="nofollow">http://t.co/NUiQOFzGZ3</a> Making a game/ warming up for #FishingJam @FishingJam ...
#Screenshotsaturday #gamedev <a href="http://t.co/fGwk1eNiRo" rel="nofollow">http://t.co/fGwk1eNiRo</a> But anyway yeah... my Unity Environment kit is done #screenshotsaturday its not a game, but everything opens &amp; works <a href="http://t.co/1skMXr93wI" rel="nofollow">http://t.co/1skMXr93wI</a> New straight tracks in Metro (Mind the Gap v2), for a London tube map look. Just pretend AA's on! #screenshotsaturday <a href="http://t.co/hoLPRwFgqA" rel="nofollow">http://t.co/hoLPRwFgqA</a> Another teaser for the upcoming game #SwapQuest. Fighting the classic slimes as the princess. #screenshotsaturday <a href="http://t.co/eaa03EVYWc" rel="nofollow">http://t.co/eaa03EVYWc</a> The beginnings of a SFML C# flashpunk-like framework yay! <a href="http://t.co/ZUMeAVfuOQ" rel="nofollow">http://t.co/ZUMeAVfuOQ</a> #screenshotsaturday #ScreenshotSaturday <a href="http://t.co/KBWy9PdU3N" rel="nofollow">http://t.co/KBWy9PdU3N</a> :o It's #ScreenshotSaturday! Here are a few more screenshots of #Ball2Box in it's latest art style! <a href="http://t.co/niLMsusdmT" rel="nofollow">http://t.co/niLMsusdmT</a> #indiegames #gamedev #screenshotsaturday A pic from the newly released Dirk Dashing 2 v1.1:  <a href="http://t.co/MR7l3kTViN" rel="nofollow">http://t.co/MR7l3kTViN</a> New growth in my Breeders: Sandbox sim this weekend. #ScreenshotSaturday <a href="http://t.co/ObzFUs5V4B" rel="nofollow">http://t.co/ObzFUs5V4B</a> #Unity3D <a href="http://t.co/VJOfaNksf7" rel="nofollow">http://t.co/VJOfaNksf7</a> Experimenting with fog #screenshotsaturday #gamedev #99headshots #fps #threejs <a href="http://t.co/lY13TBO7jl" rel="nofollow">http://t.co/lY13TBO7jl</a> created a simpler UI theme. <a href="http://t.co/q82NFprHVz" rel="nofollow">http://t.co/q82NFprHVz</a> It's much more interesting with all the mouse-over-states though :) #screenshotsaturday Right back to work, got unique IDs into my entity system! #screenshotsaturday <a href="http://t.co/5DJ8tcS5nE" rel="nofollow">http://t.co/5DJ8tcS5nE</a> A cross pointing to your skill target <a href="http://t.co/XI9OLswWtP" rel="nofollow">http://t.co/XI9OLswWtP</a> #screenshotsaturday Charge ! <a href="http://t.co/CrTwLYoACW" rel="nofollow">http://t.co/CrTwLYoACW</a> #screenshotsaturday Proof that it is indeed possible to solve level 20 of our game WordIt2, currently soft launched. #screenshotsaturday <a href="http://t.co/B750fAOQ8i" rel="nofollow">http://t.co/B750fAOQ8i</a> Guess the Word Association comes out Monday! #screenshotsaturday <a href="http://t.co/GA2kGleqds" rel="nofollow">http://t.co/GA2kGleqds</a> Beware the dangerous creatures of the cavern zone! #ScreenshotSaturday <a href="http://t.co/ifqLTz6dmk" rel="nofollow">http://t.co/ifqLTz6dmk</a> i'm not really sure where this is going #screenshotsaturday <a href="http://t.co/qC2mILpBEV" rel="nofollow">http://t.co/qC2mILpBEV</a> #screenshotsaturday Adding in coloured lighting and some scenery :) <a href="http://t.co/cxsiWQ3zz5" rel="nofollow">http://t.co/cxsiWQ3zz5</a> mario pipe &amp; clouds #screenshotsaturday <a href="http://t.co/FhxLoCf7N8" rel="nofollow">http://t.co/FhxLoCf7N8</a> Magic circle in Arcane Worlds: <a href="http://t.co/W8gl84gSwo" rel="nofollow">http://t.co/W8gl84gSwo</a> #screenshotsaturday coolshades.jpg #SCREENSHOTSATURDAY <a href="http://t.co/aRzn9NlcV5" rel="nofollow">http://t.co/aRzn9NlcV5</a> #screenshotsaturday why are these transparent shaders making unity explode <a href="http://t.co/1FZCCEc2C8" rel="nofollow">http://t.co/1FZCCEc2C8</a> Today is #ScreenshotSaturday . Since I have been busy with non-dev matters so here is a peak from my site's banner <a href="http://t.co/ga0U5Ldr36" rel="nofollow">http://t.co/ga0U5Ldr36</a> #screenshotsaturday um unity are you ok <a href="http://t.co/F1d88AVFVN" rel="nofollow">http://t.co/F1d88AVFVN</a> #screenshotsaturday Working on fog in G3D. <a href="http://t.co/3ebuTAvtbG" rel="nofollow">http://t.co/3ebuTAvtbG</a> Wheelom now available on #WP for free: <a href="http://t.co/82SrTImT7j" rel="nofollow">http://t.co/82SrTImT7j</a> #xna #screenshotsaturday #Indie #gamedev <a href="http://t.co/YPNqK91CFO" rel="nofollow">http://t.co/YPNqK91CFO</a> #screenshotsaturday Super Space Marines has two weeks until the contest! Inventory, Character Sheets, Ability Powers. <a href="http://t.co/Rfx9dnhR9Y" rel="nofollow">http://t.co/Rfx9dnhR9Y</a> Another bloody #screenshotsaturday @AnnabelleTayl0r <a href="http://t.co/uAntdGrXPt" rel="nofollow">http://t.co/uAntdGrXPt</a> I think @DogSledSaga would appreciate my placeholder pathfinding buddy. :3 #ScreenshotSaturday <a href="http://t.co/GoCPCRlKkw" rel="nofollow">http://t.co/GoCPCRlKkw</a> #screenshotsaturday fight <a href="http://t.co/zhhevjW6WB" rel="nofollow">http://t.co/zhhevjW6WB</a> Bigger Angrier tanks #screenshotsaturday <a href="http://t.co/711dx4gl6E" rel="nofollow">http://t.co/711dx4gl6E</a> DIE, goblin! #ScreenshotSaturday <a href="http://t.co/8UqQb24oiu" rel="nofollow">http://t.co/8UqQb24oiu</a> <a href="http://t.co/WIaKeoJDoY" rel="nofollow">http://t.co/WIaKeoJDoY</a> Soon ! #screenshotsaturday #teaser #EXIL <a href="http://t.co/o8tX1kAGjd" rel="nofollow">http://t.co/o8tX1kAGjd</a> Time to go FASTER!!! #goscurry #screenshotsaturday <a href="http://t.co/zvzuefVIYe" rel="nofollow">http://t.co/zvzuefVIYe</a> 2 hours to go for #eahackathon2013 get ready to check out No More Minotaurs #screenshotsaturday <a href="http://t.co/pTQPNfpsrc" rel="nofollow">http://t.co/pTQPNfpsrc</a> Hail to the king, baby: Chip's finished accessory screen! #screenshotsaturday <a href="http://t.co/CWu4jRG2fr" rel="nofollow">http://t.co/CWu4jRG2fr</a> I'm such a @Blessed_GF. Couldn't ask for a better guy to call all mine! My love, FOREVER. ❤💙💜 #screenshotsaturday <a href="http://t.co/AvjjNXnyLA" rel="nofollow">http://t.co/AvjjNXnyLA</a> #screenshotsaturday Almost at a fully playable, bugless vers. of Ramesh &amp; Rajesh, my Indian poker/chess #1GAM entry. <a href="http://t.co/VUEx0ScSVQ" rel="nofollow">http://t.co/VUEx0ScSVQ</a> Here's a few images for our first #ScreenshotSaturday entry! <a href="http://t.co/gQPuwyCe0E" rel="nofollow">http://t.co/gQPuwyCe0E</a> Still working on the prototype #screenshotsaturday #gamedev #indiedev #indiegame <a href="http://t.co/ml6zKlkoOV" rel="nofollow">http://t.co/ml6zKlkoOV</a> #screenshotsaturday #1GAM #1GAMCRUNCH Level 2 of a game I'm making w/ @sara_coisa and @CataclysmGames <a href="http://t.co/EL6lLHNDnl" rel="nofollow">http://t.co/EL6lLHNDnl</a> #ScreenshotSaturday Creating a basic castle wall and structure took far longer than it should have. #gamedev #Vox <a href="http://t.co/QuX2SdB5YE" rel="nofollow">http://t.co/QuX2SdB5YE</a> #screenshotsaturday <a href="http://t.co/H8RyBeVvwi" rel="nofollow">http://t.co/H8RyBeVvwi</a> We have our beta date 7/1/13  <a href="http://t.co/uq675p3pDd" rel="nofollow">http://t.co/uq675p3pDd</a>
Screenshot PlayerUI: <a href="http://t.co/0k9TM7i4HK" rel="nofollow">http://t.co/0k9TM7i4HK</a> #screenshotsaturday #retrogaming #tecmobowl YAY TONIGHT IS GOING TO BE PERFECT. 👏💋 (cc: @Ben_Brubaker) #screenshotsaturday #datenight <a href="http://t.co/DkDt9Ldd4r" rel="nofollow">http://t.co/DkDt9Ldd4r</a> #ScreenshotSaturday #1GAM <a href="http://t.co/equTIMcszK" rel="nofollow">http://t.co/equTIMcszK</a> Moth boss coming through! #screenshotsaturday <a href="http://t.co/7p7dLOkmyT" rel="nofollow">http://t.co/7p7dLOkmyT</a> Screen decoration progress so far... about half done. #IAmLevel #ScreenshotSaturday <a href="http://t.co/ENS87gdh0r" rel="nofollow">http://t.co/ENS87gdh0r</a> That game I'm working on, #thewildeternal? here's a pic! So foggy. #screenshotsaturday <a href="http://t.co/11DH2IZFTK" rel="nofollow">http://t.co/11DH2IZFTK</a> I like the squares already! #screenshotsaturday <a href="http://t.co/wDqI3heSh5" rel="nofollow">http://t.co/wDqI3heSh5</a> TERRY caught revelling in bagel based debauchery again. #screenshotsaturday #toasttime <a href="http://t.co/BnODll3Ofw" rel="nofollow">http://t.co/BnODll3Ofw</a> #screenshotsaturday 01 Air Lock <a href="http://t.co/SDCqdVFVgO" rel="nofollow">http://t.co/SDCqdVFVgO</a> Excited to go back to Skipping Stones and plan for the release this summer #screenshotsaturday <a href="http://t.co/LJhakNzshz" rel="nofollow">http://t.co/LJhakNzshz</a> my bunny simulation #screenshotsaturday <a href="http://t.co/Kw0Xg4PBpd" rel="nofollow">http://t.co/Kw0Xg4PBpd</a> I've been designing the first real level of the game and started building it using @ProBuilder3D #ScreenshotSaturday <a href="http://t.co/qix6x8E7e6" rel="nofollow">http://t.co/qix6x8E7e6</a> <a href="http://t.co/6HfI1gcVwv" rel="nofollow">http://t.co/6HfI1gcVwv</a> Run girl run! #ScreenshotSaturday #GMS #MonkeyLove #ScreenshotSaturday <a href="http://t.co/h9RgqKYZmy" rel="nofollow">http://t.co/h9RgqKYZmy</a> #ScreenshotSaturday Hmm... I've made some slight changes to the HUD I guess. <a href="http://t.co/G7fPe3Geip" rel="nofollow">http://t.co/G7fPe3Geip</a> Boss battle. #screenshotsaturday #gamedev <a href="http://t.co/Uoa9Z8wo5T" rel="nofollow">http://t.co/Uoa9Z8wo5T</a> { NEW POST } Haarmu screen 5 - <a href="http://t.co/4quNlLhLJI" rel="nofollow">http://t.co/4quNlLhLJI</a> /  #GameDev #ScreenshotSaturday <a href="http://t.co/UloWV22gv3" rel="nofollow">http://t.co/UloWV22gv3</a> #screenshotsaturday <a href="http://t.co/7wW9jGBRpZ" rel="nofollow">http://t.co/7wW9jGBRpZ</a> Sketchbook Squad getting G+ achievements and leaderboards  #screenshotsaturday <a href="http://t.co/9zQGdeZXNx" rel="nofollow">http://t.co/9zQGdeZXNx</a> You can go vote us up in the Screenshot Saturday post on reddit! #ScreenshotSaturday here is a peek! <a href="http://t.co/80ccDb4du7" rel="nofollow">http://t.co/80ccDb4du7</a> Getting better and better #1GAM #ScreenshotSaturday <a href="http://t.co/tKeYQ2wI9x" rel="nofollow">http://t.co/tKeYQ2wI9x</a> New prototype for a tower building game! #screenshotsaturday <a href="http://t.co/ZxixcMw9jB" rel="nofollow">http://t.co/ZxixcMw9jB</a> It's always nice when you stumble on some Lost Dwarven Gold... #sullyrpg <a href="http://t.co/LeneEBAsYB" rel="nofollow">http://t.co/LeneEBAsYB</a>  #screenshotsaturday <a href="http://t.co/Sq8Cy6pIhD" rel="nofollow">http://t.co/Sq8Cy6pIhD</a> #screenshotsaturday Nice to see Itzy3d getting some love over a year after launch.  You go, Spain!  #indie #gamedev <a href="http://t.co/ULILiAEi4G" rel="nofollow">http://t.co/ULILiAEi4G</a> #screenshotsaturday No idea what I'm going to call this, but it's #1gam 5. Final pic for now. <a href="http://t.co/aEsXqTwBNk" rel="nofollow">http://t.co/aEsXqTwBNk</a> #screenshotsaturday No idea what I'm going to call this, but it's #1gam 5. pic 3/4 <a href="http://t.co/uoRNFSKhJx" rel="nofollow">http://t.co/uoRNFSKhJx</a> #screenshotsaturday No idea what I'm going to call this, but it's #1gam 5. <a href="http://t.co/NsYQFPCIGP" rel="nofollow">http://t.co/NsYQFPCIGP</a> #screenshotsaturday No idea what I'm going to call this, but it's #1gam 5. <a href="http://t.co/aZOJ6nKTQx" rel="nofollow">http://t.co/aZOJ6nKTQx</a> A quick #screenshotsaturday of NetHook before I run out for dinner. This week is #fishingjam! <a href="http://t.co/hFcli4nF8y" rel="nofollow">http://t.co/hFcli4nF8y</a> I've finished Earth world 2 now in #DrawingUniverse. It brings back the fusion comets from DG #ScreenshotSaturday <a href="http://t.co/8ynvTWbHQp" rel="nofollow">http://t.co/8ynvTWbHQp</a> MALEBOLGIA - Friend or foe? #screenshotsaturday <a href="http://t.co/geJHwDI6pm" rel="nofollow">http://t.co/geJHwDI6pm</a> MALEBOLGIA - Up the stairs. #screenshotsaturday <a href="http://t.co/5UG44zjScI" rel="nofollow">http://t.co/5UG44zjScI</a> MALEBOLGIA - Red light. #screenshotsaturday <a href="http://t.co/ZMYK5wnpsY" rel="nofollow">http://t.co/ZMYK5wnpsY</a> Not really a new one, but figured I hadn't shown anything for #ScreenShotSaturday in a while.  #RailgunExpress #RGX <a href="http://t.co/XuaCRJlj7W" rel="nofollow">http://t.co/XuaCRJlj7W</a> #ScreenshotSaturday Working on a new HTML5 puzzle game. <a href="http://t.co/Y8YJLoCJ5G" rel="nofollow">http://t.co/Y8YJLoCJ5G</a> still finishing backgrounds but here's a rebel fighter from game 2, to be titled "one-way trip" #screenshotsaturday <a href="http://t.co/GXJDTykCgC" rel="nofollow">http://t.co/GXJDTykCgC</a> And the shocking conclusion of our #screenshotsaturday saga. Let this be  lesson to all: Don't trust anything. <a href="http://t.co/FJrFiwMWXO" rel="nofollow">http://t.co/FJrFiwMWXO</a> New screenshot of online multiplayer strategy game March of War! #screenshotsaturday <a href="http://t.co/eY1BFoKzPC" rel="nofollow">http://t.co/eY1BFoKzPC</a> Added some particle effects and items pickups to my Sidescroller blog -&gt;  <a href="http://t.co/ewa7CVQQLq" rel="nofollow">http://t.co/ewa7CVQQLq</a> #screenshotsaturday <a href="http://t.co/UyzHShCpR9" rel="nofollow">http://t.co/UyzHShCpR9</a> Added some particle effects and items pickups to my Sidescroller blog -&gt;  <a href="http://t.co/ewa7CVQQLq" rel="nofollow">http://t.co/ewa7CVQQLq</a> #screenshotsaturday <a href="http://t.co/5Bq6DHte2S" rel="nofollow">http://t.co/5Bq6DHte2S</a> #screenshotsaturday Balls. <a href="http://t.co/HQfisNTOru" rel="nofollow">http://t.co/HQfisNTOru</a> #screenshotsaturday saga: THIS IS RAPIDLY BECOMING THE WORST DOOR <a href="http://t.co/hGDtE0R0wg" rel="nofollow">http://t.co/hGDtE0R0wg</a> #screenshotsaturday A well timed and very necessary dash jump to soar over some spikes #fuzrush <a href="http://t.co/O8Xbi7YATX" rel="nofollow">http://t.co/O8Xbi7YATX</a> Some more eye candy for #SpeedFragment! #indiedev #gamedev #screenshotsaturday <a href="http://t.co/6E90aWlfBZ" rel="nofollow">http://t.co/6E90aWlfBZ</a> um. That's not how a door opens. #screenshotsaturday plot thickens <a href="http://t.co/bwJPyRHTJn" rel="nofollow">http://t.co/bwJPyRHTJn</a> Surely lighting those fires should open that door right up? Let's find out, #screenshotsaturday enthusiasts! <a href="http://t.co/RkbzFeNVmq" rel="nofollow">http://t.co/RkbzFeNVmq</a> Four player is feeling intense! #screenshotsaturday <a href="http://t.co/sntxJ9Jnef" rel="nofollow">http://t.co/sntxJ9Jnef</a> the #screenshotsaturday saga continues in an expected fashion; a couple of well-placed shots set the firepots alight <a href="http://t.co/LkXA5RORey" rel="nofollow">http://t.co/LkXA5RORey</a> Not the bees! <a href="http://t.co/e1adPgBtsJ" rel="nofollow">http://t.co/e1adPgBtsJ</a> #screenshotsaturday RymdResa with @vemdel 
Producally-generated Space Poetry Adventure
#HTML5 #indiegame #websockets 
#ScreenshotSaturday <a href="http://t.co/MTxGTS7Oo1" rel="nofollow">http://t.co/MTxGTS7Oo1</a> Working on a teaser trailer this week, so no new ingame stuff. #screenshotsaturday #gamedev <a href="http://t.co/wJKPKrjWna" rel="nofollow">http://t.co/wJKPKrjWna</a> #Screenshotsaturday ... <a href="http://t.co/Uewpkq3A7i" rel="nofollow">http://t.co/Uewpkq3A7i</a> Electron. Plasma and particles. #ScreenshotSaturday <a href="http://t.co/isPZ3DcyoG" rel="nofollow">http://t.co/isPZ3DcyoG</a> And another.. Anyone know how to use Twitter Website to upload more than one screenshot at once? #ScreenshotSaturday <a href="http://t.co/K71ElCtVhW" rel="nofollow">http://t.co/K71ElCtVhW</a> Lots to choose from, but it's all in Japanese. #ScreenshotSaturday <a href="http://t.co/jqjUbr7n0E" rel="nofollow">http://t.co/jqjUbr7n0E</a> Here's some new screenshots from I Am Level for #ScreenshotSaturday Environment graphics currently going in. <a href="http://t.co/qRwgYUOWs4" rel="nofollow">http://t.co/qRwgYUOWs4</a> Been working on #grabitty the last couple of days. Out Monday night! <a href="http://t.co/oW7SWzFaiI" rel="nofollow">http://t.co/oW7SWzFaiI</a> <a href="http://t.co/tCSriiFGNN" rel="nofollow">http://t.co/tCSriiFGNN</a> #screenshotsaturday Been working on #grabitty the last couple of days. Out Monday night! <a href="http://t.co/oW7SWzFaiI" rel="nofollow">http://t.co/oW7SWzFaiI</a> <a href="http://t.co/tCSriiFGNN" rel="nofollow">http://t.co/tCSriiFGNN</a> #screenshotsaturday #screenshotsaturday <a href="http://t.co/63aWgMeVtD" rel="nofollow">http://t.co/63aWgMeVtD</a> Beginnings of the low health VHS effect in Dead Pixels 2 <a href="http://t.co/TyeI0TWimH" rel="nofollow">http://t.co/TyeI0TWimH</a>  Could still do with some work. #screenshotSaturday Still ambling along slowly. Starting a basic level editor to whip up some test areas. #ScreenshotSaturday <a href="http://t.co/3jpCwW96ON" rel="nofollow">http://t.co/3jpCwW96ON</a> #ScreenshotSaturday and eating cookies! <a href="http://t.co/ybTxmC3t9A" rel="nofollow">http://t.co/ybTxmC3t9A</a> #ScreenshotSaturday Collecting shapes... <a href="http://t.co/YybinLtlgt" rel="nofollow">http://t.co/YybinLtlgt</a> Forging ahead with my minimalist sci-fi horror game. #screenshotsaturday <a href="http://t.co/GTtplLh7AG" rel="nofollow">http://t.co/GTtplLh7AG</a> Night time! #ScreenshotSaturday <a href="http://t.co/ZmKUpLUGtX" rel="nofollow">http://t.co/ZmKUpLUGtX</a> A #graphics restyling to the older locations: <a href="http://t.co/uhm3K0JTq3" rel="nofollow">http://t.co/uhm3K0JTq3</a> <a href="http://t.co/BPQUwE20as" rel="nofollow">http://t.co/BPQUwE20as</a> #thewardrobegame #screenshotsaturday #gamedev A #graphics restyling to the older locations: <a href="http://t.co/uhm3K0JTq3" rel="nofollow">http://t.co/uhm3K0JTq3</a> <a href="http://t.co/BPQUwE20as" rel="nofollow">http://t.co/BPQUwE20as</a> #thewardrobegame #screenshotsaturday #gamedev #FolkTale - launching on Steam Early Access 30-31 May <a href="http://t.co/BgCt3LNKUn" rel="nofollow">http://t.co/BgCt3LNKUn</a> #screenshotsaturday #gamedev #indiegames #unity3d #ScreenshotSaturday <a href="http://t.co/ZbLasbTqv7" rel="nofollow">http://t.co/ZbLasbTqv7</a> #ScreenshotSaturday Title screen for #Crusonaut: <a href="https://t.co/DRNjDrVBb1" rel="nofollow">https://t.co/DRNjDrVBb1</a> Got some nice fish that jump in and out of the water #FishingJam #ScreenshotSaturday <a href="http://t.co/6b1n5Uxnms" rel="nofollow">http://t.co/6b1n5Uxnms</a> #screenshotsaturday Beta screens collage for our in dev 3d point &amp; click adventure. Contains some unreleased screens <a href="http://t.co/aV48ivE0u2" rel="nofollow">http://t.co/aV48ivE0u2</a> lonely head #screenshotsaturday <a href="http://t.co/UIGiKzxlRF" rel="nofollow">http://t.co/UIGiKzxlRF</a> working on promo art. features... skulls! #screenshotsaturday <a href="http://t.co/oA87AqmAWo" rel="nofollow">http://t.co/oA87AqmAWo</a> Software raster, dynamic texture test. 256x144 16:9 resolution. #webgl #screenshotsaturday <a href="http://t.co/UQeyKktd5t" rel="nofollow">http://t.co/UQeyKktd5t</a> Time for some screenshots! #screenshotsaturday  #SpeedFragment #indiedev #gamedev <a href="http://t.co/aYShBKuX3n" rel="nofollow">http://t.co/aYShBKuX3n</a> Which of these robots looks most unisex?
#GameDev #PixelArt #ScreenshotSaturday <a href="http://t.co/CYoHdetlzl" rel="nofollow">http://t.co/CYoHdetlzl</a> : "FOG" | #screenshotsaturday | #1GAM | #KINGINDIE | <a href="http://t.co/evZIRs7oXn" rel="nofollow">http://t.co/evZIRs7oXn</a> I’m enforcing strict pixel size coherence by rendering everything to a small offscreen buffer :) #ScreenshotSaturday <a href="http://t.co/G6Jpj0E6rw" rel="nofollow">http://t.co/G6Jpj0E6rw</a> nighttime work in progress! #Unity3D  #screenshotsaturday <a href="http://t.co/fRFZFML4t2" rel="nofollow">http://t.co/fRFZFML4t2</a> Gonna post screenshots a lot today... #ScreenshotSaturday #FishingJam <a href="http://t.co/Llz0dtERVS" rel="nofollow">http://t.co/Llz0dtERVS</a> #screenshotsaturday Randomized Dungeon everytime you play. #gamedev <a href="http://t.co/yZWcNIHuDl" rel="nofollow">http://t.co/yZWcNIHuDl</a> Working on getting animations created in Spine (by 
@EsotericSoft)
 running on my @Sifteo cubes.  #screenshotsaturday <a href="http://t.co/tkluW37TNx" rel="nofollow">http://t.co/tkluW37TNx</a> #ScreenshotSaturday An early boss fight. <a href="http://t.co/v39ksZkSw8" rel="nofollow">http://t.co/v39ksZkSw8</a> #ScreenshotSaturday Just two more enemies. <a href="http://t.co/L0kkwQQwLJ" rel="nofollow">http://t.co/L0kkwQQwLJ</a> #ScreenshotSaturday Homing bombs can be used to destroy unsuspecting enemies. <a href="http://t.co/wMlSO8DBte" rel="nofollow">http://t.co/wMlSO8DBte</a> Heading to NYC in a few minutes, so here's a little early gif for #ScreenshotSaturday  
<a href="http://t.co/kgvKdmFdZA" rel="nofollow">http://t.co/kgvKdmFdZA</a> New character! :3
#screenshotsaturday <a href="http://t.co/vxhHGf75CH" rel="nofollow">http://t.co/vxhHGf75CH</a> Little adventure game I'm working on now has a website: <a href="http://t.co/esoyUI4TUK" rel="nofollow">http://t.co/esoyUI4TUK</a> And a screenshot: #screenshotsaturday <a href="http://t.co/nFL3KVKxyR" rel="nofollow">http://t.co/nFL3KVKxyR</a> A somewhat old picture, but I'm going to try out this #screenshotsaturday thing! #spread =A <a href="http://t.co/4387gKtkZP" rel="nofollow">http://t.co/4387gKtkZP</a> Jumping from a flying crab #ScreenshotSaturday #TheDungeoning <a href="http://t.co/lrZeGOTyoz" rel="nofollow">http://t.co/lrZeGOTyoz</a> The Shack #screenshotsaturday #gamedev <a href="http://t.co/7S8t1ABKE4" rel="nofollow">http://t.co/7S8t1ABKE4</a> #screenshotsaturday  <a href="http://t.co/5l7vUOgul8" rel="nofollow">http://t.co/5l7vUOgul8</a>  <a href="http://t.co/5U5vP1tu3g" rel="nofollow">http://t.co/5U5vP1tu3g</a> #screenshotsaturday  <a href="http://t.co/5l7vUOgul8" rel="nofollow">http://t.co/5l7vUOgul8</a>  <a href="http://t.co/5U5vP1tu3g" rel="nofollow">http://t.co/5U5vP1tu3g</a> #screenshotsaturday <a href="http://t.co/ZhTtYsxSCB" rel="nofollow">http://t.co/ZhTtYsxSCB</a> #screenshotsaturday time: <a href="https://t.co/3O2jnPhlzx" rel="nofollow">https://t.co/3O2jnPhlzx</a> <a href="https://t.co/2JGA9yWedU" rel="nofollow">https://t.co/2JGA9yWedU</a> <a href="https://t.co/Jp0OPbha5i" rel="nofollow">https://t.co/Jp0OPbha5i</a> #screenshotsaturday time: <a href="https://t.co/3O2jnPhlzx" rel="nofollow">https://t.co/3O2jnPhlzx</a> <a href="https://t.co/2JGA9yWedU" rel="nofollow">https://t.co/2JGA9yWedU</a> <a href="https://t.co/Jp0OPbha5i" rel="nofollow">https://t.co/Jp0OPbha5i</a> #screenshotsaturday time: <a href="https://t.co/3O2jnPhlzx" rel="nofollow">https://t.co/3O2jnPhlzx</a> <a href="https://t.co/2JGA9yWedU" rel="nofollow">https://t.co/2JGA9yWedU</a> <a href="https://t.co/Jp0OPbha5i" rel="nofollow">https://t.co/Jp0OPbha5i</a> #ScreenshotSaturday my #1GAM is a nod to @SimonHoneydew Please don't sue! :) I'm calling it "The Happy Trail Of Doom" <a href="http://t.co/SIQRCCFuVg" rel="nofollow">http://t.co/SIQRCCFuVg</a> Another mood, another location. It's getting darker. Devblog: <a href="http://t.co/21Yqcw1tVP" rel="nofollow">http://t.co/21Yqcw1tVP</a> #draft #screenshotsaturday <a href="http://t.co/5VxrmArVqo" rel="nofollow">http://t.co/5VxrmArVqo</a> Not the most energised today, but knocked up a little fighter craft to throw in the prototype.

#screenshotsaturday <a href="http://t.co/9kshffaSYO" rel="nofollow">http://t.co/9kshffaSYO</a> #ScreenShotSaturday TOTALLY LEGIT, NOT PRODUCED ON PUBLISHER, SCREENSHOT, TOTALLY NOT LYING OR ANYTHING... <a href="http://t.co/p0WHLxpByq" rel="nofollow">http://t.co/p0WHLxpByq</a> Planning our next move. #screenshotsaturday #shiftchallenge <a href="http://t.co/Ow7I8mvn9B" rel="nofollow">http://t.co/Ow7I8mvn9B</a> Mockup for a remake of an old Dreamcast classic. Courtesy of Lukas. #screenshotsaturday <a href="http://t.co/efF8yrE1q0" rel="nofollow">http://t.co/efF8yrE1q0</a> #screenshotsaturday Moon Rising - TBS for PC, Mac and Linux.  <a href="http://t.co/eEUMkxtsl7" rel="nofollow">http://t.co/eEUMkxtsl7</a> <a href="http://t.co/2hCuiDGOWZ" rel="nofollow">http://t.co/2hCuiDGOWZ</a> #screenshotsaturday <a href="http://t.co/QoprTdDdOX" rel="nofollow">http://t.co/QoprTdDdOX</a> Moon Rising - TBS for PC, Mac and Linux #screenshotsaturday <a href="http://t.co/xsu91EKO3D" rel="nofollow">http://t.co/xsu91EKO3D</a> Posting a quick shot of Kitbash for #ScreenshotSaturday so I can get back to Dragon's Dogma! <a href="http://t.co/vNx1mMh1uL" rel="nofollow">http://t.co/vNx1mMh1uL</a> Trainsweeper! #ScreenshotSaturday #gamecamp6 <a href="http://t.co/HTxP0eunJf" rel="nofollow">http://t.co/HTxP0eunJf</a> My mother's hi-score of 38386 on my upcoming game #BubbleVirtuoso (bottom left corner). @___@ #ScreenshotSaturday <a href="http://t.co/xSTuAQ0Pua" rel="nofollow">http://t.co/xSTuAQ0Pua</a> #screenshotsaturday More lighting tests on Chromatic Aberration II - incremental improvements. Looks better in motion <a href="http://t.co/Y0nkCfr8O4" rel="nofollow">http://t.co/Y0nkCfr8O4</a> Another picture of Monocle running on my #ouya! #screenshotsaturday #html5 #gamedev <a href="http://t.co/lokLsL1lWQ" rel="nofollow">http://t.co/lokLsL1lWQ</a> We're overhauling the battle interface's appearance, in favor of a more unified look. SUPER WIP! <a href="http://t.co/aNJeZihwwm" rel="nofollow">http://t.co/aNJeZihwwm</a> #screenshotsaturday Here is a more complex example. 17 commands to write the name, 1 to clear it. #ScreenshotSaturday <a href="http://t.co/6qVYrXn1In" rel="nofollow">http://t.co/6qVYrXn1In</a> Happy to share some results of my May #1GAM, "Verdant Horizon" a lemonade stand plant sim :) #screenshotsaturday <a href="http://t.co/SOp30Osai9" rel="nofollow">http://t.co/SOp30Osai9</a> fighting Hector for #screenshotsaturday <a href="http://t.co/96uGlKC7RY" rel="nofollow">http://t.co/96uGlKC7RY</a> Here's a screenshot of a prototype I started working on after playing Minecraft with my son. #ScreenshotSaturday <a href="http://t.co/ThUqnONxyC" rel="nofollow">http://t.co/ThUqnONxyC</a> Bonus Mini Skeletons! <a href="https://t.co/bebaHOw7dP" rel="nofollow">https://t.co/bebaHOw7dP</a> #ScreenshotSaturday We have added elite mobs recently. <a href="https://t.co/ZcDyNL84Zd" rel="nofollow">https://t.co/ZcDyNL84Zd</a> #ScreenshotSaturday I am a little excited on seeing my artwork on a big screen! #ParticleBoy #JimmyRocks #ScreenshotSaturday #gamedev <a href="http://t.co/jMVMD4lodD" rel="nofollow">http://t.co/jMVMD4lodD</a> View of the Editor I'm working on. #ScreenshotSaturday <a href="http://t.co/67VqwPLlz6" rel="nofollow">http://t.co/67VqwPLlz6</a> Split in half! Pre-order @ <a href="http://t.co/QGmqYaAdpA" rel="nofollow">http://t.co/QGmqYaAdpA</a>      #screenshotsaturday #indiegames #gamedev #unity3d #brawler <a href="http://t.co/1Iu5ehqduW" rel="nofollow">http://t.co/1Iu5ehqduW</a> #screenshotsaturday <a href="http://t.co/p6PiAOJZdn" rel="nofollow">http://t.co/p6PiAOJZdn</a> #steamgreenlight <a href="http://t.co/SVxINBGFpY" rel="nofollow">http://t.co/SVxINBGFpY</a> #screenshotsaturday <a href="http://t.co/p6PiAOJZdn" rel="nofollow">http://t.co/p6PiAOJZdn</a> #steamgreenlight <a href="http://t.co/qYhu8DxG7n" rel="nofollow">http://t.co/qYhu8DxG7n</a> An elite monster ~ the elder of the Goblins! #screenshotsaturday #JRPG #RPG #Strategy #iOS #Game #SmallChronicles <a href="http://t.co/rSbbkSRLXN" rel="nofollow">http://t.co/rSbbkSRLXN</a> Oh yeah! #screenshotsaturday Potato Salad Adventure! <a href="http://t.co/ZknEzDpP3Y" rel="nofollow">http://t.co/ZknEzDpP3Y</a> My May #1GAM is hard to explain. <a href="http://t.co/8MsOqWhG9d" rel="nofollow">http://t.co/8MsOqWhG9d</a> #screenshotsaturday <a href="http://t.co/bqCPLOaXCz" rel="nofollow">http://t.co/bqCPLOaXCz</a> Some cool/ridiculous vehicle designs I've seen already from the Scaps builder release: <a href="http://t.co/ZTMlnxNeEx" rel="nofollow">http://t.co/ZTMlnxNeEx</a> #screenshotsaturday Might as well put the rain up for #screenshotsaturday ...although it looks much better in-game! <a href="http://t.co/CUnsU2ABiR" rel="nofollow">http://t.co/CUnsU2ABiR</a> Blob enemy for #screenshotsaturday <a href="http://t.co/CGn6DgSccx" rel="nofollow">http://t.co/CGn6DgSccx</a> Don't ask. #screenshotsaturday <a href="http://t.co/9FkPs7qEUP" rel="nofollow">http://t.co/9FkPs7qEUP</a> And the other: <a href="http://t.co/iv9A8hOeR1" rel="nofollow">http://t.co/iv9A8hOeR1</a> #screenshotsaturday Starting to look at feel like a game: <a href="http://t.co/rGDEq725Cy" rel="nofollow">http://t.co/rGDEq725Cy</a> <a href="http://t.co/VWKJbZrGFf" rel="nofollow">http://t.co/VWKJbZrGFf</a> #screenshotsaturday Starting to look at feel like a game: <a href="http://t.co/rGDEq725Cy" rel="nofollow">http://t.co/rGDEq725Cy</a> <a href="http://t.co/VWKJbZrGFf" rel="nofollow">http://t.co/VWKJbZrGFf</a> #screenshotsaturday #ScreenshotSaturday for #SteamMarines brings the graveyard/score screen! <a href="http://t.co/clYzXkGx1E" rel="nofollow">http://t.co/clYzXkGx1E</a> PULSAR: Lost Colony - SS119 - Some combat  #screenshotsaturday #gamedev <a href="http://t.co/Ufh5JStKyv" rel="nofollow">http://t.co/Ufh5JStKyv</a> PULSAR: Lost Colony - SS119  #screenshotsaturday #gamedev <a href="http://t.co/iUvAX83SOl" rel="nofollow">http://t.co/iUvAX83SOl</a> PULSAR: Lost Colony - SS119  #screenshotsaturday #gamedev <a href="http://t.co/jEoHUtIQyj" rel="nofollow">http://t.co/jEoHUtIQyj</a> PULSAR: Lost Colony - SS119  #screenshotsaturday #gamedev <a href="http://t.co/EkASkUssIf" rel="nofollow">http://t.co/EkASkUssIf</a> PULSAR: Lost Colony - SS119 - The new Suite #screenshotsaturday #gamedev <a href="http://t.co/vqFVQtrV91" rel="nofollow">http://t.co/vqFVQtrV91</a> Undead Hunt will be out on May 22 for Android; Basic edition is free. <a href="http://t.co/K4gfqfihPU" rel="nofollow">http://t.co/K4gfqfihPU</a> #screenshotsaturday <a href="http://t.co/hh0jHByV5T" rel="nofollow">http://t.co/hh0jHByV5T</a> #screenshotsaturday @ScreenshotSat Night club level from the British point and click game Go To Hell Dave <a href="http://t.co/LrcLTEep2m" rel="nofollow">http://t.co/LrcLTEep2m</a> #screenshotsaturday  Go To Hell Dave A British point and click game <a href="http://t.co/1F8CgETbWx" rel="nofollow">http://t.co/1F8CgETbWx</a> Time traveling #Tessa #ScreenshotSaturday <a href="http://t.co/TaMpymqbF9" rel="nofollow">http://t.co/TaMpymqbF9</a> Sneak Peek at our #MegaShapes Pottery demo using the new Lathe tool #Unity3D #assetstore #screenshotsaturday #gamedev <a href="http://t.co/MnhUdUyK7Y" rel="nofollow">http://t.co/MnhUdUyK7Y</a> It's time for some animated V-BLADE MELEE! <a href="http://t.co/9j0opQQfjD" rel="nofollow">http://t.co/9j0opQQfjD</a>  #screenshotsaturday #zombie #survivalhorror #effingdead lvl 1 and lvl 4 robots. How does it look?
#ScreenshotSaturday #GameDev #Pixelart <a href="http://t.co/S6hTbmtoDt" rel="nofollow">http://t.co/S6hTbmtoDt</a> Modeling a cliff for #shinya #screenshotsaturday <a href="http://t.co/RMXgH3uMRS" rel="nofollow">http://t.co/RMXgH3uMRS</a> Yeah that's right I am reusing last week's #screenshotsaturday and there is literally nothing you can do to stop me. <a href="http://t.co/TCAszcW7Aj" rel="nofollow">http://t.co/TCAszcW7Aj</a> Tip: avoid active volcanos. If you happen to see something like this, consider a different route:http://t.co/AbW8hVVZAK #ScreenShotSaturday #screenshotsaturday Lenna fights a cat! &lt;3 <a href="http://t.co/da7EWa0Fhe" rel="nofollow">http://t.co/da7EWa0Fhe</a> #LennasInception <a href="http://t.co/ryxnXQ0OKC" rel="nofollow">http://t.co/ryxnXQ0OKC</a> @DanieleGiardini game setup: <a href="http://t.co/YZoWRYqYuJ" rel="nofollow">http://t.co/YZoWRYqYuJ</a> #screenshotsaturday :) Oh no a closed door and two unlit firepots what now?? tune in this #screenshotsaturday for the thrilling  conclusion <a href="http://t.co/SLCAF97Y3F" rel="nofollow">http://t.co/SLCAF97Y3F</a> #screenshotsaturday Try to reach the top of the new leaderboards if you're in for a challenge <a href="http://t.co/TDbKJp6ObL" rel="nofollow">http://t.co/TDbKJp6ObL</a> <a href="http://t.co/fapv0clQsU" rel="nofollow">http://t.co/fapv0clQsU</a> #screenshotsaturday This may be the1st &amp; last pic of #Neopolis before @TIKIPODltd applies proper art to it. Enjoy! <a href="http://t.co/stREwNRBqi" rel="nofollow">http://t.co/stREwNRBqi</a> Here's a WIP screenshot of my new game as it's pretty much their visually. #screenshotsaturday <a href="http://t.co/h1vrVvRGFu" rel="nofollow">http://t.co/h1vrVvRGFu</a> (1/3) Developing #PowerUp's "Chapter Complete" roundup. #ScreenshotSaturday submission. 
<a href="https://t.co/760o5RpXWG" rel="nofollow">https://t.co/760o5RpXWG</a> 
#indiegames #gamedev (2/3) Developing #PowerUp's "Chapter Complete" roundup. #ScreenshotSaturday submission. 
<a href="https://t.co/Z8SI8ZbzdF" rel="nofollow">https://t.co/Z8SI8ZbzdF</a> 
#indiegames #gamedev (3/3) Developing #PowerUp's "Chapter Complete" roundup. #ScreenshotSaturday submission. 
<a href="https://t.co/VaEMEs8dIt" rel="nofollow">https://t.co/VaEMEs8dIt</a> 
#indiegames #gamedev #screenshotsaturday #thursday <a href="http://t.co/LrufaifOsc" rel="nofollow">http://t.co/LrufaifOsc</a>
Welcome to #screenshotsaturday!
You post images via twitter, we showcase them here.
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